RimWorld

RimWorld

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Hellsing ARMS
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Mod, 1.3, 1.4, 1.5
File Size
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Updated
17.270 MB
Sep 13, 2021 @ 10:59am
Mar 29, 2024 @ 1:01pm
16 Change Notes ( view )

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Hellsing ARMS

Description

Hellsing ARMS versus Hellsing ARMS Ultimate
Hellsing ARMS:
Just some weapons and apparel. CE-compatible, less dependencies, strong weapons are easier to acquire and anyone can equip them. Basically a lite version of Hellsing ARMS Ultimate.
Hellsing ARMS Ultimate:
Strong weapons have unique crafting requirements & equippable limitations. Contains races, factions, hediffs, scenarios, quests, custom comps, and more. Much more complicated, expansive, and possibly experimental.

About
Adds powerful weapons made for and for killing monsters, accessible after simply researching projects Hellsing ARMS and Hellsing ARMS Ultimate.

An early version was featured in Mr Samuel Streamer's Rimworld: Blood Feast playthrough!
(Researched in episode #22)

Blessed ARMS
These weapons inflict a powerful crippling and regeneration-nullifying debuff "Searing Sanctification" to undead or demonic enemies. Effective toward Biotech's sanguophages, but there is also compatibility with several mods' enemies.
  • Casull (.454)
  • Jackal (13mm)
  • Anti-Midians Rifle (13.7mm)
  • Harkonnen (Breech-loaded 30mm)
  • Harkonnen II (Auto-loaded 30mm)
  • Dual Harkonnen II Weapon System (30mm turret)
  • Walter's Deadly Dental Floss
  • Modded AR-15 (5.56x45mm)
  • Modded AK-47 (7.62x39mm)
  • Blood Blaster
  • Hellsing Family Sabre
  • Blessed Bayonets
  • Beatified Bayonets
  • Explosive Bayonets
  • Cruciform Cleaver
  • Katana Muramiesa
  • Cross Laser

Cursed ARMS
These weapons inflict the debuff "Dirge of Decay" which cripples most pawns' health regeneration capabilities.
  • Valentine Razor
  • Modded FN P90 (5.7x28mm)
  • Magical Musket
  • Dandy Deck
  • Extended Mauser (7.63x25mm)
  • Extended Extended Mauser (7.63x25mm)
  • Modded MGL (40mm)

Other ARMS
  • Panzerfaust Rocket Launcher (149mm)
  • Panzerschreck Rocket Launcher (88mm)
  • MGL (40mm)
  • Impaler Greatsword

Apparel
  • Count's Trappings, Headgear, Alucard Wig
  • Police, Hellsing, Vampire Uniforms, Seras Wig
  • Paladin's Robes, Glasses, Anderson Wig
  • Captain's Greatcoat and hat
  • Hell-Diver Power Armour, Helmet
  • BooDoo Riot Shield
  • Crusader Tower Shield

Compatibility
Combat Extended (CE Team)
Fully compatible with Hellsing ARMS in RimWorld 1.4 and 1.5.

Disclaimer
Hellsing is a manga by Kouta Hirano which spawned two anime: Hellsing - Impure Souls in 2001 (Gonzo Animation) and Hellsing Ultimate in 2006 (Satelight, Madhouse, Graphinica).

I do not own or represent any aspect of the Hellsing IP. This is simply a fan work.

Credits
Hellsing - Kouta Hirano
Hellsing ARMS Mod
  • Graphics, XML, CE Compatibility - Baskerville
Useful Info - Hellsing Fandom Wiki

Other mods by Baskerville

Popular Discussions View All (2)
96
Mar 6, 2024 @ 6:02pm
Suggestions
Baskerville
7
Feb 21, 2023 @ 8:40am
Known Issues
Baskerville
148 Comments
NekoJess Dec 1, 2024 @ 5:36am 
That moment when you accidentally a war. :D
Angry Durian Oct 31, 2024 @ 1:35am 
Hooray, it's the Catholic Church!
NoOne_ReaVen Oct 14, 2024 @ 9:28am 
Hahahaha....

Abridged Alucard
Baskerville  [author] Aug 7, 2024 @ 6:58pm 
@orion♪
For some time I really did, because a Biotech version would have relieved many compatibility issues. Since then, however, I found other methods to do just that, so there isn't any motivation for me to set up and maintain a parallel Biotech version anymore. As far as Anomaly goes, that would be a total restructuring of the research system and probably the ghoul race as well. I may make a patch mod for it, but I have other projects which take priority first. Anyway, hope you enjoy the mod.
orion♪ Aug 7, 2024 @ 6:31pm 
Really excited to try this mod!!! Just out of curiosity, do you have any plans to make a version of Hellsing Arms Ultimate utilizing content from Biotech and Anomaly?
Baskerville  [author] Aug 7, 2024 @ 11:27am 
@Zake
Make sure your mod version is up to date - should be 1.53 but sometimes Steam doesn't update them and you could have to unsub & resub. Other than that maybe you're using any other mods that modify Combat Extended functionalities? Also just to be clear since it's easy to mix them up, only this mod (Hellsing ARMS) is CE compatible, Hellsing ARMS Ultimate with the factions and races is not.
Zake Aug 7, 2024 @ 11:08am 
Hmm if it’s a mod conflict i can def test it again, my issue was that the guns were not shooting or even showing up the option to shoot despite being able to reload it
Baskerville  [author] Aug 6, 2024 @ 8:13pm 
@Xalimur @Zake
I tested out almost all of the ranged weapons and found no abnormalities with the latest CE version updated July 1st for RW 1.5. My testing modpack is small, so it's possible that a mod conflict could cause issues. If you have a problem, please be specific.
Zake Aug 5, 2024 @ 8:48pm 
Thanks a lot i appreciate it :steamhappy:
Baskerville  [author] Aug 4, 2024 @ 8:16am 
@Xalimur @Zake
I'll straighten it out soon.