RimWorld

RimWorld

5,202 ratings
Misc. Robots
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.723 MB
Jul 14, 2016 @ 2:22pm
Jul 31 @ 10:19am
99 Change Notes ( view )

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Misc. Robots

Description
This mod adds some robots to buy from traders:

- Haulingbot
A small drone to help you hauling stuff around
- Cleaningbot
A small robot to help keeping your home clean



The source code for all Miscellaneous mods can be found on my GitHub:
https://github.com/HaploX1/RimWorld-Miscellaneous_Source


Hint for the load order:
1st: Try the defined load order.
--> If robots still make problems, move Misc. Robots and Misc. Robots++ at the END of your mod list
Core
...
Misc. Core (Not needed if you only use Misc. Robots)
Misc. ... (--> other Miscellaneous Mods)
Misc. Robots
Misc. Robots++ / other mod depending on Misc. Robots
...


Known Incompatibilities/Issues:
- Misc Robots is incompatible to Base Robots.
- Misc. Robots is compatible to Deep Storage, but you have to reduce
the required intelligence in the Deep Storage Mod Settings
- Mods that add lots of traders may reduce the chance that you can find a base station
- If you can't repair your robot, make sure that there is enough free space for the ingredients around the base
It needs at least three free spaces!

Special thanks to mrofa and Vas for the graphics.
(Version: 1.6.3)
Language: English, German, Russian, Chinese

Thanks to duduluu and Biscuit for the Chinese translation
Thanks to AlexDeluxe and Well for the Russian translation

Hints:
- The robots here can be bought, and with the right research, crafted.
-> Since 1.1 you can craft them once you've researched 'Fabrication'
-> Since 1.4 you also need the research 'Standard Mech Tech' (when Biotech is active)
- You can assign them to an area by clicking on the area name in the robot info panel or in the Robots tab.
- Before a fight you are encouraged to recall the robots so they don't accidently wander into the fight area.
- If you want to finetune the robots, there exists a mod thanks to EgotisticalElf: MiscRobots WorkTab Support
Popular Discussions View All (93)
42
Jan 5, 2023 @ 11:45am
cannot activate any bots at all
cawphee.black
17
Feb 22, 2023 @ 11:06am
All bots work except Kitchen Bot not cutting farms.
Wet Steak
3
Feb 1 @ 5:55am
UI errors in 1.0
leion247
2,613 Comments
LINX Nov 4 @ 4:43pm 
If there is a bill in the baking oven from Vanilla Cooking Expanded - Bakery, for example, one Gourment confections bill waiting to be filled with ingredients for baking. But the process cannot continue due to lack of some materials, the Haulingbots from the Misc. Robots mod will all stuck after saving and loading the game.
Enlonwhite Oct 26 @ 5:52am 
Wait this mod is still around? I remember a big issues back on 1.3 and 1.4, nice to see it surviving
Bazalisk Oct 15 @ 1:15pm 
anyone seen this error before:
'Tried 300 times to generate age for AIRobot_Hauler141424'

it seems to spam my log when trying to generate maps causing the game to just hang on the generating map screen.
Latex Santa Oct 14 @ 4:03am 
@Haplo_X1
The Robot trait, when given to colonists, DISABLES Art and Social.
I hate it. I used to rely on it a lot when I played android-only colonies.
Please tell me how to edit it so that I can remove those restrictions.
Haplo_X1  [author] Oct 12 @ 8:34am 
Yes
Bomberbob123 Oct 12 @ 8:28am 
Is it safe to add the mod mid-game?
Noob™ Oct 7 @ 6:15pm 
Vanilla Psycasts Expanded gave my bots heart attacks.
趣味儿童WZ Aug 26 @ 10:38am 
我的搬运机1正在缺氧(SOS2)
⦃Sค†คn⦄ Aug 24 @ 10:14am 
Is the mod still having bad optimization causing heavy lag and affecting job performance?
DarkBelial Aug 7 @ 4:39am 
no nothing like that, I loaded to a way earlier save and the problem somehow just stopped occurring, at least for now, I still don't really know what caused it.