RimWorld

RimWorld

2,853 ratings
The Dead Man's Switch
207
42
17
28
17
15
7
27
6
6
17
8
15
8
8
5
4
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
32.864 MB
Dec 24, 2023 @ 7:16am
Oct 26 @ 7:02pm
88 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
The Dead Man's Switch

In 2 collections by AOBA
Universe of the Dead Man's Switch
7 items
3rd party expansions of DMS mod
33 items
Description


Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose. Nara an Interstellar Industries Complex initiated the project of semi-automated war-machines, which aimed at creating a legion of war-machines with low technology and maintenance requirements to aid humans in all galaxies in the war against all those threats.

It was a quite successful project, and as countless fleets of unknown generations of ships marched toward the borders of human civilization, the production technology of these weapons also spread in the edge world... until today.

Introduction
This is a large-scale mod that was created around the cyberpunk theme of the 1990s. It has a lot of content, including heavy metallic weapons, industrial-tactical robots, and bio-mech bionic, so I don’t intend to teach you how to play it. You experience the story you want to play with the new choices! I believe you will find the joy you want.

Content

A new Scenario
A standalone technology tree
An Ideology style pack
A well-prepared interstellar colonization company
A royalty Title system based on military organization
A cargo load of heavy weapons and more than 20 types of military-industrial-style killing machines.
Mechanoids that have customizable weapons.
Cheap but costly bionic
lots of new clothes
CE compatibility

Try it for yourself, I guarantee it's worth a try.

FAQ
Q:how to equip mech weapon? (For mech)
A:Select Mech and right-click the weapon, if the weapon is supported it will be available to equip.

Q:how to equip mech weapon? (For Colonists)
A:They need an exo-skelton suit before equip it.

Q:What weapon did a mech supported
A: you can find the supported weapon inside the info card.

Q: how to get ____ compoment
A: defeat boss group,or trading

Q: can i disable some of mech's worktype?
A: https://steamcommunity.com/sharedfiles/filedetails/?id=3268299107
Warning - A new game is highly recommended

Known Issues
work mech will get error loading with Rebound.
if your having any problem with the mod saying its out of date (or being list as a 1.5 mod) please try verifying the integrity of the game files.

Author’s words
This is my fourth year modding in the Rimworld community, also my first year of studying for a master's degree after college. I apologize to everyone who has been waiting for this mod for a long time (it’s been a while). Making such a big project is well-challenged.

DMS is a response that condenses my experience and understanding of countless works to the world and those works and creators who have profoundly affected my life.
Completing this project, which included my understanding of Rimworld art and those coolish Science Fiction styles, is also the realization of my dream of creating cool mecha works since I was a child.
Therefore, it is quite a torment in terms of technology, time, development enthusiasm, and progress management.
From the beginning of the project to the release, it spanned two game versions. Countless setbacks and subversions made me doubt my motivation to continue doing it more than once and questioned whether my work and abilities met expectations...

But this has all passed, and I have reached a reconciliation between my heavy academic workload and my pursuit of excellence. It was unanimously decided to release the mod before the end of 2023. which is today.
Although there may still be some minor problems, anyway still hope you enjoy it. _AOBA 2023/12/25

=2025/7/20=
Due to the recent frequent updates, Steam may sometimes mistakenly download outdated MOD versions. If you encounter any problems when starting the game, please try to verify the game integrity first, and then report the bug if the problem persists.

If you find any problems or have any ideas while playing, you can give feedback to the Discord group
[discord.gg]
[www.paypal.com]
[ko-fi.com]


Popular Discussions View All (54)
268
11 hours ago
Bugs and Errors
TheRedPriest
1
Nov 30 @ 4:55pm
Dead man's switch - Soldat
Agron™
2
Oct 5 @ 3:59pm
[Crash] Rimsort is not adding/sorting Dead Man Switch's dependent mod
BottledDew
2,222 Comments
Newfrag 1 hour ago 
m214 is bugged and acts like a regular weapon- anyone can equip it
tyranny12 11 hours ago 
I've identified a conflict between the Last Command scenario and the GravJumper quest introduced in Vanilla Expanded Gravship Chap 1.

When the GravJumper quest initiates, it creates a new 21x21 map to do it's pre-work. The Fortified Features Framework then tries to spawn the prefab in to the (not big enough) map. This causes oob errors and a half-spawned map layer resulting in instability.

I looked at FFFramework and can see the XML for this prefab spawning is set to 'maxUses 1' but that does not seem to be honoured.

I fixed my ongoing save by adding the mod 'scenario amender' and removing the scenario prefab (which had already spawned) before triggering the GravJumper quest.

Posting my gist and log of the invocation in the bugs discussion thread.
空呓 12 hours ago 
群怎么寄了啊😨,我说怎么感觉少了点什么
librarian_a Dec 1 @ 1:50am 
群是不是寄了喵
JESU WA MONKE Nov 30 @ 1:06am 
I've noticed that the Bionic Suit doesn't have a durability/HP and that causes it to marked as deteriorated - is this intended?
LotLP Nov 29 @ 10:35am 
Thanks @Cerevox, I was wondering why my turrets weren't firing at anything at random. I would like to second this opinion and have the mod author please raise the height of the Okhotnik turret to 1.49m so that it works with embrasures.
Winter Nov 29 @ 9:10am 
@Averious ღ The shuttle is used by the faction added by this mod. If you raise your rank with them, you'll be able to get one of your own eventually.
megatonks Nov 29 @ 4:05am 
nvm i downloaded it and it works perfectly fine, ♥♥♥♥ the mcdonalds meal priced DLCs!
Averious ღ Nov 28 @ 10:55pm 
Where can you get that shuttle-like vehicle shown in the Universe of Dead Man's Switch preview image?
megatonks Nov 28 @ 9:48pm 
i wish some mods could work without DLCs, massive content is missed for me cuz im broke and can't get the 24 smack DLCs