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1) 1.6\Defs\DebugDefs.xml 第 64-66 行 —— MayRequire 写在容器节点上拦不住列表项的跨引用解析,Mechlink 仍会被查找:
<techHediffsRequired MayRequire="Ludeon.RimWorld.Biotech">
<li>Mechlink</li>
</techHediffsRequired>
把条件下沉到 <li> 上即可消除(原版就是这么写的,可对照 Data\Core\Defs\DutyDefs\Duties_Caravan.xml):
<li MayRequire="Ludeon.RimWorld.Biotech">Mechlink</li>
2) 1.6\Defs\Hediffs_Debug.xml 第 14 行完全没有条件保护,而 MechControlGroups 是 Biotech 的 StatDef:
<MechControlGroups MayRequire="Ludeon.RimWorld.Biotech">1</MechControlGroups>
日志:
Could not resolve cross-reference to Verse.ThingDef named Mechlink (wanter=techHediffsRequired)
Could not resolve cross-reference: No RimWorld.StatDef named MechControlGroups found to give to RimWorld.StatModifier (null stat)
环境:RimWorld 1.6.4871 rev591,未安装 Biotech。
Want to report something: Pawns inside the bunker will exit without command because their need drops, and they will go to eat or sleep instead of staying in their station. There are no error logs for it, as far as I tested it, and I don't remember it happening on 1.5 with Fortifications - Industrial and Fortification Industrial - Citadel installed.
I hope you find a solution for this. The fortifications series is my go-to for base building most of the time, and seeing most bunkers become useless is really disheartening.