Arma 3
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WW2 SAS Ops: Libya
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
5.956 MB
Jul 6, 2021 @ 9:09am
Sep 9, 2021 @ 8:59pm
3 Change Notes ( view )

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WW2 SAS Ops: Libya

Description
BETA RELEASE - MAY CONTAIN BUGS

PLEASE NOTE: DUE TO DEPENDENT ADDONS, IFA3_AIO_LITE (OUTDATED, NEW ADDON IS IFA3 AIO) IS STILL REQUIRED FOR THIS SCENARIO TO RUN! THIS SCENARIO WILL BE UPDATED WHEN THE DEPENDENT ADDONS ARE UPDATED.

When an allied spy plane carrying top secret equipment is shot down over the Libyan desert, you and your team of elite SAS soldiers must secure the wreckage and rescue its crew.

FEATURES
  • SP or COOP play for up to 16 players, inspired by the classic mission from the Hidden & Dangerous 2 expansion, Sabre Squadron (Op Heat)!
  • Custom vehicle compositions (available standalone via my workshop) for SAS / LRDG battle-ready Jeeps and Truck!
  • Thousands of hand-placed set pieces transform the Dariyah map into a believable depiction of the Libyan dune sea circa 1942!
  • Italians in North Africa! Finally, a chance to take on a seldom-represented force that played a major role in the conflict!
  • Dynamically-spawned enemies for optimized CPU-friendly performance!

AUTHOR'S NOTES
  • I had this scenario lying around unfinished for a while, decided to quickly finish it up and share it with the community - I haven't had the time to do as much testing, definitely not with other coop players, so be aware.
  • This is a work of fiction, any resemblance to real people, units, or events is purely coincidental.
  • This is a beta release, some bugs may exist. Also, it's Arma, so there are bound to be things that will affect your playthrough. Reloading the mission can solve some issues. Please let me know if you run into any game-breaking bugs.
  • The list of required addons is massive, I understand - but each addon is necessary in order to depict the SAS in North Africa circa 1942 in as accurate (and fun) a manner as possible.
  • NOT RESPONSIBLE for any game-breaking bugs or issues playing with any addons in addition to the required ones listed here, I can't be held responsible if things don't work because of another modder's addon.
  • I'm interested to hear about your playthrough! If you enjoyed playing, please leave a comment, give a thumbs-up, or add it to your faves!

CREDITS
  • Domokun for beta testing
  • Addon authors
  • Civilian population script by Enigma
  • Post processing effects created using Recolor addon
15 Comments
outwardpanicjoe Nov 14, 2023 @ 10:55pm 
wasnt able to find the head raps in here in cup so not sure where they are located
HeadUp  [author] Nov 13, 2023 @ 1:06pm 
Ah crap, I see that now. Good thing I didn't invest too much time into my ideas for that mod, cool as it was.
outwardpanicjoe Nov 10, 2023 @ 9:47pm 
that mod has been removed from the work shop for have some call a duty assets.
HeadUp  [author] Nov 9, 2023 @ 8:02am 
@outwardpanicjoe CUP Units should have it. Outside this mission for SAS/LRDG kit, I'd recommend JM's Second Assault https://steamcommunity.com/sharedfiles/filedetails/?id=2876940881
outwardpanicjoe Nov 7, 2023 @ 2:13pm 
where you get the desert headraps from couldnt find it?
Dookie Nov 18, 2022 @ 9:27pm 
Yo this has a single issue the MAS WW2 files are causing the mission to not launch. Could you please fix this?
CrackFox01 Apr 6, 2022 @ 6:26pm 
Please can you update as the WW2 units mas are no longer available.
Timo Feb 8, 2022 @ 10:18pm 
Hey could you update the dependencies to the new ifa3 mod? great mod!
mason77 Aug 7, 2021 @ 8:25am 
Great one, great atmosphere!
axel hv 2007 Jul 12, 2021 @ 7:23am 
Just had to load the mods.