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Enabling this class makes it so that all classes who can use a shield have that effect, although I guess accommodating to other classes is outside the scope of this mod.
But perhaps you should make a note of that, as I didn't see it anywhere on the description.
The changes also carry over to shields used for sparks/mecs. I was wondering which mod cancelled out the mobility/aim bonus from shields and found out it was this one.
I already have that