RimWorld

RimWorld

657 ratings
Hellsing ARMS Ultimate
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
47.315 MB
Jul 13, 2022 @ 12:49pm
Aug 3 @ 9:07am
62 Change Notes ( view )

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Hellsing ARMS Ultimate

Description

Hellsing ARMS Ultimate includes an array of powerful weapons, apparel, abilities, races, factions, etc. based on the anime/manga Hellsing. Catholic paladins contend Protestant vampire hunters as vampire Panzer grenadiers slaughter mercenary dogs of war. These turbulent forces clash in ferocious crescendo as Hell itself sings!

This mod is an expansive sequel to my previous mod Hellsing ARMS. The gulf between them is wide enough that I thought it was worthwhile to keep Hellsing ARMS as a much simpler, weapons-focused, CE-compatible alternative (to be clear, Ultimate is NOT CE-compatible).
DISCLAIMER
  • Hellsing is a manga by Kouta Hirano which spawned two anime:
    Hellsing - Impure Souls in 2001 (Gonzo Animation) and Hellsing Ultimate in 2006 (Satelight, Madhouse, Graphinica).
  • I do not own or represent any aspect of the Hellsing IP. This is simply a fan work.
  • References within this mod are made with respect to the Hellsing fiction’s depiction of entities rather than real historical entities.
  • Though this mod obviously centres around Hellsing, a fair deal of artistic liberties were taken while gamifying it into RimWorld.

REFERENCE
Change Notes
Suggestions & Planned Features
Bug Reports & Known Issues
Compatibility

FAQ
Combat Extended compatible?
No and compatibility is not planned. The smaller version linked above is CE-compatible.

Why won't my ghouls/vampires drink blood pouches or other vampire food automatically?
Probably because this mod was added to an existing save. This is the same issue any stockpile will face when a mod with new items are added to an existing save. The simple fix: check the Assign Tab > Manage Food Policies > Lavish (or whatever else your ghouls/vamps are set to) and make sure blood pouches, chococlot, and bloodbreakers are checked.

Where do I find [item]?
Normally you can see in the research tree what fruits a project will bear, but some items of this mod are created through unique crafting stations using VEF and will not show up on the research page. For spirits or ability orbs use the Spirit Resonator. For other items you're probably looking for the Cascading Casket found in the dimensional research project.

How do I create a race from this mod with Character Editor?
Hellsing races are two-pronged, composed of a HAR-race-thingdef and a racial hediff.
NOTE: A pawn with one, but not the other, will not function correctly!
I don't know how to make such a pawn with Character Editor, but what I can suggest that will work is this: just design your desired pawn as a normal human (whatever xenotypes are fine too), and give them a metamorphic hediff which corresponds to whichever race you want them to be (e.g. FREAKY Metamorphosis - Artificial Vampire, or Vampiric Metamorphosis - True Vampire). Be advised that they will be downed soon after the start of the game as the metamorphosis takes some time to work.

What's a cheaty way to add a bunch of souls or levels to my True Vampire?
Just spawn in a bunch of Ultimate Bloodbreakers and eat them.

CREDITS
Hellsing – Kouta Hirano
Hellsing ARMS Ultimate:
  • Graphics, XML, various C# functionalities – Baskerville
  • (All graphics were made with the free & open-source Inkscape)
  • Various C# functionalities – See Dependencies
Useful Information – Hellsing Fandom Wiki, Internet Movie Firearms Database

DEPENDENCIES
Humanoid Alien Races (erdelf)
  • Ghouls & Vampires were built with this framework.
Vanilla Expanded Framework (Oskar Potocki et al.)
  • Multi-Verb Combat Framework
  • Heavy Weapons
  • Shields Framework
  • Item Processing
  • Miscellaneous Comps
Tabula Rasa (formerly known as Outpost21 Toolbox) (Neronix17)
  • As of HSAU v1.53: is no longer required as a dependency for RimWorld 1.5+
  • Is still a required dependency for RimWorld 1.3 and 1.4

RECOMMENDED
SOLDATEN (LUNARTIKA)
  • Patched so that Millennium will prefer its German WWII weaponry.
  • Disappeared.
[HRK] RIM AT WAR - WW2 German Weapons (Harkon)
  • Patched so that Millennium will prefer its German WWII weaponry.
Glowing Eyes Genes (LTS)
  • Patched so that undead races make use of its cool effects.
Search and Destroy! (roolo)
  • Should be obvious!










Popular Discussions View All (5)
363
Oct 13 @ 2:17am
PINNED: Bug Reports & Known Issues
Baskerville
322
Jun 15 @ 10:14pm
PINNED: Suggestions & Planned Features
Baskerville
99
Sep 8 @ 4:45pm
PINNED: Compatibility
Baskerville
1,615 Comments
Whiterook79 Oct 19 @ 11:40am 
Honestly one of the best mods i've played
BonesT Oct 17 @ 1:45pm 
@kanid99 - Thank you for the tip. I will put the post on HAR.
kanid99 Oct 16 @ 6:35pm 
@BonesT - The exact method that you see spiking with this mod, I see spiking in my game but I dont USE this mod. I suspect its the Humanoid Alien Races mod thats the issue.
BonesT Oct 15 @ 6:01pm 
It seems there's something with the children. When they are born or grow up, the problem seems to occur, but I'm not sure.
BonesT Oct 13 @ 2:10pm 
@Baskerville
I was just playing and nothing unusual or noteworthy happened. The strange thing is that when I closed and reopened the game, the issue stopped, but it returned after playing for a while
Baskerville  [author] Oct 12 @ 7:08pm 
@BonesT
I'm glad that you enjoy it. I'm not very knowledgeable on code optimization, and there isn't much information here, so I really can't say why that particular Harmony patch would be spiking (or even what that means in terms of gameplay). While this mod adds its own variety of Harmony patches, that particular patch is one that Humanoid Alien Races adds. What was going on in your game during that time?
BonesT Oct 12 @ 6:45pm 
Hi, I love your mod and I want to keep playing with it, but after some time playing, the AlienRace.HarmonyPatches:NeedLevelPostfix starts having a lot of spikes and the game gets some stutters. Could someone help me?"
Baskerville  [author] Oct 12 @ 6:11pm 
@Lv120Akagi
Hell yeah. Glad to hear it.

@BammetjeSmeerworst
Glad that you like it. It's obtainable from the dimensional casket from the dimensional research project.
BammetjeSmeerworst Oct 4 @ 11:05am 
Hey am loving the mod just got one question, how do u get bewitched blood? Cant find it in the research tab.
Lv120Akagi Oct 2 @ 4:00am 
dual wield has been updated to 1.6. Rejoice!