Left 4 Dead 2

Left 4 Dead 2

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Beldurra
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Game Content: Campaigns, Sounds
Game Modes: Single Player, Co-op
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投稿日
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186.732 MB
2013年1月18日 12時43分
2013年9月9日 19時43分
2 項目の変更履歴 ( 表示 )

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Beldurra

解説
Beldurra takes the survivors through three new maps, traversing the already-ruined city of Beldurra. They must fight their way to a river-side salvage yard to escape. Features multiple/alternate routes, new game mechanics (like building pipe bombs and molotovs), original textures and an original end-credits score.

Special thanks to: NowOrTrevor, Borkjop, Chainsaws Ahoy and Sean for playtesting and input, and Valve Software for making the development tools available for this fantastic game.
人気スレッド 全て表示 (2)
0
2024年7月4日 22時17分
Kyle's Review of "Beldurra" - 3/5
Kyle H. McCloud
0
2022年10月31日 11時59分
Beldurra - Review by Endless
« E N D L E S S »
434 件のコメント
人体描边大师 7月4日 2時54分 
老地图了,前两关中规中矩,救援关就显得粗糙潦草收场了
ClauMauw 6月30日 14時03分 
It was a good campaign! Only thing I had is it's pretty hard doing the finals with only bots. Really difficult with endless hordes. I did not know I got to the end, just abandoned building no where to go.
Nawis 6月25日 7時19分 
most of the campaign was fun... but the fina chapter much to difficult. endless horde in water
JAM 6月24日 15時50分 
A tip for the ending. If you're playing with bots they may want to leave the final safe area and get outside. You can prevent it with a high chance. Fight the 2nd Tank (right before the gate will open) near these gates and quickly go outside right after. Command your bots to stay will inside (Z, mouse down), press the button and repeat you command to stay still several time when the gate is closing. This way you will stay inside with bots and all 4 of you will survive. Took a long time to figure this out.
JAM 6月24日 15時50分 
Early but pretty good campaign with unique features. I decided to share a few tricks to evade permastucks which could easily happen.
1. Chapter 2, Opening the garage door with electicity near the water. If you jump down after doing inside and closing the door, there would be no way of turning back,
2. Chapter 2. Residenal area. You can jump on the car and go over the fence. I thought this is what you should do to access the house you can't enter. The top-left building in front of the massive one with 3 floors and 4 balconies. No way of turning back.
3. Chapter 2, Same area. There are a chair on the house of one building amd sniper rifle there. You can just jump to the same area and never get back.
4. Chapter 3. After the dock has separated and the gates are open, you can just simply climb to the roof and stuck if jump from there (left from the gate).
EdwardKing2001 6月21日 5時12分 
BOT WONT LIKE THIS,TOO MANY AWFUL HURT MACHINE
Fufi 6月16日 5時53分 
Janky events and a hard finale, there is not cues or indications for certain parts, the finale is thought for multiplayer and not for bots. The visuals and the originality are enjoyable but for a newbie playing it in single player it would be very frustrating. That say I love how it tried new ideas, would love it more if they were communicated/balanced better.
Lionwalk 6月11日 7時29分 
名副其实的一张图
Kitodi 5月28日 20時47分 
the sounds are bad
EvilParadise 5月8日 19時10分 
La verdad es una campaña buena, aunque algo oscura, pero las hordas son manejables, a pesar de ser solo 3 capítulos son largos, siento que está bien construido y optimizado.
Aunque si tienes el problema que los bots se quedan atascados, no es culpa del mapa, sino de la mediocre inteligencia de los bots. Instala el mod "Left 4 bots 2" y verás como mejora de manera considerable la inteligencia de los bots
Porque por alguna razón sin left 4 bots 2, los bots se vuelven más tontos en las campañas custom

A este mapa le doy 8/10