RimWorld

RimWorld

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Heavy Melee Weapons - Discontinued
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Mod, 1.2, 1.3
File Size
Posted
Updated
4.315 MB
Mar 7, 2021 @ 9:10pm
Aug 22, 2021 @ 12:24pm
11 Change Notes ( view )
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Heavy Melee Weapons - Discontinued

Description
This mod is officially dead. I'm forever grateful to all the people who supported this project. If you'd like to adopt this mod, hit me up on the Rimworld Discord: Blazen_Rock


Big Swords and Exoframes Help Brawlers Keep Mechanoids at Bay.
Have you ever wanted to chop mechanoids to pieces with an oversized sword? Lay waste to your enemies with a red-hot incendiary cannon? Crush the under the immense presence of a psychic warhammer? Now you can do that and more with this mod.

Tools of the Trade
Heavy Melee Weapons provides users to make melee combat a bit more engaging via the introduction of powerful weapons and equipment.








Added with the 1.1 update.







Compatibility
Heavy Melee Weapons has compatibility patches for these mods:
Combat Extended- Caulaflourer
Vanilla Weapons Expanded - Heavy Weapons- Allows Pawns with Exoframes to equip heavy melee weapons
Misha's Craftable Royalty Weapons - Research required to craft HMWs is merged into Ultratech Weapons.
Persona Bond Forge- Adds craftable persona variants of Heavy Melee Weapons

Heavy Melee Weapons must be loaded after:
Harmony
Royalty
Vanilla Expanded Framework

Heavy Melee Weapons should be loaded before:
Vanilla Weapons Expanded - Heavy - Reloading Patch

Language Patches
Chinese - Made by MZM_GOW

Credits
Art by Kitsune
Workshop Graphics by Halno
XML by xrushha
C# by legodude17 & Amnabi
Oskar Potocki for allowing the use of his code in the mod and the textures visible in thumbnail(Vanilla Textures Expanded).
CE Patch by Caulaflourer


[discord.gg]
PackageId:Pitchstone.Heavy Melee Weapons
Popular Discussions View All (2)
54
Jul 6, 2022 @ 9:14am
PINNED: Please Post Bugs Here
Blazen_Rock
2
Mar 22, 2021 @ 5:16pm
PINNED: Mod Updates and How you can help
Blazen_Rock
167 Comments
Mlie Feb 12, 2023 @ 1:00pm 
Made an update of this with permission:
https://steamcommunity.com/sharedfiles/filedetails/?id=2932628115
Hope it helps anyone!
Tyrannical_Elmo Feb 11, 2023 @ 4:01pm 
They say adopt as I proceed to add inspired variants to the overhaul update of Industrial Armory hehe.
Jamity Nov 18, 2022 @ 6:29pm 
Hey all! If anyone is looking to help update or adopt this mod in any way, I got permission from Blazen_Rock way earlier this year and have a decent understanding of the issues in the source code. Message me on discord @ joeymcrae#1335 if you're curious, as I'm thinking of getting back into modding again :)
Crocodile Dendi Oct 31, 2022 @ 1:26am 
I love this mod. Would you be able to update it to 1.4 please?
LouIdZarcs Sep 30, 2022 @ 4:43am 
the rockethammer and the monosword seem got some issues, the rest are just fine, such a pity this great mod is dead:steamsad:
Green Giggler Sep 29, 2022 @ 2:48am 
@Blazen_Rock Would you mind if I took a look at the code and tried to continue this mod? I can’t guarantee anything, as is with anything in life, but I would like to try. If so, add me on Steam or message me on Discord: Mlemtlestgent#3765.
(≡◉‿‿◉≡) Sep 13, 2022 @ 10:49am 
what a waste...
TWrecks Jul 20, 2022 @ 10:41pm 
Please be aware gentlemen, I added this mod to my colony a while ago, and later I found out it was crashing my save regularly. If you are thinking about subscribing I would avoid it for the time being.

All respect to the author though. The art is fantastic.
ElConvict Apr 27, 2022 @ 5:34pm 
@Blazen_Rock do you think you'll ever come back to this mod?
fallenscion Mar 26, 2022 @ 1:45pm 
Is the flaw game-breaking, or just an inconvenience? I'd love to try out this mod, but not if it risks breaking my save