Cities: Skylines

Cities: Skylines

4,699 ratings
Loading Screen Mod Revisited 1.1.9
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File Size
Posted
Updated
11.836 MB
Sep 4, 2022 @ 6:05am
Sep 20, 2023 @ 12:57am
22 Change Notes ( view )

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Loading Screen Mod Revisited 1.1.9

Description


A replacement for, and continuation of, thale5's original Loading Screen Mod. Includes improved performance and compatibility with other mods, as well as some new features:
  • Skip network and tree prefabs (in addition to the original's buildings, props, and vehicles)
  • Customize loading screen background images
  • (Windows only) improved memory usage display
  • Translations for additional languages
  • Improved logging



Please UNSUBSCRIBE (not just disable) any other Loading Screen Mod version (including the Airports temp fix) before using this.



GAME NOT LOADING PROPERLY WITH ONLY A BLUE SCREEN AT THE END OF LOADING?
A lot of people have been reporting issues where the game doesn't finish loading properly and you just see a blue screen (not the Windows 'blue screen of death', but a game display that's basically just sky).

In EVERY SINGLE ONE of the cases investigated so far (and trust me, that's a lot), the issue has been due to either a missing network asset or an outdated/broken mod (i.e. not this one).

Before you report any 'blue screen' issues here, please make sure that you've used the Compatibility Report mod to check your mods, and that you've reviewed your report and acted on it by removing any identified broken or outdated mods.

If you still have the 'blue screen' problem when starting a NEW game with no other mods installed (other than Harmony), then please raise your issue below, inlcuding both your output log and compatibility report.




Documentation
Key documentation points

Other documentation is available at the original mod's workshop page. This original documentation is (slowly) being migrated and updated (and replaced when appropriate) as development of this version continues.

REMEMBER: KEEP THE "LOAD USED ASSETS" OPTION ENABLED UNLESS YOU REALLY KNOW WHAT YOU'RE DOING
Disabling this option when you haven't prepared for it can cause issues ranging from inability to place custom road elevations through to inability to load your city.

Key new features
  • Improved loading information, including total system memory usage figures (not just the game on its own).
  • Loading screen background image customization - choose from either game defaults, a curated list of images, a randomly selected image from r/CitiesSkylines on imgur, or a selection of images on your local drive.
  • Plus a lot of work 'behind the scenes' - refactoring code and migrating from Detours to Harmony for better performance and stability.

Recent changes to imgur mean that the random imgur loading image option no longer works. A replacement function will be included in a future update.
(The 'curated images' option still works fine)



Broken assets
It's a good idea to unsubscribe from any asset showing one or more of these errors, as they can prevent other assets from displaying properly:

Other errors in assets (these errors won't affect other assets, but will mean that this one may not look as intended):



Meta
This mod uses Harmony[github.com] version 2.2 by Andreas Pardeike via the Cities Harmony mod by boformer.

Special thanks to thale5 for the original mod!

Special thanks to REV0 for the great logo!

Doesn't touch the savefile, and can be safely removed at any time.


Source code
[github.com].


Translations
[crowdin.com].
Please leave a message below if you'd like me to add another language on CrowdIn.


[ko-fi.com]



[discord.gg]



REMEMBER
A lot of older unmaintained mods are now broken, especially with the latest game update. Obviously, that's nothing to do with this mod. Make sure you CHECK YOUR MODS AND REMOVE OUTDATED/BROKEN ONES before reporting any potential issues with this mod.
Popular Discussions View All (15)
30
Aug 9, 2023 @ 9:10am
PINNED: Prefab Skipping 101
algernon
19
Jun 27, 2023 @ 6:16am
Memory usage spike and crash
logor
20
Nov 27, 2022 @ 11:24am
FAQs
Francis
1,326 Comments
hgflufflez 4 hours ago 
@cookric555 which mod was causing the issue?
cookric555 12 hours ago 
found the problem was a another mod working fine now
algernon  [author] 14 hours ago 
@cookric555 Then it sounds as though it hasn't downloaded properly. Have you unsubscribed and resubscribed to try to force the download? And the same for the required Harmony dependency mod, too.
cookric555 16 hours ago 
mod doesnt show up on my mod list in game and wont work at all
algernon  [author] Jul 3 @ 1:26am 
@PKtheEclipseGeek The mod hasn't been updated since 20th September 2023, and the same way as always (that hasn't changed).

It's hard to tell exactly what you mean by "doesn't tell me anything" or "new HTML link" (there is no new link), so can you provide more info?
PKtheEclipseGeek Jul 2 @ 11:59am 
How do I check which assets failed to load? The mod updated and the new HTML link doesn't tell me anything
algernon  [author] Jun 2 @ 7:40am 
@taj The error message on its own isn't much use; if you want help, you'll need to share your full output log .
taj Jun 2 @ 7:10am 
i get this error when i select a hotel from the healthcare tab and i cant seem to figure out what mod is causing it

System.NullReferenceException: Object reference not set to an instance of an object
at CoverageManager.AddBuildingNodes (SubService subService, SubService ignoreSubService, Level level, Single fadeLength, Boolean invertDirection, UInt16 ignoreBuilding, .FastList`1 serviceBuildings) [0x00000] in <filename unknown>:0
at CoverageManager.UpdateCoverage () [0x00000] in <filename unknown>:0
at CoverageManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at CoverageManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
algernon  [author] Jun 2 @ 12:48am 
@SuspiciousSalmon That sounds like the bug that was introduced with the last workshop update where things get randomly deleted by Steam, even if you're still subscribed. Nothing to do with any particular mod, it's just the workshop being buggy again.

I assume you've tried the usual steps of restarting your computer and logging out of and back into Steam?
SuspiciousSalmon Jun 1 @ 10:49pm 
I'm having an issue downloading this particular mod. Have never seen this with previous versions. and all my other mods and assets are fine. Error "Mod is not downloaded (Empty folder E:\SteamLibrary\steamapps\workshop\content\255710\2858591409) Any ideas? I'm completely lost.