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RimWorld

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Hellsing ARMS
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
17.270 MB
Sep 13, 2021 @ 10:59am
Mar 29 @ 1:01pm
16 Change Notes ( view )

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Hellsing ARMS

Description

Hellsing ARMS versus Hellsing ARMS Ultimate
Hellsing ARMS:
Just some weapons and apparel. CE-compatible, less dependencies, strong weapons are easier to acquire and anyone can equip them. Basically a lite version of Hellsing ARMS Ultimate.
Hellsing ARMS Ultimate:
Strong weapons have unique crafting requirements & equippable limitations. Contains races, factions, hediffs, scenarios, quests, custom comps, and more. Much more complicated, expansive, and possibly experimental.

About
Adds powerful weapons made for and for killing monsters, accessible after simply researching projects Hellsing ARMS and Hellsing ARMS Ultimate.

An early version was featured in Mr Samuel Streamer's Rimworld: Blood Feast playthrough!
(Researched in episode #22)

Blessed ARMS
These weapons inflict a powerful crippling and regeneration-nullifying debuff "Searing Sanctification" to undead or demonic enemies. Effective toward Biotech's sanguophages, but there is also compatibility with several mods' enemies.
  • Casull (.454)
  • Jackal (13mm)
  • Anti-Midians Rifle (13.7mm)
  • Harkonnen (Breech-loaded 30mm)
  • Harkonnen II (Auto-loaded 30mm)
  • Dual Harkonnen II Weapon System (30mm turret)
  • Walter's Deadly Dental Floss
  • Modded AR-15 (5.56x45mm)
  • Modded AK-47 (7.62x39mm)
  • Blood Blaster
  • Hellsing Family Sabre
  • Blessed Bayonets
  • Beatified Bayonets
  • Explosive Bayonets
  • Cruciform Cleaver
  • Katana Muramiesa
  • Cross Laser

Cursed ARMS
These weapons inflict the debuff "Dirge of Decay" which cripples most pawns' health regeneration capabilities.
  • Valentine Razor
  • Modded FN P90 (5.7x28mm)
  • Magical Musket
  • Dandy Deck
  • Extended Mauser (7.63x25mm)
  • Extended Extended Mauser (7.63x25mm)
  • Modded MGL (40mm)

Other ARMS
  • Panzerfaust Rocket Launcher (149mm)
  • Panzerschreck Rocket Launcher (88mm)
  • MGL (40mm)
  • Impaler Greatsword

Apparel
  • Count's Trappings, Headgear, Alucard Wig
  • Police, Hellsing, Vampire Uniforms, Seras Wig
  • Paladin's Robes, Glasses, Anderson Wig
  • Captain's Greatcoat and hat
  • Hell-Diver Power Armour, Helmet
  • BooDoo Riot Shield
  • Crusader Tower Shield

Compatibility
Combat Extended (CE Team)
Fully compatible with Hellsing ARMS in RimWorld 1.4. Combat Extended has not yet been updated to RimWorld 1.5, so this mod's integrated patch might need updated as well when that happens.

Disclaimer
Hellsing is a manga by Kouta Hirano which spawned two anime: Hellsing - Impure Souls in 2001 (Gonzo Animation) and Hellsing Ultimate in 2006 (Satelight, Madhouse, Graphinica).

I do not own or represent any aspect of the Hellsing IP. This is simply a fan work.

Credits
Hellsing - Kouta Hirano
Hellsing ARMS Mod
  • Graphics, XML, CE Compatibility - Baskerville
Useful Info - Hellsing Fandom Wiki

Other mods by Baskerville

Popular Discussions View All (2)
96
Mar 6 @ 6:02pm
Suggestions
Baskerville
7
Feb 21, 2023 @ 8:40am
Known Issues
Baskerville
136 Comments
Baskerville  [author] Mar 30 @ 12:19pm 
@Yatoro煜
Not a bad idea. I'll do that next update, but nice job figuring it out yourself.
Yatoro煜 Mar 30 @ 11:54am 
I tried swapping the order of the two bullets, and now it will automatically use AP bullets. Yeah!
Yatoro煜 Mar 30 @ 11:42am 
The jackal's default bullet has poor accuracy,can you switch it from HEAT to AP?It causes you to be completely unable to hit any moving enemies while shooting automatically......
Baskerville  [author] Mar 29 @ 1:01pm 
HSA 1.53:
---------------
-Updated apparel functionality to correspond with a VEF update
Baskerville  [author] Mar 27 @ 7:27pm 
HSA 1.52:
---------------
BASE RIMWORLD:::
-Compatibility with RimWorld 1.5
-Split Captain's Uniform into two pieces: Greatcoat and Cap

-Added Sanctus, Decay, and Soul Rend weapon functionalities...
^As well as HSAU compatibility patches for weapons, monsters

-Added new weapons
^Cruciform Cleaver
^Cross Laser

-Ported weapons from Ultimate:
^Hellsing Sabre
^Valentine Razor
^Modded AR15
^Modded AK47
^Blood Blaster
^Beatified Bayonets
^Explosive Bayonets
^Panzerfaust
^Panzerschreck
^Modded FN P90

-Ported apparel from Ultimate:
^Helldiver Suit, Helmet

COMBAT EXTENDED:::
-Compatibility for ported content
-Fixed some incorrect values
-Added Blessed (BLS) Ammo chambered in 5.56x45mm and 7.62x39mm
^Usable for AR-15, AK-47, etc.
-Added Cursed (CRS) Ammo chambered in 7.63x25mm and 5.7x28mm
^Usable for Mausers, FN P90, etc.
Baskerville  [author] Mar 6 @ 4:47pm 
HSA 1.51:
---------------
DEPENDENCIES
-Enable Oversized Weapons is no longer required
-Vanilla Expanded Framework is now required
^Used for oversized weapon offsets, shields, MVCF
BASE RIMWORLD
-Added additional projectiles for Jackal, Harkonnen, mMGL
-Blessed Bayonets regarded as melee weapons (still throwable)
-Updated Alucard's outfit graphics
-Ported over content from Ultimate:
^BooDoo Shield
^Papal Tower Shield
^Extended Extended Mauser C96
^Katana Muramiesa
^Impaler Greatsword
^Fons Pietatis (just decorative here)
^Paladin Glasses, Glasses + Wig, Robes
^Captain's Greatcoat + Cap
COMBAT EXTENDED
-CE compatibility for ported content
-Fixed ammo issue with newer CE version
The Dude Dec 22, 2023 @ 11:53pm 
hell yeah :steamthumbsup:
Baskerville  [author] Dec 22, 2023 @ 8:05pm 
@The Dude
Either this one or the Ultimate edition, just hook your pawn up with the hairstyle or wig and any 1 of 3 uniform variants. :cool_eol:
The Dude Dec 21, 2023 @ 3:41pm 
alright but what mod adds the police lady with them yiddies:melon::melon:
Mr. Shadow | Folfie Oct 19, 2023 @ 9:11am 
Bitches love cannons

And I am the bitches