Total War: WARHAMMER III

Total War: WARHAMMER III

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Old World Mod Compatibility
   
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Description
Collection of mods compatible with 'The Old World Mod' - by ChaosRobbie
Not based on testing by myself - based on the thread Report Compatibility Issues Here
Items (39)
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 6.1.1) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, expanded chaos u...
No supply lines mod
Created by yuzu sour
A simple mod to remove additional supply lines whenever you create another army. Now you're free to recruit how many lords you want without stressing about your upkeep. Supply lines increase per army has been reduced to 0 for all difficulties....
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Karl Franz Skin - Armored
Created by Driblex™
General Hey Guys, this is just a skin for Karl Franz, since I do not like the vanilla model that much. As you can see, I kept it close the original model, but I prefer armored heroes. I've released a Black Armor version which can be found here: https://ste...
Karl Franz of the Empire in Black Armor + Helmet (Skin)
Created by Driblex™
General Disclaimer: This is a reupload of my previous skin. This is now the official final version. The older version was removed from the workshop. ----- Hey Guys, this is a skin for Karl Franz. It took some time to get the final version with all details,...
Empire Climate Overhaul TWWIII
Created by Thorbasn
Using the mod is recommended on a new game, can cause stacking climate debuffs on already existing saves. This mod changes climate tolerance for Empire factions: Huntsmarshal's Expedition: Temperate – unsuitable -> suitable Desert – uninhabitable -> unsuit...
Empire Tech-Tree
Created by Decky
What does this mod do? The mod adds 40 new technologies to the Empire Tech-Tree (+Wulfhart). DESCRIPTION Completely technologies with new effects have been added to the vanilla tech-tree. New technology groups were created. Outpsot Units, Resistance and Ab...
Cataph's Kraka Drak: the Norse Dwarfs
Created by Cataph
Hello, six-years-old mod here. A lot of you know this thing. First battle release post with changes and update notes. WHO DIS? The Norse Dwarfs are a subculture of Dwarfs (whaddayaknow) who live in a corner of Norsca. They lived for centuries separated fro...
Ivan Radinov - Commander of the Gryphon Legion
Created by Xoudad
"While his sister oversees Kislev with icy efficiency, Ivan spends his time on daring adventures. He is nominally the Cavalry Commander of the Gryphon Legion, but he rarely spends much time in their barracks headquarters. He prefers his freedom and dangero...
The Dukes of Bretonnia [BETA]
Created by Ubermorgen
This was based on my WH2 mod The Dukes of Bretonnia, but includes tons of changes to all characters, their skill trees and visuals. Each of the new Lords now has their own faction. Huge thanks to Wolfremio who ported the mod to WH3 and reworked all visuals...
[BETA] Sigmar's Heirs, an Empire Overhaul
Created by Xoudad
"Aye, together. I cannot do this alone; I need my sword-brothers with me. Swear with me, my friends. Swear that everything we do from this day forth will be in service of this vision of a united empire of man." —Sigmar Heldenhammer, the first Emperor https...
Sigmar's Heirs, an Empire Overhaul - Assets
Created by Xoudad
"Here in Nuln, art is not just décor; it’s an expression of one’s commitment to beauty and the finer things. Even the poor keep something in their hovels, some design or image that evokes the imagination and takes the mind beyond the circumstances of their...
Trajann's Aurelion
Created by Trajann V
Showing the imperial lads some love today. This mod adds a new legendary lord to the 4 major empire factions, Aurelion! Now an important note about this guy, he's based off of my Iron Corps mod. Most of his skills provide buffs only to units from that mod,...
Matters of the State to the Karl (Requires Shadows of Change DLC)
Created by Rhox
Description This mod adds Yuan Bo's Matters of State to Karl Franz. Most of the values are just copy and paste from him. If you haven't played Yuan Bo, you spend favor, and you gain the opposite favor after every two turns. The reason? You know divide and ...
Sons of Grimnir - Dwarf Unit Collection
Created by Mystical Llama
Changes for Warhammer 3 Check out the literal glow-up on the Rune Golems! Finally, burning eyes and texture cracks! Unit List and Descriptions: Rune Golems - Our flagship unit! Each Rune Golem comes ready to manufacture as much gobbo salsa as you could ask...
Grombrindal - The White Dwarf
Created by Fröb
Updated for 6.1 DESCRIPTION Grombrindal is one of the most famous dwarfs in the Warhammer universe. Unfortunately, his appearance resembles rather an old senile dwarf instead of a legendary warrior. This mod overhauls this problem and enables Grombrindal t...
No Diplomatic Penalty for "Too Many Trade Partners"
Created by DrDCB
By default, the game allows you only 3 trade agreements (plus an additional 0.2 per owned region) before you start incurring a penalty with the negotiating partner (-3 per additional trade agreement over the limit). This is pretty limiting to Kislev and Ca...
Grand Order of the Reiksguard
Created by Xoudad
"Reiksguard Knights, your Emperor is calling! Death or glory await us, but if we die, we will die as warriors, with swords in hand, and there can be no better death than that." —Kurt Helborg, The Reiksmarshal. https://i.imgur.com/XBnF6hK.png Though known m...
Singe's Skills for High Loremaster Teclis
Created by Singemeister
I've never liked his helmet. It makes him look a lizard. And not in the cool way. Anyway, Teclis has always been one of the more interesting characters in the lore, this weakling with a potion habit who nevertheless is one of the greatest mages alive and h...
Singe's Skills for Grand Patriarch Balthazar Gelt
Created by Singemeister
Balthasar Gelt, what a name. One of the Magi, though not the one who brought gold - but he is the one traditionally said to be African, and in medieval times, African people were associated with bringing gold due to the mines of West Africa. Gelt is an old...
Singe's Skills for Ungrim Ironfist
Created by Singemeister
Thorgrim, Thorek, Ungrim, really we need an Unek to complete the set. And poor old Garagrim! Dying in both timelines, poor fella couldn't catch a break. People say Dwarves are a turtling army because of their slow yet defensive infantry, and the massive am...
Singe's Skills for Thorgrim Grudgebearer
Created by Singemeister
One of the main reasons I preferred Fantasy over 40k was the existence of characters such as Karl Franz, Louen Leoncouer, Finubar the Seafarer and Thorgrim Grudgebearer. Proactive, civil-minded, even progressive rulers who were seeing the danger ahead and ...
Singe's Skills for Thorek Ironbrow
Created by Singemeister
Karak Zorn is fantasy Prester John Axum. There, I said it. Mythical lost kingdom of a culture, check. Cradle of a humanoid species, in East Africa, check. A place of ancient history, hidden in the mountains with towering stonework carved into the very hill...
Singe's Skills for Emperor Karl Franz
Created by Singemeister
Karl-Franz I Holswig-Schliestein, Protector of the Empire, Defier of the Dark, Sigmar's Heir, Emperor of the South, Emperor Himself, and Son of Emperors, and totally not ruler of that bit south of Denmark that I always give to them in Kaiserreich. I'm sorr...
Singe's Skills for Tzarina Katarin Bokha
Created by Singemeister
A selection of skills for our YA protagonist queen. Frosted Tips: A simple AP missile damage boost Protectors of the Khan-Queen: Specialising boosts for the Winged Lancers, who are now more anti-infantry, and the Gryphon Legion, who are now more anti-caval...
Singe's Skills for Grand Patriarch Kostaltyn
Created by Singemeister
Just how many Grand Patriarchs are there anyway? A selection of skills for Kos, Kos, Kostaltyn, opponent of Kislev's Queen. Divine Fury: Makes the army cause Fear when fighting any chaos-based army. Strength of the Devout: Hopefully boosts the low-tier uni...
The Old World Campaign
Created by ChaosRobie
>>> THIS MOD REQUIRES MIXER! <<< https://i.postimg.cc/qRmFtBFr/TOWMap-Logo.gif This is a completely new campaign based around the Old World, a region of the Warhammer Fantasy universe. Description This new campaign includes 1317 settlements and loads of ne...
Empire Master Engineers III
Created by ChaosRobie
This mod adds Master Engineers, a new hero type, for all Empire factions. Description This mod adds the following: Three weapon loadouts, each with their own skill lines, including brand-new skills: Repeater Rifle: The main weapon used by the Outriders of ...
Old World Victory Objectives & Crises
Created by Porkenstein
Overview: This mod adds a set of four unique narrative victory objectives to each supported faction in ChaosRobie's Old World campaign, along with faction-unique victory rewards and endgame crisis events. The mod currently only has support for the factions...
Change Starting Settlement, YES IT STILL WORKS
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see firs...
Flat Earth Explorers - TOW Sealanes & No Trade Networks
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A sea lane mod for your collection. I have currently made 5 different versions of sea lane/node mods, at which you should only ever have one of them active when playing. Flat Earth Explorers - TOW Sealanes &...
Caravans of the Old World
Created by van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
Hooveric Reskin (HV Reskin)
Created by hooveric
Planned Features ○ Quivers for ranged units ○ Bretonnia peasant units ○ new variations for Dark Elf ROR units ○ more helmet variations for Empire ○ Tomb Guards ○ differentiating the look of convoy lords (Cathay, Chaos Dwarfs) About Hooveric Reskin (HV Resk...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Customize Starting Units
Created by sudkks
Customize the army units at the start of a campaign. How to use: After entering a new campaign and selecting the Lord's army, there is a button on the right side below - Customize Starting Units, after clicking on it, it will clear the existing units and g...
The Old World Campaign, Classic
Created by ChaosRobie
>>> THIS MOD REQUIRES MIXER! <<< >>> THIS MOD REQUIRES THE MAIN MOD! <<< This is a smaller version of The Old World Campaign. It runs a lot faster. Description This campaign includes the Empire, Bretonnia, Southern Realms, Albion, Norsca, Kislev, the Badla...
Dogs of War
Created by Xoudad
"Dogs of War”, they call us — “mercenaries”, like it’s something bad. But I tell yer it’s the way to live like a duke. Regular pay and food, chances for loot, and seein’ the sights in every new town you come to. Of course, sometimes you have to burn them t...