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When I run the game, it says that the mod is updated to version 1.19, but my game has not been updated yet. Is there anything I can do to be able to play without any problems? Thank you very much!
Appreciate the reply
I can see from your log that there's a mod interfering with the loading process and causing errors, but not which one specifically, so there might be a bit of trial-and-error in locating it. To start with, if you remove Intersection Marking Tool, does that change anything?
The other issue remains: buildings that definitely work fine without LSM fail to load with LSM. The expected behavior is: a handful of broken assets might fail to load, a larger number of dependencies show as missing. But currently LSM doesn't show anything missing, just shows a bunch of objects failed. A good example is BeijingInnerWall_GateRampLeft. Works without LSM, doesn't with LSM
After I tried LSM with a playset that works without LSM, I continued to get errors and got an Assertion Failed error, which appear to prevent me from placing any roads or buildings. I don't know if this is LSM but I don't get it with LSM uninstalled and the exact same playset.
Thanks for looking into this I love the mod and used it for years prior to this
Here's the log, interestingly it said 1 item failed even though I unsubscribed from everything save LSM and Harmony. I also verified the game files before hand
- Unsubscribe, restart your Steam client and/or computer, resubscribe
- Verifying your local game files with Steam (this can force re-downloads)
- Using Skyve to force a download
- Changing your Steam download region to something different and then back to what it was
- Support game version 1.19 and associated DLC
The reason it's not enabled by default is that the mod's core functionality, such as texture, material, and/or mesh sharing, can break assets being made in the editor. That is fundamental to the nature of what sharing does and cannot be 'fixed'. Feel free to use it in the editor at your own risk, accepting that if your asset gets corrupted and can't be restored then it's on you.
One of the DXVK devs told me the over-allocation, which DXVK does as well, is a common Unity issue. Anyway, the excessive usage of system RAM instead of VRAM would explain the phenomenon I was seeing in the loading screen, sorry for bothering you about it.
Are your graphics drivers the latest possible for your hardware?
Any issue is going to be at your end. Make sure that you have the latest version of this mod, by unsubscribing/resubscribing if necessary to force the update.