RimWorld

RimWorld

RIMMSqol
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Update: Jul 26, 2021 @ 8:49am

Bug-Fix: Recipe ingredient filters where not necessarily updated if material categories had been changed. Materials in pseudo groups like "All who can make" would then show up in the UI but could not actually be used unless the ingredient entry was edited themself.

Update: Jul 24, 2021 @ 7:16pm

Added property "Lifespan Days per Grow Days" to plants.

Bug-Fix: Loading the mod without a config file would prevent the translations in the mod menu to be applied.

Update: Jul 24, 2021 @ 1:22am

Added property "Research Prerequisites" to "floors and terrain".

Vanilla Bug Fix: Dropdowns in the architect menu are validating their current selection to ensure it is actually available. Previously dropdowns would default to their first entry and make that available for building if any other entry was unlocked even if the first entry wasn't unlocked.

Allowed editing ThingCounts if the thing is not available. Allows repairing some broken DB entries.

Update: Jul 22, 2021 @ 11:41am

Added properties "Human Food" and "Tree Lovers Care" to plants.

Update: Jul 21, 2021 @ 5:22pm

Added properties "Tags" and "Combat Power" to buildings.

Update: Jul 20, 2021 @ 2:57pm

Bug-Fix: Fixed loading of displayed research tabs so that it repeats every time the research window is opened since in 1.3 the tabs are no longer cached.

Removed HAR bugfix for heads changing on birthdays since it should be fixed in HAR by now. The CuM NS under patches is now not doing anything and will be removed down the line if the bugfix is not needed.

Update: Jul 20, 2021 @ 11:07am

Compatibility for the new Humanoid Alien Races styles. Beards and tattoos should now follow alien race settings.

Update: Jul 16, 2021 @ 2:26pm

[Auto-generated text]: Update on 7/16/2021 11:26:05 PM.

Update: Jul 14, 2021 @ 12:41am

Added property "Affordances" to floors.

Update: Jul 9, 2021 @ 11:24pm

Added beards to the CuM screen.

If ideology is installed face and body tattoos *should* be available.