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I know it's some effort, but as a UK-er do you mind rehosting the images? Imgur's blocking itself in this country so it's impossible to see them without a VPN.
Exception ticking VFEArch_ArmoredDoor179160 (at (89, 0, 208)): System.MissingMethodException: Method not found: bool Verse.GenPlace.TryPlaceThing(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,Verse.Rot4)
[Ref A82ED7D] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
anyone know a solution?
It’s hardcoded to ♥♥♥♥. Just because code exists doesn’t mean it’s usable by modders, sadly.
Something is weird with bridges: they seem to act like floors and not bridges; no floor can be build on them and you can't deconstruc them as bridges... Not exactly the mod's fault as the same thing appen with fortification industrial (i reported the issue there too)
Why are Granite Slabs(3) more beautiful than Polished Marble(2)
when Marble has a beauty bonus and the floor requires four more blocks ?