XCOM 2
[WOTC] LW2 Secondary Weapons
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Update: Sep 1, 2018 @ 8:39am

1.4.1:

  • Updated Holotargeter conditions to correctly grab the source unit when the ability is granted through an item instead of in the soldier's ability tree.

Update: Aug 31, 2018 @ 10:30pm

1.4.1:

  • Updated Holotargeter conditions to correctly grab the source unit when the ability is granted through an item instead of in the soldier's ability tree.

Update: Aug 25, 2018 @ 12:00pm

1.4.0:

  • Updated Holotargeter abilities to work off the presence of effect names rather than ability names to support custom Holotargeter abilities.

Update: May 6, 2018 @ 10:16am

1.3.6:

  • Fixed issues with charges being granted again in multi-part missions (like the chosen strongholds).
  • By default, the Arcthrower will now use a custom range table that is in-between the standard short and mid range tables. This range table can be edited or you can set to use either the standard short or mid range tables instead in the Arcthrower's section of XComGameData_WeaponData.ini.
  • Changed the icon for Combatives to follow the theme of other Return Fire abilities.

Update: Mar 28, 2018 @ 9:45pm

1.3.5:

  • Rocket Scatter text during targeting (ex: +- 2.45 Tiles) has been restored and the default gauntlet rocket scatter has been significantly reduced from LW2 values.

Update: Mar 26, 2018 @ 7:37pm

1.3.4 Part 2

Update: Mar 26, 2018 @ 7:20pm

1.3.4:

  • Attempted to improve the ability effect loading frequency for the rocket launcher abilities (they should be invisible less often now). Still not 100% consistent, but much better.
  • Spring cleaning! Removed some old references to the previous Napalm-X implementation that were cluttering up the place (but not causing any issues).

Update: Mar 20, 2018 @ 7:31pm

1.3.3:

  • Reworked implementation of Napalm-X to fix intermitent crashes.
  • Arcthrower's built-in aim modifier was changed from +5 to -10.
  • Fix for stuns originating from the Arcthrower being stuck when stunned units change teams (limited fix for base game bug).

Update: Mar 2, 2018 @ 5:34am

1.3.2:

  • Fixed some nameing mismatches

Update: Mar 1, 2018 @ 7:08pm

1.3.1:

  • Fixed display text for Rocket Scatter (thanks Favid!)
  • Fixed incorrect mesh name for Beam Gauntlets (thanks Arkhangel!)