Arma 3
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Star Wars - Destroy the Tusken Raiders [Beta .03][COOP]
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
514.689 KB
Jun 16, 2017 @ 7:29am
Jun 19, 2017 @ 3:48am
4 Change Notes ( view )

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Star Wars - Destroy the Tusken Raiders [Beta .03][COOP]

Description
Update: This map was made with a very old version of many mods and probably doesn't work anymore.

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A non-canon battle set in the clone wars. Your mission, as a clone trooper, is to get down to the village and destroy all of the Tusken Raiders that occupy it.
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BLUFOR (Clones) support from 1-10 players. The map is on Desert, which is why you need CUP.

Features:
Acclamator with a Hangar and (relatively) small interior.
Custom Village
Custom Battlefront II-inspired respawn classes.
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Please give feedback, since I'm not very experienced with mission making.
This map is not yet finished (it is playable though).

Requires Star Wars Opposition [Main] in addition to the mods listed on the right.

Known Bugs:
-There are double respawn points for every point. If anyone knows why, I'd love to have it fixed I just can't figure it out myself.
(This bug doesn't seem to always appear, I'm thinking now it only appears when I test it in the editor.)
-Teleporting to the hangar will start you in the skydiving position because it's so high in the sky. I also don't know how to fix this.
-Awful title.

Todo:
Add more collision to the Acclamator [low priority]
[Done/WIP]Add classes or virtual armory.
Add Star Wars music.
Clean up bugs.
Zeus Enabled Variant
5 Comments
Johann Mar 16, 2019 @ 9:46am 
The mission boots to an empty lobby with no slots on a dedicated server. I have all the listed mods running.
Mechanite  [author] Jun 18, 2017 @ 4:36pm 
Ah it may because I forgot to add CBA to the mod requirements list. Perhaps adding CBA will resolve the issue.
Mechanite  [author] Jun 18, 2017 @ 4:18pm 
Hmm, I just tested it in LAN and it is working as expected. Also, I have AI in the lobby disabled. Later I'll ask a friend to let me test my mission on his dedicated server just in case.
Mechanite  [author] Jun 18, 2017 @ 3:28pm 
Huh, I'll take a look at it on my friends when I can. There should be 10 blufor slots.
Shphrd Jun 18, 2017 @ 2:41pm 
The mission boots to an empty lobby with no slots on a dedicated server. I have all the listed mods running.