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Mod code error: The developer of the Fortified module mistakenly directly referenced the static members of TransportShipDefOf in the constructor of ShuttlePermitExtension. This is a taboo in RimWorld module development.
Violation of life cycle rules: RimWorld's Def loading and initialization has a strict order. The DefOf class is absolutely not available when the constructor is executed. DefOf must be used safely to reference other Defs in the ResolveReferences() phase (when all Defs and DefOfs have been initialized).
https://gist.github.com/HugsLibRecordKeeper/9d53475994f289a7fb8349ab71c3860f
模组代码错误: Fortified 模组的开发者错误地在 ShuttlePermitExtension 的构造函数中直接引用了 TransportShipDefOf 的静态成员。这是 RimWorld 模组开发中的禁忌。
违反生命周期规则: RimWorld 的 Def 加载和初始化有严格的顺序。构造函数执行时,DefOf 类绝对不可用。必须在 ResolveReferences() 阶段(此时所有 Def 和 DefOf 都已初始化完成)才能安全地使用 DefOf 来引用其他 Def。
========== General load errors (2) ==========
Error loading language from (D:\Steam\steamapps\workshop\content\294100\2561619583\Languages\English, Aoba.Fortress.Industrial, D:\Steam\steamapps\workshop\content\294100\2561619583): dir AmmoCategoryDef doesn't correspond to any def type. Skipping...
Error loading language from (D:\Steam\steamapps\workshop\content\294100\2561619583\Languages\English, Aoba.Fortress.Industrial, D:\Steam\steamapps\workshop\content\294100\2561619583): dir AmmoSetDef doesn't correspond to any def type. Skipping...
========== Def-injected translations load errors (105) ==========
Found no Verse.DamageDef named HESH_ShockWave to match HESH_ShockWave.label (FT_DamageDefs.xml)
Found no Verse.DamageDef named HESH_ShockWave to match
are you fix it?
i think its a dll combining all of their features so they dont need to update multiple dlls. theres basic xml defs for everything. if steam tells you a 1.5 mod "requires" this mod, thats probably due to the 1.6 version of said mod requiring it (afaik you cant set that seperately for different versions of the same mod!) but i havent found a mod requiring this yet so maybe they´ll 2.0 re-upload their mods for 1.6 with this dependency so 1.5 players dont face this problem OR its actually only meant as a tool for the community to make stuff with. its a bit of a mystery lol but uhm dont use it for 1.5...