XCOM 2
[WOTC] LW2 Secondary Weapons
545 Comments
Necirays May 28 @ 3:35pm 
The sawed off can't seem to work well as a secondary. It's not usable by any class except for the pistol overwatch ability. So Sharpshooters can't use it as a pistol to fire at ennemies.
Dragon32 May 11 @ 5:50am 
@Metablueba
Here on Win11:
Documents\My Games\XCOM2 War of the Chosen\XComGame\Config

AML settings aren't stored there but mods that use MCM will be, sort on Create Date is best way to find the Firaxis ones. Or use AML to start the game with the -regenerateinis argument, but exit and make sure you remove it.
Metablueba May 11 @ 5:32am 
@Dragon32

So by accessing documents > XcomGame > Config: Clearing them out entirely?

The mod settings that I have in particular will be saved due to AML Launcher even if I clear the config folder, right?
Dragon32 May 11 @ 3:00am 
@Metablueba
That sounds like "Disable Any Class GTS Redux" isn't working as it should, I don't know why. Try clearing your user config. files, that's my fix 95% of mod problems go to.
Metablueba May 10 @ 5:16pm 
@Dragon32

I did some testing and it in fact works, the Technical pops up. However, in the GTS the other classes seem to pop up as option despite them being disabled with the "Disable Any Class GTS Redux" mod. Any ideas to change that? I think we're getting closer to finalizing this change.
Dragon32 May 10 @ 8:30am 
@Metablueba
I'd first try the "Disable Any Class GTS Redux" mod.

If the Technical re-uses any base game perks affected by Iridar's mod then the Technical'll be affected too. Otherwise shouldn't make a difference.
Metablueba May 10 @ 4:51am 
@Dragon32

Yeah I did, I was a little skeptic at first but am willing to edit the files with proper direction for my next run. I see the instructions to enable the base classes, but whats the correct way to disable the other classes that aren't the technical so it isn't breaking? I'm not too experienced at editing config files.

Additionally, I have yet checked to see if it'll have any conflicts with Iridar's vanilla redux classes, since I am really enjoying the closer to base XCOM classes if that makes sense. My thought process here is that a standalone class of the technical would be cool for a little more variety.
Dragon32 May 10 @ 2:26am 
@Metablueba
Have you seen "LW2 Classes and Perks"? They're re-created in there, you would need to edit that mod's XComClassData.ini to block the other LW2 classes and prevent other changes.
Metablueba May 9 @ 11:52pm 
Are there any standalone mods for the LW Technical class that could be utilized, I found them to be very fun and would like to for a standard WOTC run.
william09703 Mar 7 @ 12:21pm 
does anyone got no sheathe for combat knife on female soldiers? weird bug happen to me
Dragon32 Jan 30 @ 7:42am 
@Aerodious
Glad you got it sorted.
Aerodious Jan 29 @ 5:35pm 
@Dragon32
That was certainly, so painfully and obviously it. All is working. Geez. When a silly typo costs you hours. Maybe I had halogens on the mind. The Deathly Hallows. I'll refrain from deleting my blunders here in hope that they help others. Thanks again, and all the best.
Dragon32 Jan 28 @ 10:58am 
@Aerodious
It's called a holotargeter, not halo. No idea on the template name.
Aerodious Jan 27 @ 1:13pm 
Thanks for the info! @Scroller - In that case, I'd like to alter the holster positions of the halo-targeter and arc-thrower to the pistol sheath, but perhaps that's a difficult task.

For something more simple, I can't seem to remove upgrade slots for the halo-targeter. I can alter every other LW2 secondary weapon using Musashi's config upgrade slots. I use the following:

+SlotConfig = (TemplateName=HaloTargeter_CV, NumUpgradeSlots=0)
+SlotConfig = (TemplateName=LWGauntlet_CV, NumUpgradeSlots=0)
+SlotConfig = (TemplateName=ArcThrower_CV, NumUpgradeSlots=0)
+SlotConfig = (TemplateName=SawedOffShotgun_CV, NumUpgradeSlots=1)

Is "HaloTargeter_CV" incorrect? I got it from the same place as all the other IDs.
I've been running the game with only this mod and it's requirements to troubleshoot.

Any help would be appreciated.
Scroller Jan 26 @ 5:34am 
@Aerodious - Both the arcthrower and the holotargeter have always been positioned on the lower back. I use RPGO and it has been that way for as long as I remember.
Aerodious Jan 25 @ 7:26pm 
Does anyone know if the default equip positions of the arc-thrower and holo-targeter are supposed to be on the soldier's lower back side? I feel like they are supposed to be positioned at the pistol holster, and that I have some sort of mod conflict (I'm using a RPGO).
Count BlingBlangula Jan 23 @ 9:49pm 
what bugs and incosistencies did you fix with the long war secondaries? and could they be brought to default long war?
Dragon32 Jan 4 @ 6:29pm 
@AWSUM
Get the "Musashi's Mod Fixes" mod.
AWSUM Jan 4 @ 3:22pm 
so i'm gettin' an error that says this mod's load order is standard while musashi's rpgo is last. so rpgo will never load before this mod? will this cause any conflicts? only secondary specs i've installed would be samurai, jedi, psionics, valkyries and i have a mod that gives ppl axes. From my basic understandin' if that's the only issue its encounterin' i feel i should be fine, but wanted to double check
Lebowskichild Dec 29, 2024 @ 10:37am 
Just a heads up. The Mag Shotty inventory icon is not displaying.
_m_a_ Dec 25, 2024 @ 2:53am 
I managed it, thanks.
Dęąth Viper Dec 24, 2024 @ 1:19pm 
@_m_a_ You can use pistol slot 2.0 . Go to the pistol slots configs and add the lines for the class and weapon you want them to be able to equip.
_m_a_ Dec 21, 2024 @ 10:02am 
What i must do to equip two secondary weapons at once?

Can i change "eInvSlot_SecondaryWeapon" to something else?

I dont mind equipping them on utility slots.
Dragon32 Nov 28, 2024 @ 4:24pm 
@Foxxwoof
Try unsubscribing then resubscribing, restarting AML, restarting Steam, then if still nothing restarting your PC.
Foxxwoof Nov 28, 2024 @ 11:28am 
I've subscribed to this mod, but I can't get it to show up in AML. Mussashi's RPG Overhaul complains about it being missing. Is there a way to force this mod to load?
Yushiko67 Oct 7, 2024 @ 9:57am 
If i am playing with LWOTC and proficiency class mod do i need this mod anyways? Because AML keep showing missing dependences at proficiency mod :fscared:
Inner Quartz Oct 1, 2024 @ 7:21am 
So the description says that this mod automatically forms a bridge for Prototype Armory, but I'm still having issues not being able to build the Mag/Plasma Shorty sawed off shotguns. Any suggestions?
Advanno Sep 29, 2024 @ 3:11pm 
Greetings. Must say that Mag Shorty still have error in inventory pic. Can we fix that? Thanks in advance. :)
Hashfyre Sep 26, 2024 @ 12:04am 
Also keep receiving the incompatibility message as duvillard22
Dragon32 Jul 31, 2024 @ 11:15am 
@SIIIIIIDEKICK
As I said last time you posted that excerpt: there's about a second between the crash event and the last logged event, they're not related.
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting#wiki_my_game_crashes_with_mods.21
HAHA. HA. ONE! Jul 31, 2024 @ 10:31am 
I'm suddenly crashing on startup.
Any knowledge available?

[0042.38] ScriptLog: Register Event OverrideHasHeavyWeapon: LW2 Secondaries - Gauntlet
[0042.38] ScriptLog: Register Event OnGetItemRange: LW2 Secondaries - Gauntlet
[0043.33] Log: Crash Detected: (etc.)
[0043.33] Log: Crash: GettingNameData
InVinoVeritas Jun 10, 2024 @ 8:41am 
I wish the sawed Off could be reloaded.. Really doesn't make sense thematically as shotgun shells would be plentiful and cheap for them to only have two shots.
DeBlue Apr 25, 2024 @ 8:15am 
Am I crazy to think the Combat Knife is simply far superior to the sword? It does one less damage, has 25% extra hit chance and has the Knife Fighter ability? I don't get it
Dragon32 Apr 13, 2024 @ 12:36pm 
@duvillard22
Like 2 posts before yours dude.
duvillard22 Apr 13, 2024 @ 11:26am 
I received a warning message telling me that the mod is incompatible, followed by a bunch of another mod, i will let a link of a screen i take after my game launch and what mod was incompatible.

https://steamcommunity.com/profiles/76561198326806398/screenshot/2522653637805886892/
GibbsNCIS Feb 19, 2024 @ 2:56am 
the mag shorty shotgun does not have an image in the engineering build screen anyway i can fix that maybe replace it?
4rrakis Jan 1, 2024 @ 4:25am 
LWotC already includes these weapons.
FubbleDuck Jan 1, 2024 @ 4:21am 
this is incompatible with LWOTC
deli7007 Dec 31, 2023 @ 11:57pm 
C Новым Годом
Incompatible with LWOTC?
Funsam11 Dec 4, 2023 @ 1:28pm 
I think so
Dimyell Nov 21, 2023 @ 5:13pm 
same question as eddie, is everything from the Musashi pack incompatible with LWOTC?
Mr.ArigatouSan Nov 20, 2023 @ 7:13am 
Hi Im searching for advice.

So Im trying to run MRPGO and LWOTC but this mod is required by MRPGO and is incompatible with LWOTC (according to an in-game warning).

Can any of this be ignored or are the two MODS just not compatible ?
Iridar  [author] Nov 3, 2023 @ 12:33pm 
Bug report: Fire In The Hole ability doesn't show up in tactical in the lower left corner, nor in the soldier's Yet Another F1 screen.
Zenuge Oct 21, 2023 @ 5:09am 
is this what is breaking ability to re-slot?
Harmonic Flair Sep 20, 2023 @ 10:44am 
This mod hasn't been updated since October 2022. Any errors appearing since then are a result of changes to other mods you have installed.
It'll break if run with LWotC because everything in this mod is already in LWotC. If you are running LWotC you would gain nothing from installing this mod.
DoubleD Aug 30, 2023 @ 1:55pm 
I was using this 8 months ago, but now it's throwing an error when I boot up like others are describing here. Had to unsubscribe.
Dragon32 Aug 19, 2023 @ 6:25pm 
@samlfctemple
You can see when a Steam Workshop mod was last updated top right of their page. What does the warning say? Is it RPGO? Use "Musashi's Mod Fixes"
samlfctemple Aug 19, 2023 @ 12:46pm 
This mod is now giving me an incompatible warning, I've ran it for over two years without this, has it been updated recently?
archangel_44703 Aug 10, 2023 @ 12:02pm 
After extensive testing, the only way to not get a warning at main menu is to do one of two things. One, run the game without LWotC. Two without this mod. And if this mod is compatible with LWotC, then why is it not listed as a required item? This IS incompatible with LWotC. It does say so at the main menu, with three different versions of LWotC.
Dragon32 Aug 5, 2023 @ 2:20am 
@archangel_44703
Incompatible with what? LWotC? See my previous post.