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make sure that if you are using ACE Medical that the "revive" option is disabled and if you are using ACE Advanced Fatigue, that the Stamina option is "enabled".
not that i'm aware of, or at least not one that i've adapted/made.
i'm mostly working on DRO ACE where i find free time and add maps and try to fix bugs or broken features. big one right now is multiplayer support options.
possibly there are some dependencies on for a function being called that should return a value. if you share your RPT in something like pastebin or other place where i can read it i can try to diagnose the crashing. really though, these missions are not intended to be played without the arsenal present.
maybe just ask your other players to accept the faction loadouts as-is or use a public loadout in ACE arsenal?
yes, by editing the mission, although there isn't a "friendly" way of doing so. DRO is intended to default players with a faction's basic gear, and allow some customization as they like it. this also fixes some issues where a faction's config is done through script and the basic unit starts with no gear of any kind.
if you're interested in editing the mission, comment out:
lines 306-356 in the initPlayerLocal.sqf
lines 1300 and 1301 in sundayFunctions.sqf
lines 641 and 642 in setupPLayersFaction.sqf
lines 32 and 34 in openArsenal.sqf.
that removes BIS and ACE arsenal pretty much everywhere other than i think the heli support crate resupply. you can then place a crate in the team planning area with 3den with whatever gear you want to use.
by modifying the mission in this way is not intended though.