RimWorld

RimWorld

RIMMSqol
Showing 181-190 of 387 entries
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Update: Aug 13, 2021 @ 11:41am

Added property "Hidden" to research tabs. It allows to hide tabs even if they contain research projects.

Update: Aug 10, 2021 @ 12:56am

Changed code for refreshing pawns after traits and such has been updated to avoid null pointer in vanilla.

Cached the search result when browsing backstories in the CuM window to avoid slowdown.

Update: Aug 6, 2021 @ 6:56pm

"Collapsing" modded controls that were initially missed.

Update: Aug 6, 2021 @ 3:38am

Option to use a short style date display in the lower right controls. Condensing 3 lines into one.

Toggle button to collapse/expand controls in the lower right.

More generic fix for recipe filters that were created by hand. Distinguishing between implied recipes and custom ones.

Update: Aug 4, 2021 @ 3:00am

Added slavery properties to the general section that allow configuring the frequency of slave rebellions.

Reloading the new thingCategory cache when updating thingfilter. Prevented stockpiles etc. from updating their UI.

Update: Aug 1, 2021 @ 2:03am

Added property "Default Designator" to buildings and "floors and terrain". It determines whether designators are added to the architect menu normal or through ideology relations.

Update: Jul 31, 2021 @ 1:48pm

Adjusted packageId for "Ducks Insane Skills" mod support.

Update: Jul 30, 2021 @ 9:38pm

Added "Psy Decay" properties to the general settings.

Altered how resetting in the general settings works.

Changed how lists are marked as changed. Just initializing a list will no longer flag the property as changed.

String properties can be marked so that empty textfields are treated as no value instead of an empty string. Can also be used to prevent properties from being marked as changed even though no user interaction has taken place.

Update: Jul 29, 2021 @ 2:38am

Added "Mtb Roam Chance" to race properties.

Update: Jul 27, 2021 @ 8:10pm

Load after rimforged so that the recipes from rimforged can be edited.

Added property "Disallow Not Ever Storable" to thingfilters.

Storyteller can disable incidents for vanilla storyteller and random quests in general.

Added properties "Use Ideo Color" and "Style Category" to buildings which allows ideology users to define a color scheme that overrides default and material colors.

Added label coloring to Dialog_Select via property LabelColors.