Space Engineers

Space Engineers

InspiredWeaponry
688 Comments
Asher Feb 16 @ 8:17pm 
Anychance this will be updated? alos is there plans for this coming to SE2 in the future?
TheCosmicDestruction Feb 9 @ 11:59pm 
can you update this. when placing a turret it crashes the game
Shadd Sep 18, 2024 @ 10:47pm 
Where is the Malediction Turret? I need it....for science...
Wonk Apr 22, 2024 @ 6:42pm 
I can't find the ammo for the midnight weapons to craft it. Does anyone know what's wrong?
TheCosmicDestruction Mar 6, 2024 @ 10:14pm 
will there be a 2024 update like new turrets?
spEeͥD`eͣxͫ Nov 22, 2023 @ 9:14am 
funny thing: im getting the error that this mod is causing my game to crash, even tho i never subscribed to it. For some reason is actually was downloaded and still tries to start with newly created game. 1 workaround was subscribing to the mod so i can actually say "no dont start with that" but now not even that works. This issue known?
Spyro_Dragonite Sep 6, 2023 @ 10:22pm 
@Kreeg, are you stating that as a mod update, or as a statement? i only ask cause steam says this hasnt been updated since 2020.
Kreeg  [author] Jan 21, 2023 @ 6:19am 
HSR has been unattached, to allow Dodging WeaponCore.
As that was overlooked.
BIV Aug 9, 2022 @ 6:12pm 
Your inspired guns look good , sound loud and I feel they're destructive, on these points alone I would like to try them out. It would be in a single player world that I have around to build things and then blow them up. May I use your designs in my world, I agree not to try and pinch your ideas or pass them off as my own etc. I will wait to get an answer before downloading the files. I hope to hear from you soon. Cheers.
Drach'nyen Jul 14, 2022 @ 1:59pm 
Kreeg, can we see some Culture weapons in the future please? Cmon, people would love their sheer awesomeness
iron side May 25, 2022 @ 12:40pm 
is this mod inspired by warhammer 40k by any chance?
Acouthyt Mar 15, 2022 @ 2:42am 
Any chance we may see "Eve Online" inspired weaponry? Personally I think they've plenty of variability between the weapon sizes.
Drackus343 Nov 27, 2021 @ 2:57pm 
@Lord Zero, yeah i found that out when i added the starwars weapon mod to my game and forgot i had that on, not game crashing, but unless you have energy shields i wouldn't recommend, my main base was about 600 meters in a mountain: they said screw the mountain
Lord Zero Aug 5, 2021 @ 4:39pm 
Found the cause, Attack of the Uncooperative Drones has a bunch of dependency's uncluding InspiredWeaponry that might be triggering the game to download them. Removing the drone pack removed the weaponry, It's not a bother but using MES whit upgraded weaponry using IW creates a couple of game crashing issues, hope this helps anyone who is having the same issues.
Lord Zero Aug 5, 2021 @ 4:27pm 
HSR weaponry keeps downloading in to my world despite not having it either activated or being subscribed
moltenlord325 Feb 21, 2021 @ 3:00pm 
whats the mods code to download to severs
ATF_Coldblooded Carebear || Jan 28, 2021 @ 5:51pm 
@godw1ll99 the shoot at neutral even when the settings are off is not a problem with this mod but issue with weaponcore itself.. since multiple WC mods have this issue while non-WC weapons mod don’t have this problem..
godw1ll99 Jan 28, 2021 @ 3:51pm 
(sometimes). turrets misbehaving. turrets will shoot neutral even when set to off. turrets will continue to fire long after the threat is gone until ammo runs out. turrets will gladly shoot your own structure in order to take down the target. all of which gets fixed temporarily after toggling turrets off then on again. (always) some weapons do not work at all like the triple cannon. awesome weaponry so hopefully it all gets fixed soon.
Seraph Oct 25, 2020 @ 4:43pm 
Is there a way to disable the HSR weapons? They are stupidly OP and keep showing up on all the pirate ships. I just want to use the Heavy/Battletech weapons.
The Demon Cat Lord Oct 2, 2020 @ 10:25am 
does it work again?
this mod looks awesome, but the last time i tried to use it it did not work. :steamsad:
XXX_SniperSlayer42069_XXX Sep 18, 2020 @ 5:41am 
Merciless turret is completely broken.
Asher Jul 2, 2020 @ 4:35pm 
is this working currently?
really want to use it again.
Storm Jun 2, 2020 @ 4:34am 
Lots errors :-(
houyuzhou May 23, 2020 @ 11:34pm 
Critical: Definition of "MyObjectBuilder_AmmoMagazine/K_HSR_Valkyrie_I" is missing.
houyuzhou May 23, 2020 @ 1:16am 
since today. saves with this mod cannot be load. even the blueprints can't spawn in new map. before 2020.5.23 it's all fine. please help.my ship is ruined and all 74 backup files are useless.
N_Nickls Apr 12, 2020 @ 5:30pm 
Thunderhead and so ... not working
The Feel Sage Apr 6, 2020 @ 6:03pm 
It looks like the latest hotfix (1.194.082) broke some of the weapons in this pack. Not sure which all are affected, but at the very least the Valkyrie turret is. Attempting to place it causes the client to disconnect, and the existing ships that had the offending weapons were deleted when the world loaded.
Tarnhill Apr 5, 2020 @ 7:47pm 
It's a shame so many of these weapons seem to lack satisfying firing sounds to match their looks.
Gotta download a brownload Mar 25, 2020 @ 7:27pm 
Do the HS weapons not auto defend? My Hs Railgun wont target the ships
Ashran Mar 23, 2020 @ 11:36am 
Ive found HS Ballistic Assault-Cannon ammo as spawnable via object spawner, so its in game, but I couldnt find a crafting recipe in the assembler, is there something im doing wrong?
HATE|DeathKnight/ALLKEYSHOP Mar 20, 2020 @ 2:14pm 
HI, the self suplied weapons are Broken they wont fire even ifd they show 1 out of 1 ammo
QuintusJ Mar 11, 2020 @ 4:32pm 
That is awesome to hear, good luck with the conversion, I'm quite excited to see it!
Kreeg  [author] Mar 11, 2020 @ 4:19pm 
Yes, at some point.
QuintusJ Mar 11, 2020 @ 3:36pm 
I know there is a massive amount of weapons in this pack so I'm hesitant to ask, but will this be seeing a WeaponCore conversion?
JIKOSU Mar 7, 2020 @ 11:16am 
the weapons are realy cool
:steamhappy:
Lividsubset3 Mar 4, 2020 @ 9:34pm 
is it just me or are some of these weapons just ant hitting as hard as I am expecting them to.
Godzilla fan for life Feb 27, 2020 @ 7:56am 
Okay, that makes sense, thank you
Kreeg  [author] Feb 26, 2020 @ 11:17am 
Solar
Godzilla fan for life Feb 26, 2020 @ 8:06am 
Got a quick question, what do the D-Class panels do exactly?
Hermantraut Jan 12, 2020 @ 7:24pm 
why no guide? i broke my head until got that some ammo can only be built in HSR assembler....
Jmotta Jan 11, 2020 @ 3:37pm 
The Hell Cannon wont take either hell cannon ammo, is this something that is known to be broken?
voice Nov 29, 2019 @ 6:58pm 
my game now breaks whenever this is installed/enabled. #KeenBreaksEverything
CasualCivil_P Nov 10, 2019 @ 8:53am 
Nice mod, but, how are you suppost to place the HSR merciless Super heavy Turret!? The darn thing is HUGE!
chrishoule1366 Oct 6, 2019 @ 11:19am 
hell of a mod if it werent for keen breaking shit all the time i would keep this downloaded is there an eta of when darkstar will finish that?
Kreeg  [author] Sep 27, 2019 @ 2:53pm 
D-Class is presently creative-restricted, but will be restructured eventually.
Billiam Nihalous Sep 27, 2019 @ 1:38pm 
How do you construct D-Class Stuff? Looked everywhere for a place to build the plates for it. Is it creative only?
XXX_SniperSlayer42069_XXX Sep 9, 2019 @ 3:58pm 
Fair enough, I can't to see the fully working edition
Kreeg  [author] Sep 8, 2019 @ 6:16pm 
You can blame Keen.

Quite literally every problem, past the original laser core, has been caused by Keen.

Sound? Keen Error.
Tracers? Keen Error.

There's a weapon framework being coded by Darkstar.
This is waiting for that, so I don't have to attempt repairs for a 5th time, to have Keen break code I can't fix on their side, Again.. again, again.

XXX_SniperSlayer42069_XXX Sep 8, 2019 @ 5:57pm 
Almost all of them are missing sound aswell.
XXX_SniperSlayer42069_XXX Sep 8, 2019 @ 5:56pm 
This mod is barely hanging by strings, half of the guns don't work properly lol