Space Engineers

Space Engineers

InspiredWeaponry
Mostrando 11-20 de 65 aportaciones
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Actualización: 26 MAR 2019 a las 22:35

--- Remodeled HSR Assembler Pod
--- Added HSR Assembler Chamber
--- Added HSR Antenna
--- Added HSR Wraith Turret

Actualización: 24 MAR 2019 a las 21:37

-- Remodeled HSR Malediction
-- Remodeled HSR Thunderhead
-- Added Entity's glorious HUD to Malediction & Thunderhead
-- Remodeled HS Flak
-- Remodeled HS Heavy Railgun

Actualización: 22 MAR 2019 a las 18:25

-- Rebuilt Midnight "DEG", "Heavy DEG" , "Interception DEG"
Experimental Stats, True Lasers

Actualización: 21 MAR 2019 a las 14:55

-- Added Experimental "K-3 Dreadnight", an Anti-Capital Tri-Laser

Actualización: 21 MAR 2019 a las 13:29

-- Added "Haunt", an anti-shield short-range Beam cannon

-- Lowered Terminous Firing sound volume

Actualización: 20 MAR 2019 a las 21:18

Added "HSR K3-Savior Anti-Fighter (K-3 Small-Caliber)"
* 1x1x1 Anti-Fighter


- Fixed Terminous Sound Issue
- Replaced Terminous Sound on firing

Actualización: 17 MAR 2019 a las 17:06

-- Minor Update, of several
-- Replaced HS Railgun, HS Anti-Fighter, HS Missile, HS Anti-Heavy with new models.

Actualización: 29 DIC 2018 a las 22:27

-- Fixed Targeter Icon
-- Added Description data to Heavy-Series line of Turrets
-- Remade Midnight Series of DEG Weaponry (all but 2), into practical weapons, that self-regenerate their ammunition.

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I can't fix Keen's visual bug with tracers & sounds.
As that's not something I can even dodge casually.

Actualización: 3 AGO 2018 a las 13:57

Actualización: 1 AGO 2018 a las 1:50