Space Engineers

Space Engineers

InspiredWeaponry
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Uppdatering: 26 mar, 2019 @ 22:35

--- Remodeled HSR Assembler Pod
--- Added HSR Assembler Chamber
--- Added HSR Antenna
--- Added HSR Wraith Turret

Uppdatering: 24 mar, 2019 @ 21:37

-- Remodeled HSR Malediction
-- Remodeled HSR Thunderhead
-- Added Entity's glorious HUD to Malediction & Thunderhead
-- Remodeled HS Flak
-- Remodeled HS Heavy Railgun

Uppdatering: 22 mar, 2019 @ 18:25

-- Rebuilt Midnight "DEG", "Heavy DEG" , "Interception DEG"
Experimental Stats, True Lasers

Uppdatering: 21 mar, 2019 @ 14:55

-- Added Experimental "K-3 Dreadnight", an Anti-Capital Tri-Laser

Uppdatering: 21 mar, 2019 @ 13:29

-- Added "Haunt", an anti-shield short-range Beam cannon

-- Lowered Terminous Firing sound volume

Uppdatering: 20 mar, 2019 @ 21:18

Added "HSR K3-Savior Anti-Fighter (K-3 Small-Caliber)"
* 1x1x1 Anti-Fighter


- Fixed Terminous Sound Issue
- Replaced Terminous Sound on firing

Uppdatering: 17 mar, 2019 @ 17:06

-- Minor Update, of several
-- Replaced HS Railgun, HS Anti-Fighter, HS Missile, HS Anti-Heavy with new models.

Uppdatering: 29 dec, 2018 @ 22:27

-- Fixed Targeter Icon
-- Added Description data to Heavy-Series line of Turrets
-- Remade Midnight Series of DEG Weaponry (all but 2), into practical weapons, that self-regenerate their ammunition.

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I can't fix Keen's visual bug with tracers & sounds.
As that's not something I can even dodge casually.

Uppdatering: 3 aug, 2018 @ 13:57

Uppdatering: 1 aug, 2018 @ 1:50