Total War: WARHAMMER III

Total War: WARHAMMER III

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Warhammer 3 - Lizardmen
   
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Description
Mods that may work together for lizardmen
Items (52)
Slann Teleportation Stance
Created by Occam's Chainsaw
"A brilliant light appeared within (...) the perimeter of Itza. In a blink, the light was gone, but in its place stood an army of lizardmen, Lord Mazdamundi at its head." Not to be outdone by Tzeentch and his minions, the Slann have to level the playing fi...
OP Slann Skills
Created by Wastetime(TMA)
slann's unique skill tree is already great, but i want step further. i added and enhanced bonuses, so now its OP! also, they unlocked their all spells level 1. 8/30 more powerful deliverance of itza!...
OP Slann Traits
Created by Wastetime(TMA)
make slann's trait OP....
Passive Shield Of Old Ones (slann shield)
Created by Wastetime(TMA)
make Shield of Old Ones ability passive. now you don't have concern about short duration and long cooltime. also, i can't solve problem with kroak's Supreme Shield of Old Ones, i let them 1 second cooltime. and Supreme Shield old one's range is doubled....
Almighty Lord Kroak (Hero version)
Created by Occam's Chainsaw
"Slowly, indomitably, impossibly, the mummified hand lifted in defiance. From behind the golden mask came a single word. His was the power cosmic, and energies from beyond the stars were his to command again." One of the few moments/ story ideas of the dre...
Better Mazdamundi
Created by YTetsudo
Changes made to the lizardmen lord Mazdamundi : Mazdamundi : - More mass - His spell tree is now a mix of Fire, Life, High and Heavens (instead of Light, High and Heavens) - Spell line modified - Starting spells changed for Earth Blood and Piercing Bolts o...
Better Lizardmen
Created by YTetsudo
This mod is a compilation of all my other Lizardmen mods. This changes the stats of almost all lizardmen units, heroes, lords, mounts and legendary items. Units changed : - Dread Saurians: Higher melee stats, attack speed, movement speed and HP - Temple Gu...
Slann mage-priests with more spells and increased generation effects for Lizardmen
Created by Eternal Ion
***Generation update and cleanup*** Almost direct port from my WH2 mod. The slann are supposed to be the strongest magic users in the WH lore so I added some spells to them plus increased the effects of their generation. With the changes to the magic syste...
Better Slanns
Created by YTetsudo
Changes made to the lizardmen Slanns : - More mass - Modified Greater Arcane Conduit - More WoM reserves and regeneration with their Skill Tree ...
Passive Revivicatin Crystal
Created by Wastetime(TMA)
make it passive. this is very good skill, but i tired targetting each 60 second. -------------------------------------------------------------- 생명수정 바스틸라돈의 능력을 패시브로 바꿉니다. 매우 좋은 스킬이긴 한데 60초마다 다시 눌러줘야 하는게 귀찮더라고요....
Better Bastiladon firepower and more
Created by Wastetime(TMA)
increase number of bastiladons, ancient salamender, stegadon. no ancient stegadon. now these guys has hellish firepower, but reduced speed(except ferals), mess, melee damage and charge bonus....
Better Ranged Skinks
Created by YTetsudo
Changes made to the lizardmen ranged skinks : - Slightly higher mobility and maneuverability - Slightly higher range - More ammos - Higher AP and base ranged damage ...
Better Skinks Chiefs
Created by YTetsudo
Changes made to the lizardmen Skink Chiefs and Red Crested Skink Chiefs : - More ammo - Increased firing rate and accuracy - Increased melee stats - Higher attack speed - Better mounts...
Lizardmen Priest - Yellow Line Skills
Created by Muzual
Lizardmen Priest Hero - Yellow Line Skills Updated for 2.2.0 (Immortal Empires) This mod adds the default hero combat skill line to the Skink Priest skill options. This mod does not contain any unique balance changes and the skills added are the same as ot...
Lustrian Armaments
Created by HvnterVMLV
OVERVIEW Lustrian Armaments makes some simple basic visual edits to Saurian units in the Lizardmen roster. Currently, it is mostly reusing assets that already exist with a few small kitbashes to add some more visual complexity for Lizardmen. Vanilla Lizard...
Airy's Swarms of Lustria
Created by Airy Lies
Adds new spider units to all Lizardman factions. Most units recruited at the Insect Breeding building (Skink Farm). Now with new flying units! Sotek would like to remind you that being not being lore friendly is acceptable if it furthers the Great Plan. Th...
The Titan of the Jungle - Thunder Lizard
Created by Chonky Lizard
This mod adds a Thunder Lizard to the Lizardmen factions. This Titan towers even over the Dread Saurian and can only be recruited as a Renown unit at Level 40 for major Lizardmen factions. Abilities - Tremor: Is the TDL's special ability. Its basically so ...
Beast of Light - Arcanadon
Created by Chonky Lizard
https://i.imgur.com/W8ienGV.png Overview The Arcanadon is a rare beast found in Lustrian jungles and was originally fitted with the Engine of Gods until the Stegadon took over. Can be recruited in the T4 building for Dread Saurians, but requires the T5 tha...
Crystalback Stegadons [DISCONTINUED]
Created by Chonky Lizard
Is part of the - The Broke Faction Mod. Overview An addition for my Crystalback roster. The Crystalback Stegadon is your ordinary stegadon, but addicted to magic. Crystalback Stegadons developed a larger shield on their head to protect the crystals on thei...
Crystalback Salamanders [DISCONTINUED]
Created by Chonky Lizard
Is part of the - The Broke Faction Mod. Overview https://i.imgur.com/HPNCYuc.pnghttps://i.imgur.com/w5HAGuE.png A new unit for the lizard things. The Crystalback Salamanders are your ordinary Salamander, but addicted to Magic. They should be recruitable wh...
Son of Gargantulzan (Gor rok mount White Version) - WH3 Port
Created by Chonky Lizard
Overview This is a wh3 port of my Gorrok mount mod. It is a combination of both mods adding the crowned and non crowned version to the game. The mounts are unlocked at level 18 and need to be skilled. Changes - new skin color , saddle - smaller crown - mor...
The Ferocious Rippergator - WH3 Port
Created by Chonky Lizard
This is a wh3 port of my Rippergator mod from wh2 This mod adds the rippergator to the LZ roster, an aggressive carnivorous monster unit. The strength of the Rippergators lie within their speed, ability to disrupt a lot of infantry and survivability. Undyi...
Kroxigor & Saurus Units Rescaling and Buff 巨蜥与蜥人单位体积+战场表现增强包
Created by 百变小伟XiaoWei
Kinda feel bit disappointed by the stats and combat performances of Nakai and his faction homies the kroxigors So here's what I did to kroxigor units & lord and Nakai: Slightly reduced attack intervals Huge buff to turning speeds, making these crocodilian ...
Ahn-Zelezy - Huanchi's Fang - Lizardmen Legendary Lord - 5.2 Update
Created by Sithis
Maintenance update for 5.2, as I was seeing people saying the mod was causing COD. Should be working now, let me know if you run into any problems. Note: This mod is not compatible with existing saves. Ahn-Zelezy only spawns in to the recruitment pool at t...
Lord Kroak First Spawning Generation Trait
Created by The Last Templar
Port from a Warhammer 2 mod, since the original was deleted decided to ported. Gives Lord Kroak +60 unit experience gain per turn for the embedded army, +30 Winds of Magic power reserve and 60% Miscast Changed this for 25% Targeting Spell Range since Deliv...
Better Kroxigors
Created by YTetsudo
Changes made to the lizardmen Kroxigors : - Higher speed and maneuverability - Higher charge bonus - More mass - Higher melee stats and weapon strength - Higher bonus vs infantry for regular Kroxigors - Small bonus vs Large for Sacred Kroxigors - Higher at...
Better Ancient Kroxigors
Created by YTetsudo
Changes made to the lizardmen Ancient Kroxigor : - Bigger and more mass - More maneuverable in melee - Better charge bonus and speed - Higher leadership - Better melee stats (especially attack) and way higher weapon strength - Missile and physical resistan...
Nakai Enforcer of the Great Plan
Created by Jarges
Add custom skills to the best Legendary Lord in the game and reworks his original unique tree, with some lore fragments to expand lore for Nakai. Note: First Spawning now provides Frenzy to all kroxigors(including Nakai and Kroxigor Ancient) in all armies....
Zoats for Lizardmen
Created by zerg93
>>>*This mod is part of the Zerg Collection Volume I, DO NOT use this mod along said collection or you'll crash. Choose one.*<<< *NOTICE* All of my screenshots are taken with my certified potato pc™. This means (at least in theory) that my custom units wil...
Lizardmen Bastiladon & Stegadon(crossbow) Firepower
Created by MEK
increased the range for the Stegadon crossbow (420) and bastilodon solar engine (400), as well as the mass, speed and penetrating power of the projectiles. the projectiles of the solar engine have a laser effect. enjoy)...
Better Bastiladons
Created by YTetsudo
General changes to the lizardmen Bastiladons : - More armor - Physical and Missile resistances - More health - Slightly higher offensive stats - Higher melee defense - Slightly higher mobility and maneuverability Solar Engine changes : - Higher Range - Big...
[Duid's] Better Basties
Created by Duid
A port of the warhammer 2 mod Ever felt that the bastiladon is useless? at least in the campaing he becomes obsolete at the exact turn he is usable, this mod aims to give him a niche, he won't be the road-roller that is the stegadon, but he will become a a...
[Duid's] Ancient Salamander Un-nerfed!
Created by Duid
A Simple mod, i reversed all the nerfs ever made to the ancient salamander, including the old mass and slow effect on the projectile that was removed awhile ago, entity size was also reduced. changes include -He has his old life values ie: 6069. -Explosion...
[Duid's] Carnosaurs un-nerfed
Created by Duid
mounts and thorek's carno included! Hi! again another one of these heh... so the process is the same, i reversed all nerfs ever made to carnossaur, and brought the new ROR and Thorek's carno to parity as well, if you thought that the carnossaur has ever fa...
Better Stegadons
Created by YTetsudo
Changes made to the lizardmen stegadons : All : - More health - Slightly more speed - More maneuverability - Slightly more defensive stats - Slightly more offensive stats - Higher mass Stegadon (ballista) : - Higher range and accuracy - Higher damage and b...
Better Carnosaurs
Created by YTetsudo
Changes made to the lizardmen Carnosaurs : - Higher speed and maneuverability - Higher mass - Better melee stats and weapon strength - Higher charge bonus - Higher armor and leadership - Higher health - Higher attack speed ...
Better KroqGar
Created by YTetsudo
Changes made to the lizardmen lord KroqGar : Kroq Gar : - Slightly bigger and more mass - Higher speed and maneuverability - Higher melee stats and weapon strength - Higher armor and leadership - Small shield effect (for the Hands of the Gods) - Better leg...
Better Dread Saurian
Created by Totalwarhammer
The Dread Saurian is an incredibly awesome looking unit, but it sadly does not live up to its fearsome reputation. This mod increases the Dread Saurians leadershp, health, mass, melee attack, melee defense, weapons strength, charge bonus and missile resist...
Remove Dread Saurian Unit Cap
Created by ManyEagles
Are you tired of CA always messing with your doomstacks? Are unit caps keeping you down? This mod is for you! This mod Increases the Dread Saurian unit cap from 1 to 999....
Better Terradons
Created by YTetsudo
Changes made to the lizardmen Terradons : - Higher speed and maneuverability - Higher ammo count - Slightly higher range - Slightly higher armor and leadership - More damage and AP damage (javelins) - Bigger explosions with slightly higher area and damages...
Jungle Dragons
Created by zerg93
>>>*This mod is part of the Zerg Collection Volume I, DO NOT use this mod along said collection or you'll crash. Choose one.*<<< *NOTICE* All of my screenshots are taken with my certified potato pc™. This means (at least in theory) that my custom units wil...
Better Tehenhauin
Created by YTetsudo
Changes made to the lizardmen lord Tehenhauin: - Better Legendary items - Better melee stats - Higher speed and maneuverability - Higher mass - Added a shield effect (a big ass stone tablet should be able to catch a few shots in battle) - Vastly boosted da...
Better Oxyotl
Created by YTetsudo
Changes made to the lizardmen lord Oxyotl : - Higher ammo count - Better speed and maneuverability - Higher range and accuracy - Lower reload time - More shots per volley - Higher armor piercing damage - Better legendary item ...
Buff for Gor-Rok
Created by The Last Templar
Buff for Gor-Rok Pack mod port for TWW3. This mod provides some buff for Gor-Rok items and skills Mace of Ulumak: +Magic attacks +10 melee attack +15% weapon strength +2 public order Shield of Aeons: +8 melee defense +5% missile resistance Shield of Aeons ...
Favor of the Old Ones - Unit Upgrades for the Lizardmen
Created by Dirty Dan
UPDATED FOR 6.1 Adds a unit upgrade system similar to the Greenskin scrap mechanic to the Lizardmen factions. The upgrades cost a new resource calles Congruence which is gained by commandments. Higher level commandments yield more Congruence. Congruence ga...
The Molten Maar (Ancient Salamander) – High Rock Fables
Created by Lt. Rocky
https://i.imgur.com/jX2Yq0j.png Lore: The lore for her can be read in the "unit & spell browser" menu in-game. I couldn't fit it in the page. Unit Summary & Strategy: The Molten Maar is an Ancient Salamander Regiment of Renown. The key difference between t...
Sotek Sacrifices for All
Created by Cole Avenue
Overview Gives all Lizardmen factions access to the Cult of Sotek's sacrifice mechanic. ...
Crystalback Temple Guards [DISCONTINUED]
Created by Chonky Lizard
Is part of the - The Broke Faction Mod. Overview 3rd addition to the Crystalback series. The Crystalback Temple Guards are your ordinary saurus, but addicted to magic. While the jungle beasts develop bigger crystals, its the saurus that have been originall...
Trajann's Legendary Dragons
Created by Trajann V
Here's an idea I've wanted to do for a while. This mod adds 12 new dragons to the game, available for ALL factions! So what the heck is this? Well I love dragons, but I think it's kinda lame that they're mostly locked to the Elven factions. So I thought it...
Lost Calm: Jurassic Normal (updated for Patch 6.1)
Created by Calm&NormalTime
HOW DO GET MORE THAN ONE EXPEDITION? You can't. That would be a pain to balance so no Features Adds new dinosaur units for Lizardmen, as well as a new campaign mechanic for acquiring them. Nakai cannot use expeditions sadly due to him having no regions Use...
In Memory of a Dear Friend
Created by Trajann V
This is..tough. Recently, my pet leopard gecko passed away. His name was Trajann (Yes, like my username) and he was my best friend. Those of you who have lost pets can understand how devastating it can be. Trajann really was one of the best things to ever ...
Dread saurian mount for lizardmen ll 蜥蜴人传奇领主的恐蜥坐骑与史兰的远古三角龙坐骑
Created by Blackoutsider
Dread Saurian mount and Ancient Stegadon mount for lizardmen This mod added dread saurian mounts for the legendary lords of the lizardman: Lord Mazdamundi, Kroq-Gar, Gor-rok, Tehenhauin, Nakai, Tiktaqto, and Oxyotl of course. I named this mount: Dread saur...