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1. star chamber guardians appear to be scuffed texture wise. everything appears fine except for the helmets which have a stretched texture that appears on all of them but dissapears when zooming away from them.
2. regular saurus warriors don't have this re-texture applied to them but their blessed spawn variants do, personally I like this as it distinguishes the blessed variants more but this likely isn't what you intended. temple guard on the other hand appear to be fine outside of aforementioned star chamber guardians.
great mod.
I was able to understand enough, though, and what I can tell you is that I don't really use Landmark Spawnings, and so I can't really provide a solution for compatibility issues. If I had to guess, the mods probably edit some of the same things which is causing a conflict.
You could try loading them in a different order, maybe, but ultimately you might just have to pick using one or the other.