XCOM 2
[WOTC] LW2 Secondary Weapons
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Update: Oct 13, 2022 @ 9:31pm

2.0.5:

  • Fixed issue with Knife Fighter and destructible targeting and fixed encoding on Spanish translation (thanks to T.A.R.D.I.S.)

Update: Sep 25, 2022 @ 9:31am

2.0.4:

  • Fixed some startup redscreens and added Spanish translation (thanks to T.A.R.D.I.S.)

Update: Sep 4, 2022 @ 7:22pm

2.0.3:

  • Fixed a few issues with Arcthrower stun actions and visuals.

Update: Jul 20, 2022 @ 3:42pm

2.0.2:

  • Updated Valid Weapon Condition for better compatibility
  • Updated some localization text/functions/typos.

Update: Jul 3, 2022 @ 8:47pm

2.0.1:

  • Added PostActivationEvents and localization Ability Tags for some abilities for other mods to tie into.
  • Added a triggerable Arcthrower reaction shot that works with its addon abilities that other mod abilities can call.
  • Put a cap on the number of actions Arcthrowers can stun up to. Default is 4 actions, any stuns over that will only add 1 additional action.

Update: Jan 31, 2022 @ 7:56pm

2.0.0:

  • Mod has been cooked and assets have been cleaned thanks to Iridar!
  • Gauntlet rocket targeting no longer passes through walls thanks to Iridar!
  • Basic Arcthrower targeting conditions converted from specific blacklist to mental immunity condition for better compatibility.
  • Knife Fighter range converted from int to float and range increased from 3 tiles to 3.5 (rounds out the range edges).

Update: Jan 9, 2022 @ 9:56am

1.9.0:

  • Changed effect name for remaining Arcthrower stun abilities to use base-game effect name for compatibility.
  • Added Russian Localization (Thanks!).
  • Changed default duration for holotarget abilities to 2 turns.

Update: Aug 6, 2021 @ 4:26pm

1.8.2:

  • Updated some Infiltration Modifier values for use with Covert Infiltration/Prototype Armoury that were missing a comma.
  • Updated description and Mod preview image to more clearly indicate that the mod is setup to function with Covert Infiltration/Prototype Armoury out-of-the-box.

Update: Feb 2, 2021 @ 6:30pm

1.8.1:

  • Fixed issue with CV Combat Knife sheath sticking around after being unequipped and implemented a resized version for females provided by Iridar (Thanks!).
  • Attached the Counterattack animation set Iridar made to the Combat Knife weapon templates so they are available for other abilities to use when Combat Knives are equipped.
  • (Hopefully) Fixed the file encoding issue for the Chinese translations.

Update: Nov 29, 2020 @ 10:24am

1.8.0:

  • Added new Beam models for the Sawed Off Shotgun and Combat Knife provided by Iridar, as well as new counter-attack animation for Combatives and reload animation for Sawed Off Shotguns - Thank him, they look amazing!
  • Added new Spare Shells ability for the Sawed Off Shotgun, which is an alternative version of Pump Action that takes advantage of the new reload animation.
  • Added Chinese translations and updated French translation.