Cities: Skylines

Cities: Skylines

1,616 ratings
Loading Screen Mod
File Size
0.095 MB
Apr 17, 2016 @ 1:15am
May 24 @ 12:43pm
30 Change Notes ( view )

Subscribe to download
Loading Screen Mod

Update May 24, 2018

Updated for Parklife.
The new Custom Asset Data API is not yet supported.

This mod displays information on the loading screen and adds new options:

  • Load used assets: automatically loads the assets you have placed in your city, no matter if they are enabled or not.
  • Share textures / materials / meshes: Assets from the same author often contain the same resources. By default, the game does not care and loads identical copies. These options replace such copies by references, saving RAM.
  • The mod contains an optimized custom asset loader that is significantly faster than the built-in loader.

An optional HTML report of custom assets is also available. For additional information, see the figures above.

Some usage tips are provided in the guides below.

Using cities-skylines-detour[] by Sebastian Schöner.

Sources are available.[]
Popular Discussions View All (9)
May 3 @ 12:46pm
Request: Add loading screen data to report
Oct 20, 2017 @ 10:39am
Request: Load assets on demand
Feb 5 @ 2:19am
Guide: 'Asset requires private content', what does it mean?
< >
CyberVibes 7 hours ago 
Probably the most important mod for Skylines you can have and should be the first one you subscribe to, thank you Thale5
Raccoon 9 hours ago 
ohw yea i also have 1 fps when in the bugged loading screen...
which i dont seem to have in the normal main menu...

Raccoon 9 hours ago 
btw plz fix or tell me how to fix...
Raccoon 9 hours ago 
the loading screen mod doesnt load... i only get a black screen with the bird standing still... am i the only one with this problem??
thale5  [author] Jul 14 @ 3:27am 
@CocaineCruise The asset is referenced by the save game or by some district style. This mod does not know any asset names by itself.
Four Elements Jul 13 @ 2:57pm 
Dokkr Your processor is fine. You need more ram :)
Dokkr Jul 13 @ 2:13pm 
I have a question, my game somethimes crashes due to mods... if i buy more RAM the problem will be solved or the CPU plays a role too?

i5-6600 + 8GB Ram
CocaineCruise Jul 13 @ 1:57pm 
How is it possible that it says I am missing a mod after I unsubscribed from it on steam, uninstalled cities skylines, deleted it's game folder, appdata and all folders with 255710, then disabled cloudsave to finally reinstall CS just to find it missing on a completely new save?
What kind of wizardry is that?
The mod is Doel Nuclear Power Plant btw and I asked him already; has no idea.
Meesmoth Jul 12 @ 7:30am 
Red means out of RAM, and increasing RAM usage would lead to game crashing.
The thing you metioned is decreasing RAM, which reduces RAM usage from red [out of RAM] to white [free RAM].
plazaruffleonil Jul 12 @ 7:23am 
@Meesmoth i don't know what the name is called exactly, I wanted it so that whenever it loads my assets it will not go red but instead white