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Yeah, spawning legendary stuff can be weird. Even vanilla ones. There's is both the command Legend and Spawn IIRC. and adding the hero type before the hero key seems to help for Spawn (champion, wizard, spy, dignitary). You can find their type in unique_agents_tables.
Tho it's been a while, I find it easier to just change the mod's script to spawn the hero on turn 1 and use the console to complet the quest with teleport and stuff lol (for when I test the translation). Simpler for me.
I forgot to change one unit that was renamed this week. Beside that my unit list is up to date.
It is missing 1 lord, 1 hero and 1 unit. Plus a bunch of gameplay tweak like the rework of the unit upgrades.
Whoever is doing that mod maintenance update it like only once per major DLC I think.
There's an event-less version (see this mod's description), but it doesn't play well with faction submod. Not sure if it'll crash, but you'll have duplicates lords and heroes.
Download RPFM
Open DEER24Cathay.pack
Check in the folder db/agent_subtypes_tables or unique_agents_tables
Tho spawning characters has always been weird and don't always work.