Total War: WARHAMMER III

Total War: WARHAMMER III

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ChopChop's Workshop: All Released Mods
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Description

[streamelements.com][patreon.com][discord.gg]
Items (77)
[Ui] More Buttons For Mechanics & Scrap Upgrade - 2 ROWS+
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to use this mod with the mods: - Armourygeddon or Resourceful Purpose Compilation by Ragnarok - Scrap Upgrades UI Framework by BagHolder Please set the custom load order of this mod and place it above any of the mod...
[Ui] More Buttons For Mechanics & Scrap Upgrade - 3 ROWS+
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to use this mod with the mods: - Armourygeddon or Resourceful Purpose Compilation by Ragnarok - Scrap Upgrades UI Framework by BagHolder Please set the custom load order of this mod and place it above any of the mod...
[Ui] More Buttons For Mechanics & Scrap Upgrade - 4 ROWS+
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to use this mod with the mods: - Armourygeddon or Resourceful Purpose Compilation by Ragnarok - Scrap Upgrades UI Framework by BagHolder Please set the custom load order of this mod and place it above any of the mod...
[Ui] More Buttons For More Mechanics - 1 ROW
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to use this mod with the mods: - Armourygeddon or Resourceful Purpose Compilation by Ragnarok - Scrap Upgrades UI Framework by BagHolder Please set the custom load order of this mod and place it above any of the mod...
[Ui] More Buttons For More Mechanics - 1 ROW + BAR SWAP
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to use this mod with the mods: - Armourygeddon or Resourceful Purpose Compilation by Ragnarok - Scrap Upgrades UI Framework by BagHolder Please set the custom load order of this mod and place it above any of the mod...
[Ui] Shorter Menu For More Tools - 5 Buttons Per Row
Created by ChopChop
https://i.imgur.com/s2PqqYx.png This mod is changing placement of menu bar buttons to 5 buttons per row. It also centers the buttons on the background picture for symetry purpose. It allows nice display of adittional mods adding UI elements to the resource...
[Ui] Shorter Menu For More Tools - 7 Buttons Per Row
Created by ChopChop
https://i.imgur.com/s2PqqYx.png This mod is changing placement of menu bar buttons to 7 buttons per row. It allows nice display of adittional mods adding UI elements to the resource bar. Displayed number of buttons will adjust to the number of enabled tool...
Additional Buildings: Bastions, Forts & Gates
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to unlock the slots in this mod you have to use MIXER, but I am not adding it as required as it will work without (more info in "Features"): LINK: MIXER - Mixu's Unlocker The mod is saved game friendly, but the slot...
Additional Buildings: Bastions, Forts & Gates | Economy Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work. This submod is adding full economy building sets & the garrison building to Forts, Gates & Bastions for all suppor...
Additional Buildings: Bastions, Forts & Gates | Military Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work. This submod is adding full military building sets & the garrison building to Forts & Gates for all supported facti...
Additional Buildings: Bastions, Forts & Gates | Province Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work. This submod is adding all new custom buildings to all regions I created in order to compose the Fort/Gate building...
Additional Faction Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Additional Hero Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
All Underway Attack - Tunnelling Stance Assault Compilation | BETA
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod enables engaging in battle using the tunnelling stance on campaign map. The attack can be intercepted same way as the regular underway movement in base game. Assault will give a regular battle map encounter and not ...
All Underways & Deeproots: -1 Cooldown
Created by ChopChop
https://i.imgur.com/s2PqqYx.png This simple mod adds 1 effect to tier V main settlement building for all supported factions listed below: -1 turn cooldown time after Underway Network travel Considering the time needed to upgrade cities to tier V, this shou...
All Underways Compilation
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a compilation of all my Underways factions mods based on the Dwarf Underway Teleport mechanic & more. Each integrated mod is working only for the player and can be enabled in the background, as the AI will not use it...
Beastmen: Beastpaths Underways
Created by ChopChop
https://i.imgur.com/0sQ2nY7.png This mod is integrated in the compilation below. Do not enable both mods together (you have to choose one version of the mod: compilation or this mod). LINK: The Underways: Compilation https://i.imgur.com/j5pvOeG.png This mo...
Building Slots Extended - Bastions, Forts & Gates - 12 Slots
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a standalone mod that is unlocking 6 building slots for all Forts, Gates and Bastions. It requires MIXER enabled. Additional building slots progression 1 - 2 2 - 4 3 - 6 4 - 8 5 - 11 One of the slots is reserved for ...
Building Slots Extended - Bastions, Forts & Gates - 6 Slots
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a standalone mod that is unlocking 6 building slots for all Forts, Gates and Bastions. It requires MIXER enabled. Additional building slots progression 1 - 1 2 - 2 3 - 3 4 - 4 5 - 5 One of the slots is reserved for t...
Building Slots Extended - Bastions, Forts & Gates - 9 Slots
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a standalone mod that is unlocking 6 building slots for all Forts, Gates and Bastions. It requires MIXER enabled. Additional building slots progression 1 - 2 2 - 3 3 - 4 4 - 6 5 - 8 One of the slots is reserved for t...
Building Slots Extended - Lore Settlements Only - 10 / 12 Slots
Created by ChopChop
https://i.imgur.com/s2PqqYx.png This mod extends the number of building slots for key capital settlements from the lore. It is to enhance the flavor and reward for seeking out those special cities on the map. Cities extended in this mod mostly contain land...
Building Slots Extended (Minor Settlements Only) - Eight Building Slots Version | IEE + TOW
Created by ChopChop
THIS MOD WORK ONLY WITH IEE / TOW: IMMORTAL EMPIRES EXPANDED + MIXER THE OLD WORLD + MIXER This is a mod that changes number of slots in minor cities ONLY, use together with Buildings Slots extended or BSE 20 slots by CheesyRamen Screenshots done toghether...
Caravans of the Old World: Dwarfs +1 / Landmark Deeps | Submod
Created by ChopChop
https://i.imgur.com/sPbilak.png This is a submod to "Caravans of the Old World and requires it enabled to work. It adds effect "Maximum number of active Caravans: +1" to 3 special Dwarf landmarks in the Deeps: Karak Eight Peaks Skavenblight Zharr-Nagrrund ...
Dwarfs: Buildings Modpack
Created by ChopChop
https://c.tenor.com/xAVgHT2-npkAAAAd/tenor.gif https://i.imgur.com/r3BwMUk.png This is a modpack created mainly for personal use and to support my Dwarf collection. It contains multiple integrated mods, but only the ones released by me (read: Integrated). ...
Dwarfs: High King Decrees - Deeps Resource
Created by ChopChop
https://i.imgur.com/sPbilak.png This simple mod adds +1 High King Decrees resource gained for building each Tier5 settlement building (The Hold). I still need to add this to special settlements like Karaz-a-Karak, but all generic Holds already get this lit...
Dwarfs: More Underways | IE + IEE + TOW
Created by ChopChop
https://i.imgur.com/PJzyTnb.png This mod is integrated in the compilation below. Do not enable both mods together (you have to choose one version of the mod: compilation or this mod). LINK: The Underways: Compilation https://i.imgur.com/sPbilak.png This mo...
Dwarfs: United Cataph's Kraka Drak Submod
Created by ChopChop
https://i.imgur.com/sPbilak.png This is a submod to Cataph's Kraka Drak and requires it enabled in order to work. It unlocks many features from the mod to all other Dwarf factions. However some features will remain faction specific and to discover and enjo...
Dwarfs: United Nanu's Pirates of Sartosa Submod
Created by ChopChop
https://i.imgur.com/sPbilak.png This is a submod to Nanu's Pirates of Satrosa Overhaul and requires it enabled in order to work. It unlocks many features from the mod to all other Dwarf factions. However some features will remain faction specific and to di...
Empire: 360 Shooting Range - Free Company, Huntsmen, Outriders / Granade Launchers
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is changing shooting angle of 4 Empire units to 360 degrees: Free Company Militia Huntsmen Outriders Outriders with Granade Launchers Additionally this mod is giving to Empire basic Archers attribute "Fire Whilst Mo...
Empire: Buildings Modpack
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a modpack created to support many mods in my collection: The Empire IEE, but it only requires the mods listed on the right enabled in order to work (section REQUIRED ITEMS). It's main purpose is to focus on buildings...
Empire: Prestige Edict by Highman
Created by ChopChop
This is a reupload of the original mod: Empire Prestige Edict (4.2.3 Update) https://steamcommunity.com/sharedfiles/filedetails/?id=2899313214 If using Additional Buildings: Bastion Fort & Gate - you have to move Empire Prestige Edict - ABOVE Additional Bu...
Empire: Send Elector Aid Underways | IE + IEE
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is integrated in the compilation below. Do not enable both mods together (you have to choose one version of the mod: compilation or this mod). LINK: The Underways: Compilation https://i.imgur.com/HmswTaI.png This mo...
Expanded Buildings Overhaul
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a Building Overhaul made to support my mod collections reducing mod-bloat by integrating mods and containing various simple tweaks. All changes are done to enhance the building aspect of the game, allow the use all l...
Expanded Buildings Overhaul - 12/6 Building Slots | Submod
Created by Jopanis
https://i.imgur.com/HmswTaI.png This is a submod of ChopChop's Expanded Buildings Overhaul. It changes the main settlements slot count to 12. https://i.imgur.com/1Ab8bC9.png ChopChop for making Expanded Buildings: Hold the Lands. https://i.imgur.com/SGd4NY...
Expanded Buildings: No Restrictions
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod allows to build mutually exclusive building chains for all supported factions by creating their own separate instances and removing in this case redundant "blocker" info tooltip: Bretonnia - mod Bretonnia Overhaul b...
Expanded Hero Skill Lines | UPDATE: Empire / Dwarfs | BETA: Bretonnia / Wood Elves / Kislev
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/HmswTaI.png This...
Expanded Hero Skill Trees Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Expanded Lord Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Expanded Settlements: Great Desert | IE + IEE
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is upgrading The Great Desert province from minor to major, therefore the capital city Great Desert of Araby will receive equal number of slots as other capital cities. This mod will work with mods adding extra buil...
Expanded Settlements: Oak of Ages | IE + IEE
Created by ChopChop
https://i.imgur.com/cxqoaJW.png This mod is expanding The Oak of Ages settlement for all factions. The expansion contains: added all generic building chains (military, economy etc.), remaining settlement levels 2-5 for non-Wood Elf & Dwarf factions, 10 max...
Expanded Settlements: The Moot | IE + IEE
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is upgrading The Mootland province from minor to major, therefore the capital city Moot (Eicheschatten when using OvN Lost World) will have equal number of building slots to all other province capital settlements. I...
Expanded Skill Trees Overhaul
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. This mod does not edit any skills. I...
Expanded Skills: Dwarfs - Runes Of The Ancestor Gods
Created by ChopChop
https://i.imgur.com/PJzyTnb.png Stats and skills presented on the screenshots need update after rebalance on 27/01/2025. https://i.imgur.com/sPbilak.png This mod is adding skills to Dwarf Lords & Heroes in form of Ancestor Gods dedications. It's using vani...
Expanded Skills: Dwarfs - Venerable Thane Skills | Submod
Created by ChopChop
https://i.imgur.com/PJzyTnb.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/sPbilak.png Addo...
Expanded Skills: Empire - Faith of The Empire | Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This addon is moving whole skill lines from required mod "Faith of The Empire". Because of that - this addon is recommended to ONLY new campaigns. However if you want to subscribe to this addon for saved game, please do the ...
Expanded Skills: Empire - Lords & Heroes | NEED UPDATE / NEW INFO
Created by ChopChop
https://i.imgur.com/DdXaHeD.png CURRENTLY THIS MOD NEEDS UPDATE & IT'S NEW VERSION IS INTEGRATED IN: Expanded Hero Skill Lines IF YOU ENABLE THE LINKED MOD - DISABLE THIS MOD! https://i.imgur.com/HmswTaI.png This is a merge & reupload of original mods by H...
Expanded Skills: Expanded Spells | Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This submod is moving whole skill lines from the mod Expanded Spells (All Legendary Lords and Heroes). Because of that - this submod is recommended to ONLY new campaigns. If you don't want to go through this - just enable Ov...
Expanded Skills: Mechanics Tweaks
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is a part of the project Expanded Skills and contains all character, skills & traits mechanics tweaks that I use. Check out the mod below for more info: LINK: Expanded Skill Trees Overhaul https://i.imgur.com/s2PqqY...
Expanded Skills: Melee Lines
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/HmswTaI.png This...
Expanded Skills: The Ascension - Lords & Heroes
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is a recreation and revamp of inactive and unsupported mod: Level 50 Legendary Stats for Legendary Lords https://steamcommunity.com/sharedfiles/filedetails/?id=2789970153 Originally it was adding 1 skill to legendar...
Greenskins: Tunnel Underways
Created by ChopChop
https://i.imgur.com/0sQ2nY7.png This mod is integrated in the compilation below. Do not enable both mods together (you have to choose one version of the mod: compilation or this mod). LINK: The Underways: Compilation https://i.imgur.com/j5pvOeG.png This mo...
Instant Building Compilation
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a compilation of mods that previously I hosted to workshop as standalone - now combined into one mod for all factions in the game. Depending on code possibility and available unique resources each faction gets a inst...
Instant Building: Empire Reikland Prestige | Imperial Armoury Submod
Created by ChopChop
As IDSR said: "Due to changes CA is doing in Thrones of Decay I believe this mod will no longer serve it's purpose, given that finally you can use prestige for something useful." However as this mod is a staple of my core testing modlist for The Empire - i...
Johnny's Advanced Buildings (now with Warriors of chaos)
Created by Johnny
Hello! In older total war games players were able to build important buildings that each have different effects. For example, one could build a temple complex to Hermes that improves trade faction wide, a bustling agora that secures your empire's financial...
Johnny's Advanced Buildings | LITE Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to Johnny's Advanced Buildings. It requires it enabled to work. This submod is saved game compatible. NOT compatible with my other Johnny's Advanced Buildings - No Restrictions. https://i.imgur.com/s2PqqYx.p...
Johnny's Advanced Buildings | Unlimited Submod
Created by ChopChop
This mod allows you to build more than one Advanced Building in each capital supported by the required mod. I did not add any new locations, just changed the number of allowed buildings to more than one. Need original mod. Enjoy! ChopChop Credits and thank...
Kislev: Empire Engineers | United Submod
Created by ChopChop
https://i.imgur.com/s2PqqYx.png This mod: Adds recruitment of: Empire Master Engineer Lord Empire Engineer Hero (Kislev artillery chain) To the Kislev factions: The Ice Court Brotherhood of the Bear Druzhina Enclave Ropsmenn Clan Ungol Kindred The Great Or...
Kislev: Vassal Factions | IE + IEE + ROC + TOW
Created by ChopChop
https://i.imgur.com/DdXaHeD.png The mod is based on WH2 mod: Spirits of the Forest by Anyndel. Many thanks to Anyndel for epic contributions to Steam Workshop and allowing to reuse the idea and integrated script. The mod requires new campaign (no save game...
Lily's Bretonnia Mod Compilation: All-in-one
Created by Zaylidin
Loyal Knights of Fair Bretonnia! After much request, I gift you the Bretonnia Overhaul Compilation, a mod encompassing all of my Warhammer 3 mods! This mod includes all non-graphical Bretonnia mods I have created up to this point, including: • Lily's Breto...
Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires
Created by Zaylidin
Sons and Daughters of Fair Bretonnia! At last, I give you the TRUE Definitive Edition version of my Bretonnia Overhaul! This mod is a rework of Bretonnia, adding new units, technologies and balance changes to enhance your feudal-over-lording experience. Th...
Mixu's Legendary Lords: The Empire | United Submod
Created by ChopChop
This mod: Expands generic agents from Mixu's "Manann's Blades" to other Empire factions. Adds new effects to Empire port buildings: recruit new heroes from T2 & T3 Empire ports +1 Witch Doctors hero cap T3 ports also add recruit rank to new heroes Adds rec...
Ogre Kingdoms: Explosive Leadbelcher Ammo
Created by ChopChop
https://i.imgur.com/CsIadgI.png This mod is adding explosive ammo to Ogre Kingdoms Leadbelchers. Please let me know how much balanced is it and how it feels to play. Mod made upon request for Themilkman074, thanks! https://i.imgur.com/07NhhgC.png https://i...
SCM Marienburg | United Submod
Created by ChopChop
This mod: Expands generic agents from SCM's Marienburg to other Empire factions. Adds the building: Shrine of Manann; Adds recruitment of: High Priest of Manann Lord House Elder Lord Sea Magicker Hero To the Empire factions: Reikland Golden Order Huntsmars...
Sigmar's Heirs + Empire Battle Wizard | Submod
Created by ChopChop
What is this mod? This are the two greatest mods in the world. Now working together with this submod. Therefore this submod is also greatest in the world. Facts. These are the Words of Wisdom from ChopChop for today. ChopChop Credits: Xoudad for Sigmar's H...
Sigmar's Heirs | LITE Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This submod requires the main mod. It collectively allows to access all features both from "Sigmar's Heirs" and base game providing full compatibility with all other mods. It also makes many mods compatible with various othe...
Sigmar's Heirs | United Submod
Created by ChopChop
This mod: Unlocks recruitment of: Huntsman General For the Empire factions: Reikland Golden Order Huntsmarshal Expedition Cult of Sigmar Hochland Wissenland Nordland Averland Ostermark Ostland Talabecland Stirland Middenland Marienburg ChopChop Credits: Xo...
Skaven: Ikit Claw's Workshop RoR | Unlimited
Created by ChopChop
https://i.imgur.com/9LMIKA3.png This mod removes the cap from Clan Skryre's special Regiments of Renown units obtained by upgrading the Forbidden Workshop mechanic specific to Ikit Claw's campaign: Blackhole Flayers (Doom-flayers) Warpfire's Wheel (Doomwhe...
Skaven: Under-Empire Network Underways | IE + IEE
Created by ChopChop
https://c.tenor.com/0hy5BjbqFqAAAAAd/tenor.gif https://i.imgur.com/OEgRTQw.png This mod is integrated in the compilation below. Do not enable both mods together (you have to choose one version of the mod: compilation or this mod). LINK: The Underways: Comp...
Tech-Tree Compilation Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to "Tech-Tree Compilation (New Version)" and it requires it enabled to work. This submod allows enabling other mods that now will be compatible with this submod: Multifaction 合邦就能用 confiderating you can get ...
Wood Elves: Buildings Modpack
Created by ChopChop
https://i.imgur.com/cxqoaJW.png This is a compatibility modpack between the required mods. Implemented features: Added Animals buildings to regular "non-magical forest" regions Increased storage capacity for Daith resource from 3 to 9 Added Forest Favor to...
Wood Elves: Expanded Building Overhaul
Created by ChopChop
https://i.imgur.com/cxqoaJW.png This mod is expanding all Wood Elf major & minor settlements. It is aiming to bring Wood Elves closer to building system of other factions in the game. The expansion contains: adding major forest settlement chain to all prov...
Wood Elves: Grandolph's Simple Dynamic Settlements Reborn Submod 6.0
Created by ChopChop
https://i.imgur.com/qZ7THUe.png This is a submod to Grandolph Simple Dynamic Settlements Reborn 6.0 that will change the model of conquered cities outside The Magical Forests to Trees instead of the "waystone outpost". Paint the map with 🌳🌳🌳! Highly recomm...
Wood Elves: More Deeproots | IE + IEE
Created by ChopChop
https://i.imgur.com/qZ7THUe.pngp This mod is integrated in the compilation below. Do not enable both mods together (you have to choose one version of the mod: compilation or this mod). LINK: The Underways: Compilation https://i.imgur.com/FOH5KHJ.png This m...
Wood Elves: Ritual of Rebirth Cooldown | IE + IEE + TOW
Created by ChopChop
https://i.imgur.com/qZ7THUe.png Warning: do not enable this mod when Ritual of Rebirth is active - wait until it's done and then enable the mod. https://i.imgur.com/cxqoaJW.png This mod is reducing time of The Ritual of Rebirth Cooldown from 8 to 3 turns f...
Wood Elves: United
Created by ChopChop
This mod: Creates exclusive recruitment categories for: Ancient Treeman Maleolvent Treeman Unlocks recruitment of: Maleolvent Ancient Treeman: Lore of Beasts Lore of Life Lore of Shadows Maleolvent Branchwraith: Lore of Beasts Lore of Life Lore of Shadows ...
Wood Elves: United SCM's LCCP Submod
Created by ChopChop
This mod: Unlocks recruitment of: Spellsinger: Lore of Ice Spellweaver Lore of Ice For the Wood Elf factions: Wargrove of Woe Talsyn Argwylon Heralds of Ariel Torgovann Wydrioth Laurelon Spirits of Shanlin ChopChop Credits: SCM Group - og mod Don't expect ...
Wood Elves: United Treeman Lord Pack Submod
Created by ChopChop
This mod: Includes small updates Creates exclusive recruitment category for: Treeman Ancient Treeman Unlocks recruitment of: Treeman For the Wood Elf factions: Wargrove of Woe Talsyn Argwylon Heralds of Ariel Torgovann Wydrioth Laurelon Spirits of Shanlin ...
In 1 collection by ChopChop
ChopChop's Workshop: All Collections Hub
28 items