RimWorld

RimWorld

4,254 ratings
Vanilla Furniture Expanded - Architect
6
4
9
7
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
18.511 MB
Sep 22, 2021 @ 10:25am
Aug 16 @ 11:42am
16 Change Notes ( view )

Subscribe to download
Vanilla Furniture Expanded - Architect

In 2 collections by Oskar Potocki
Vanilla Expanded
110 items
Vanilla Expanded - Empire playthrough
148 items
Description




[www.patreon.com]





See change notes for details.



This module is a part of Vanilla Furniture Expanded which can be downloaded below.



Vanilla Furniture Expanded - Architect has been on my mind for a very long time. I always download every single mod adding new floors or fences, but I quickly become buried under all the new options, and eventually get pissed off because some of those options don't exactly fit Vanilla game in my eyes.

I want new carpet colors, but I don't want all RGB hues - I want a small, tailored selection that fits the game. I want new tiles and floors, but I don't want 100 different patterns that have no distinction between them other than the looks. I want new fences, but I don't want more fence types than there are floor types. I want less, but I want more significant!

Thus, Architect Expanded was born. Not only does it add new walls, fences, floors and carpets in various, vanilla-fitting colors, it also adds stone and metal bridges, as well as foundations that you can place on sand, so building in the desert will no longer be a problem! I seem to have forgotten to mention that wood now comes in 4 colors, all using just the base wood resource - so you can decide upon building what color your wooden objects will be!

I really hope you will enjoy everything this mod has to offer, and it will allow you to make your colony at least twice as beautiful to look at.



If any pieces of furniture disappear upon being built, move the mod further up the mod queue.

[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for art and visual presentation.

ISOREX, an artist responsible for new fences and cell walls, hedges and armored walls and doors.

Legodude, a programmer responsible for C# of the mod.

Xrussha, a programmer responsible for the xml of the mod.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-SA 4.0)[creativecommons.org]



[discord.gg]











































































Q: Is this mod CE compatible?
A: I sure hope it is. If it’s not, let the CE team know.

Q: What do I do if a structure disappears upon being built?
A: Move the mod further down the mod load order.

Q: I can’t place any floor I want on stone or steel bridges!
A: You can’t do that with vanilla bridges either. This is how the game is coded and there is nothing we can do about it.

Q: New wood types? Bloat!
A: There is NO NEW WOOD TYPES in this mod. Instead, you can now use wood to make different colored wooden objects - same way you can do different colored carpets using Cloth!

Q: How do I unlock the new structures?
A: They are placed in the vanilla research tab.

Q: Can I add it to an ongoing save?
A: Yes you can. Please remember: You cannot remove a mod like this from an ongoing playthrough, as a terrain cannot be NULL, and this is exactly what will happen if you have a modded floor and then yeet the mod.

Q: What can I expect to see on the development blog on your patreon?
A: Patrons have been able to see the progress on this and many other mods for quite some time now, advising me every step of the way. I try to post several times a week, which is a perfect opportunity to get to know the development process.

Q: Can I suggest a feature?
A: Absolutely, leave a comment down below!

Q: Will you keep updating the mod with floors and stuff?
A: I like to keep my doors open if I ever want to, yes, but for now, everything I wanted to have in the game floor-wise and fence-wise I already put in this mod.

Q: Do I need Royalty?
A: No, simply the Royal carpets, fine metal tiles and fine wooden floors as well as Fine walls won’t appear in your game if you don’t.
Popular Discussions View All (6)
8
Aug 28 @ 2:15pm
Cell Walls and doors are being attacked by prisoners
Reidlos
1
Dec 23, 2022 @ 7:44pm
Can we get a Armor wall embrasure?
Dv2236
1
Oct 10, 2022 @ 9:31pm
Possible performance problem
GroovyTaco
996 Comments
Tachyon 6 hours ago 
Game becomes super laggy when using the doors, logs spam
Exception ticking VFEArch_ArmoredDoor179160 (at (89, 0, 208)): System.MissingMethodException: Method not found: bool Verse.GenPlace.TryPlaceThing(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,Verse.Rot4)
[Ref A82ED7D] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
anyone know a solution?
tounho Nov 2 @ 10:41am 
Is it just me or can stone bridges not be removed? I tried "Remove Floor", "Remove Foundation", "Deconstruct" etc.
Oskar Potocki  [author] Oct 31 @ 5:21pm 
@MeatBearMarv
It’s hardcoded to ♥♥♥♥. Just because code exists doesn’t mean it’s usable by modders, sadly.
Andante Oct 31 @ 4:11pm 
Is it just me, or are the "flipped" single doors opening in the wrong direction?
MeatBeatMarv Oct 30 @ 5:11pm 
Now that there is vanilla code for building floors on top of floors (ie gravship substructure), any chance you'll revisit the foundations?
Abbyfixen Oct 24 @ 2:58am 
I can't find steel bridges for some reason. I can't even see them in them in the smithing tab in the research tree oddly enough
VOD Oct 17 @ 5:03pm 
for the cell stuff that says it cant be attacked by prisoners they 100% can infact attack it >.>
Dude Oct 12 @ 4:37am 
@akira: Polished Stone Floors does not have a crown next to them, they're not supposed to count as 'fine' for royal titles.
Joe Biden Oct 10 @ 4:11pm 
this is my 5th prison door broken by prisoner. they break it super easy actually
WJSabey Sep 29 @ 10:07am 
I second asphalt being paintable please! Also you might want to remove the "different wood colours" from the preview images and description; those are outdated now, right?