RimWorld

RimWorld

256 ratings
MiscRobots WorkTab support
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
8.776 MB
Oct 29, 2020 @ 1:45pm
Mar 12 @ 8:26am
29 Change Notes ( view )

Subscribe to download
MiscRobots WorkTab support

Description
Misc Robots Worktab integration. Set priorities and work.

This, of course, requires Misc Robots Steam.
Includes patches for Misc Robots++ Steam.
Includes patches for Misc. Craftable Robots here and its addon here.

Includes support for Fluffy's WorkTab Steam or Github[github.com].
Includes support for Aviuz's Prison Labor Steam or Github[github.com].
Includes support for FrozenSnowFox's Complex Jobs Steam.

Adds the Misc Robots family into the Locks2 selectors.

If your mod patches in robotWorkTypes because you added your own WorkTypeDef, then this mod will honor that addition and allow the bot to do it. FSF's Complex Jobs does this already.
Popular Discussions View All (7)
3
Aug 14, 2021 @ 12:07am
error log Hugslib
Torkkar
2
Feb 18, 2022 @ 7:19pm
Haul+ issue
Halley
2
Aug 5, 2021 @ 12:11pm
Error log
TinyMeatKing
316 Comments
Crimson May 22 @ 11:00pm 
So for some reason when I have this mod enabled my mining bots are level 0 in mining. I disable this mod and they mine normal speed again.
EchoAlien Mar 14 @ 12:24am 
Oh, that's weird. Alright, thank you for the effort to try to find out though!
EgotisticalElf  [author] Mar 13 @ 8:36pm 
Well, it isn't just CRA. I tested a bot from CR as well as the base MR and none of them will firefight. I don't know what is up with that. whether it is a base game change or a MR change.
EchoAlien Mar 13 @ 1:02am 
Thanks for the update! Oddly it seems ER bots still won't firefight however, though normal pawns will still try if I don't draft them to try to give the ER bot a chance to react. I did the following list just to rule out as much as possible:

Harmony
Core
Misc. Robots
Misc. Craftable Robots
Misc. Craftable Robots Addon (Continued by Mlie)
MiscRobots WorkTab support
---


I noticed the following in mlies own description for the mod, maybe some changes on their end could be the cause?:

- Removed the redundant assemblies
- Fixed so all misc-robots have the 20 skill even if using Biotech
nonya0992 Mar 12 @ 5:54pm 
@EgotisticalElf you are awesome! Its working properly on my side now. Thank you!!
EgotisticalElf  [author] Mar 12 @ 8:26am 
I uploaded it again.
EchoAlien Mar 12 @ 1:46am 
Did the patch reach Steam? The issue still persists when isolating mods to do testing, but Steam also still says this mod hasn't been updated since June 29, 2024.
nonya0992 Mar 11 @ 8:35pm 
@EgotisticalElf, so I found a mod conflict. The med bot in 'Misc. Robots' has zero medical skill when using this mod with it and would tend illnesses and injuries at less than 10% quality. When I remove this mod the med bots start tending at near 100% quality.
EgotisticalElf  [author] Mar 11 @ 9:55am 
@Echo, I never added the config to support the continued addon. I just upload a quick patch to do so. Please retry.
EchoAlien Mar 9 @ 6:39pm 
Did some testing and it seems ER Bots coming from "Misc. Craftable Robots Addon" (the one continued by Mlies) ignore fire fighting when this mod is installed alongside it and the dependent mods (and all other mods removed for the test). Not sure if they ignore other tasks, but fire fighting at least stopped being a problem when this mod was pulled. Incase its relevant at all, I have all Official DLC's installed.