Total War: WARHAMMER III

Total War: WARHAMMER III

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Jungle Dragons
   
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File Size
Posted
Updated
39.666 MB
Sep 20, 2022 @ 8:54am
Mar 25 @ 7:50pm
20 Change Notes ( view )

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Jungle Dragons

Description
>>>*This mod is part of the Zerg Collection Volume I, DO NOT use this mod along said collection or you'll crash. Choose one.*<<<

*NOTICE* All of my screenshots are taken with my certified potato pc™.
This means (at least in theory) that my custom units will look better on your high-end machine (if you do have one).
So don't be scared off by my horrible screenshots, thanks.

*Please consult the Known Issues and QA sections before commenting, thanks.*

This is a direct port of my Jungle Dragons mod from Warhammer 2 with just some minor changes.
This mod adds the Jungle Dragons for all of the major Lizardmen factions.
There are five variants.

They are available through the following building chains:
-Through the Lizardmen main terradons building chain for all of the Lizardmen factions
-Through the main horde terradons building chain for Nakai
-Through the special terradons building chain for Tiktakto

Ok, presentation over: let's dive into the technical stuff!

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
Should be usable with an ongoing campaign but in my opinion you should not take any chances and use this mod on a brand new campaign to avoid any problems.

*KNOWN ISSUES*
-Some face masks' pieces may clip a little with the dragons' bodies while performing certain animations.
-If you are experiencing weird glowing effects on the units then please use this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2922534576 until CA officially fixes that issue.
-Missing textures with certain graphic settings/while looking from certain angles: LOD issues/missing textures issues can be caused by low settings, LOD mods, Immortal Empires BETA bugs and/or even some faulty version of H3ro asset editor.
Translated= I generally can't do anything about that.
If you are experiencing low poly models+missing textures related to the current state of the game there isn't a common solution that works for everyone, but I managed to fix that by doing the following:
-Disable Sharpening
-Enable FXAA
-Enable Unlimited video memory

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*

-"Is this lore friendly?"
I have already gave my personal take on the matter in the QA section of the Warhammer 2 version of this mod.
As far as I'm concerned this is NOT lore friendly.

-"Lord's Red line?Tech buffs?"
I gave them generic Lizardmen flying monster unit sets so they should get buffs related to those sets.

-"SFO/Radious ecc. ?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

-"Your mods are ugly and janky, why? just why?"
Here's a friendly reminder: I'm just an amateur and nothing more.
If you want beautiful stuff with no jank then stick with CA and/or professional modders and avoid my mods, simple as that really.

And that's all I guess!
Credits time!

Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-PC related things

[paypal.me]

[ko-fi.com]
Popular Discussions View All (6)
0
Sep 20, 2022 @ 9:03am
PINNED: Balance tweaking
zerg93
0
Sep 20, 2022 @ 9:02am
PINNED: Bug reports
zerg93
17 Comments
zerg93  [author] Feb 25 @ 8:21am 
Doesn't need one.
The "outdated" label in this case is just harmless, you are not going to crash or have other issues.
Otherwise I would have already updated the mod.
MVGkaiser Feb 25 @ 6:35am 
update please!
zerg93  [author] May 25, 2024 @ 11:00am 
I'm currently running with an i5 4570 with a Nvidia 1050 GTX 2GB and 16GB of RAM.
Last time I checked on UserBenchmark I was in the "Surfboard" tier with a 20% for Gaming which is pretty much less than ideal.
For today's gaming standards I'm pretty much super potato if not even straight up Jurassic tier, but I really don't mind since I rarely run demanding games in the first place and when I do, I don't mind playing on low/medium at all.
I also play on 1080p and never beyond 60fps which also helps in many situations.
*In case you are confused about those screenshots do note that I put ultra just for the screenshots and then play the game on low/medium*
oceas May 25, 2024 @ 10:21am 
can i ask what potato pc do you have?
zerg93  [author] Mar 30, 2024 @ 5:50am 
Oh, my old Potato PC is still with me.
Well, at least what was left of him after I stripped it for parts and salvage what was salvageable for my new Potato PC.
We could say that it's curently resting in "pieces" and possibly in peace too.
Saturn9 Mar 30, 2024 @ 5:28am 
@zerg93 May your computer rest in peace.
zerg93  [author] Apr 12, 2023 @ 10:40am 
It is with a heavy heart that I must inform you that I will not be updating any of my mods in time for the Chorfs update because my potato PC has finally left me after years of honoured service.
I have already found a replacement, but since I still need to know the shipment data and because of other shenanigans going on, I can't give you an exact ETA on when I'll be back.
You have my full permission to take and update any of my mods, but keep in my mind that I'll be back eventually and I'm going to update the OG ones.
Now I know that some of you might want to leave a comment to cheer me up or ask me some questions but please DO NOT do that and keep the comment section clean so that people can read this comment and understand why I'm not updating my stuff.
Thanks for all the support and see you again when my new rig arrives.
zerg93  [author] Jan 3, 2023 @ 4:09am 
I don't have access to Warhammer 2 content anymore since I had uninstalled it a while ago.
I'm porting my stuff from Warhammer 2 just because I saved it in advance on external drives.
No idea if the guy just remapped stuff or thrown in a bit of custom animation.
Anyway, I generally don't make custom mount mods for Lords/Heroes.
COSI MEDICIS Jan 3, 2023 @ 2:46am 
there was a saurus old blood mod for a dragon mount in tww2, it used the sisters of twilight animation and had a skink shooting some javelins. It was a dope mod and could be cool with ure skin