Space Engineers

Space Engineers

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Bfc 109 Cosmo Messer F
   
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Type: Blueprint
File Size
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40.828 MB
Nov 1, 2022 @ 12:37pm
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Bfc 109 Cosmo Messer F

Description
Description
The next entry in the Cosmo Messer line. The F series serves as a branching point for all of the remaining variants. This is an 'aesthetics first' type of design, so it's almost completely reliant on internal thrusters. Compared to the E, the internals have been revised: One medium battery, along with all up and downward facing ion thrusters were removed. It's also noticeably heavier due to having a bit more heavy armor and some subgrids. It's still vanilla, though.

Once Grid AI releases I'll be branching out to the Messer F2 (a no subgrids printable version of the Messer F), the Messer T (unit for fleet carriers), and the Messer QF (drone variant). I might also make a QE since the original Messer is pretty nimble.

That'll be it for the unmodded Messers. The G and K variants will be using one or two mods that fit with the Kaiser faction's future developments.

I'm also fiddling around with some modules for these planes. The ones that didn't give me too many problems can be found here:
Kaiser H2 Pod (Type 1)
Kaiser Boost Pod (Type 1)

Lore
The next phase in the development of the Cosmo Messer, the F series made several trade offs to improve the craft's performance and versatility while keeping the original frame. Due to the Kaiser faction's increased terrestrial presence, the Cosmo Messer F had to be nimble in both space and under high gravity. On top of receiving retractable landing gears for ground use, the F series also received hardpoints and new software for controlling external modules.

Before the outbreak of hostilities between the Kaisers and several other factions, the F series were greenlit for mass production, becoming the fleet's primary fighter. Kaiser infrastructure and support facilities grew to match. The KCV Admiral Hipper was among the first capital ships in the fleet to receive the new fighters, helping to establish their presence in the system.

Specifications
Primary Mission: Short Range Fighter
Crew: 1 Pilot
Armament: 4x Gatling Guns, 2x Rocket Launchers, 1x Autocannon
Power Plant: 1x Hydrogen Engine (500kw), 3x Medium Warfare Batteries (9Mw)
Thrusters: 40x Hydrogen, 18x Ion, 58 Total
Hardpoints: 2x Hinges
Wingspan: 42ft (13.1m)
Length: 69ft (21)
Height: 18.4ft (5.6m)
Grid Mass: 77,971
PCU: 7,722

Notes
  • Messer F uses more heavy armor than the Messer E, so it's less maneuverable going down or strafing.
  • Page 2 is set up for weaponcore and vanilla, so delete the toolbar set you don't need.
  • Ship has multiple subgrids: 2x for rockets, 3x for landing gears.
  • The landing gears can let out those little puffs of contact smoke while retracted; not sure if it's fixable.
  • Can use connector with landing gears deployed; doesn't make it any more stable, just looks cool.
  • The third monitor (index 2) doesn't work with weaponcore; change to whatever you want.
  • Final version was tested mostly in Pertam's 1.2Gs and can get to space easily. (Costs around 50% internal H2 stores going full manual)

Scripts

Acknowledgements