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However, assets don't cause simulation errors. I don't know even one that does.
cuz that would be sweet!
If you meant skipping prefab buildings, props, etc from built-in maps, yes, that works. It works the same for all maps.
Otherwise, is there any drawback to running in safe mode every time? Thank you.
I'm pretty sure it's not a vehicle asset. My guess is it has something to do with nets (i.e roads, tracks, or paths). You could 'Try to recover from Simulation Errors' in LSM options, if you did not do that already. That option does its best to remove faulty net segments.