Arma 3
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USS Bon Homme Richard (CVA31) - Carrier's Strike Group
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Data Type: Mod
Mod Type: Boat, Mechanics, Structure
Ukuran File
Diposting
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307.094 MB
3 Jul 2021 @ 11:46am
27 Okt 2021 @ 5:20am
9 Catatan Perubahan ( lihat )

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USS Bon Homme Richard (CVA31) - Carrier's Strike Group

Deskripsi
"USS Bon Homme Richard (CVA31) - Carrier's Strike Group"
The addon for ARMA 3 by NightIntruder ("Author") ver. 20211027.087 alpha

The main purpose of making this mod was to provide ARMA3 players with access to an aircraft carrier and its supporting ships from the mid-Cold War (and the Vietnam War) era. There are many limitations of the source material that rendered some features hard/impossible to achieve in RV engine. Currently, this addon is merely landable/walkable static CVA's deck with working capults and arresting gear, and that's it. Also, the supporting ships are basically floatable props. Please, do not expect anything beyond that, at this moment. We were working on this for some time. What you are asked to do in return is to read the whole Readme, EULA and comply with these. It will take a few minutes only.

ADDON'S FEATURES:
- full description in Readme, which is available in "docs" folder in the package as well as here: https://drive.google.com/file/d/1sYg7qGhK5wcQ0VS2V0hRpsi2bWV3Pe_P/view?usp=sharing

NOTES ON USE OF THE ADDON:
- the CVA31 can be found under Empty -> Structures -> Aircraft carrier (static) -> USS Bon Homme Richard (CVA-31)
- the supportimg ships can be found under BLUFOR -> Boats, they may need reversing their direction they spawn with to be alligned with the carrier heading
- server key is available in "key" folder in the downloaded package
- it is recommended to look at and adjust (if needed) the addon configuration you can find at Options -> Controls -> Configure Addons -> CVA31 (there are a few keypresses set up by defualt). The default keypresses are:
........tailhook lower/rise:______Ctrl H
........request for approach:____Shift Ctrl F
........landings statistics:______Ctrl T
........attach a plane to CAT:___Shift \
........salute action:__________Ctrl \
........abort take-off:_________Ctrl A
Note, to have that customization option available you need to create mission with single player and BHR put on map and preview/play the mission.
- use of Mako boat: get to driver seat and then all actions are available from mouse scroll wheel menu. The proper sequence is: Launch rescueboat -> Release rescueboat -> Recover rescueboat -> Secure rescueboat [WIP]

CREDITS & THANKS:
- Karla: source model and textures of the USS "Bon Homme Richard" CVA31
- obviously ♥♥♥♥♥ as without him this addon wouldn't be possible
- full list of contributors is available in Readme


END USER LICENSE AGREEMENT:
The addon is covered by ARMA PUBLIC LICENSE NO DERIVATIVES (APL-ND). You can read the whole APL-ND license here: https://www.bohemia.net/community/licenses/arma-public-license-nd
There are more conditions and caveats of the EULA - full text available in Readme.

KNOWN BUGS / POSSIBLE ISSUES / IMPERFECTIONS:
- only flight deck of the CVA is walkable/drivable, watch your steps
- using CVA in a MP scenario on dedicated server wasn't fully tested
- the supporting ships are merely floatable props, walkable deck and physx interactions may not work properly
- double davit representation during Mako boat launch/recovery, other problems might show up as well

PLEASE NOTE:
The planes and carrier equipment shown on the movie and images ARE NOT part of the release. The release package consists of ships only.
Diskusi Populer Lihat Semua (3)
8
1
21 Apr @ 3:00pm
Looks familiar.
TWB*Clell_Miller
4
14 Mei 2022 @ 4:10pm
BUG REPORTS
NightIntruder
0
25 Jan 2022 @ 6:08pm
Mission Editor
James.Leahy15
211 Komentar
NightIntruder  [pembuat] 1 Jul @ 1:26pm 
If you ask me whether you're allowed to - yes, you don't need to seek my permission for that, lol. The aircraft carrier is static entity so without some scripting kung-fu, surely it's indestructible. Technically, the escorting ships should be sinkable, as they are floatable but can't say for sure.
Joe Dalton 1 Jul @ 10:51am 
Can i set charge on ship to blow them up while am the water?
TeTeTe3  [pembuat] 26 Jun @ 5:50pm 
The F-8 Crusader originating from NightIntruder was also forwarded to FireWill for a standalone version. My understanding is, that it's still in the making.
Delta-Gamma 26 Jun @ 3:00pm 
I just realized it was included in Unsung Redux. Thought it was only in the original. I might actually use it since Redux cut a lot of the unnecessary stuff. I still think its arsenal is a hassle, but the addition of the jets, artillery, and Sheridan just might get me to use it more.
NightIntruder  [pembuat] 26 Jun @ 2:34pm 
I didn't complete it enough for release it as standalone. I've lost interest as it had entire cockpit to animate and some other stuff was to rework, too. Actually, you encouraged me to check how UNS team have adjusted the plane and finished it. It had slightly unusual flight model with large inertia, heavy on bleeding energy in turns and had some problems with Physx brakes as well.
Delta-Gamma 26 Jun @ 2:16pm 
No worries. You wouldn't happen to still have a standalone version of your Crusader, though, would you?
NightIntruder  [pembuat] 26 Jun @ 12:22pm 
In that case, I can only suggest my own A1H:
https://steamcommunity.com/sharedfiles/filedetails/?id=2658164904
I tried to make it compatible with BHR.
The Unsung's F-8 is my addon that I hand over to them. Dunno how they adjust it to UNS/A3, tho.

PS. My apologize, I accidently deleted your comment while I was deleting my own for correction. I am really sorry.for that.
NightIntruder  [pembuat] 26 Jun @ 6:26am 
You're right. There are ppl claiming Essex-class could fully support F-4s as several of those CVAs operated A-7s, similar in weight and deck footprint. After all, some A-3 detachments were deployed on the class, and that's even heavier airframe. Perhaps, the problem laid on wooden deck (strenght, afterburner) and bridle-type of CATs. But than, F-8s operated from the ship with no problems. Other guys claim, it could fully support F4s but there wasn't enough of space and safety margin to operate a whole squadron of Phantoms. Either way, it's just a "what-if" scenario, which I rather avoid in my addons. A matter of choices within an addon design. Whenever you choose historical addon to create, you need to decide whether you want to keep it historically correct or you go wild. You already know my attitude, I guess :)
Delta-Gamma 25 Jun @ 10:10pm 
For the record, while never assigned to the BHR, an F-4 did accidentally land on it once. It was subsequently tagged by the crew. So it could support an F-4 on its landing strip.

https://www.reddit.com/r/Warthunder/comments/eau57c/captured_by_the_bonnie_dick_photo_of_an_f4b/
NightIntruder  [pembuat] 25 Jun @ 10:11am 
@Delta-Gamma - Sorry for any inconvience, mate. The only thing I could suggest is switching to Experimental version of BHR maintained by TeTeT solely, here you can grab it: https://steamcommunity.com/sharedfiles/filedetails/?id=2947456117
I haven't tested it but F4 seems to work on his version.

@SilverDiablo - I know the photo and I was also quite curious. It turned out to be a ferry cruise in 1970, likely a resupply mission of other squadrons. Both F4 and A5 have never been deployed on the BHR, and any other Essex-class aircraft carriers for that matters.