Space Engineers

Space Engineers

InspiredWeaponry
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Update: Mar 26, 2019 @ 10:35pm

--- Remodeled HSR Assembler Pod
--- Added HSR Assembler Chamber
--- Added HSR Antenna
--- Added HSR Wraith Turret

Update: Mar 24, 2019 @ 9:37pm

-- Remodeled HSR Malediction
-- Remodeled HSR Thunderhead
-- Added Entity's glorious HUD to Malediction & Thunderhead
-- Remodeled HS Flak
-- Remodeled HS Heavy Railgun

Update: Mar 22, 2019 @ 6:25pm

-- Rebuilt Midnight "DEG", "Heavy DEG" , "Interception DEG"
Experimental Stats, True Lasers

Update: Mar 21, 2019 @ 2:55pm

-- Added Experimental "K-3 Dreadnight", an Anti-Capital Tri-Laser

Update: Mar 21, 2019 @ 1:29pm

-- Added "Haunt", an anti-shield short-range Beam cannon

-- Lowered Terminous Firing sound volume

Update: Mar 20, 2019 @ 9:18pm

Added "HSR K3-Savior Anti-Fighter (K-3 Small-Caliber)"
* 1x1x1 Anti-Fighter


- Fixed Terminous Sound Issue
- Replaced Terminous Sound on firing

Update: Mar 17, 2019 @ 5:06pm

-- Minor Update, of several
-- Replaced HS Railgun, HS Anti-Fighter, HS Missile, HS Anti-Heavy with new models.

Update: Dec 29, 2018 @ 10:27pm

-- Fixed Targeter Icon
-- Added Description data to Heavy-Series line of Turrets
-- Remade Midnight Series of DEG Weaponry (all but 2), into practical weapons, that self-regenerate their ammunition.

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I can't fix Keen's visual bug with tracers & sounds.
As that's not something I can even dodge casually.

Update: Aug 3, 2018 @ 1:57pm

Update: Aug 1, 2018 @ 1:50am