RimWorld

RimWorld

MiscRobots WorkTab support
317 Comments
EgotisticalElf  [author] May 26 @ 5:43am 
@Crimson, which combination of mods do you have installed?
Crimson May 22 @ 11:00pm 
So for some reason when I have this mod enabled my mining bots are level 0 in mining. I disable this mod and they mine normal speed again.
EchoAlien Mar 14 @ 12:24am 
Oh, that's weird. Alright, thank you for the effort to try to find out though!
EgotisticalElf  [author] Mar 13 @ 8:36pm 
Well, it isn't just CRA. I tested a bot from CR as well as the base MR and none of them will firefight. I don't know what is up with that. whether it is a base game change or a MR change.
EchoAlien Mar 13 @ 1:02am 
Thanks for the update! Oddly it seems ER bots still won't firefight however, though normal pawns will still try if I don't draft them to try to give the ER bot a chance to react. I did the following list just to rule out as much as possible:

Harmony
Core
Misc. Robots
Misc. Craftable Robots
Misc. Craftable Robots Addon (Continued by Mlie)
MiscRobots WorkTab support
---


I noticed the following in mlies own description for the mod, maybe some changes on their end could be the cause?:

- Removed the redundant assemblies
- Fixed so all misc-robots have the 20 skill even if using Biotech
nonya0992 Mar 12 @ 5:54pm 
@EgotisticalElf you are awesome! Its working properly on my side now. Thank you!!
EgotisticalElf  [author] Mar 12 @ 8:26am 
I uploaded it again.
EchoAlien Mar 12 @ 1:46am 
Did the patch reach Steam? The issue still persists when isolating mods to do testing, but Steam also still says this mod hasn't been updated since June 29, 2024.
nonya0992 Mar 11 @ 8:35pm 
@EgotisticalElf, so I found a mod conflict. The med bot in 'Misc. Robots' has zero medical skill when using this mod with it and would tend illnesses and injuries at less than 10% quality. When I remove this mod the med bots start tending at near 100% quality.
EgotisticalElf  [author] Mar 11 @ 9:55am 
@Echo, I never added the config to support the continued addon. I just upload a quick patch to do so. Please retry.
EchoAlien Mar 9 @ 6:39pm 
Did some testing and it seems ER Bots coming from "Misc. Craftable Robots Addon" (the one continued by Mlies) ignore fire fighting when this mod is installed alongside it and the dependent mods (and all other mods removed for the test). Not sure if they ignore other tasks, but fire fighting at least stopped being a problem when this mod was pulled. Incase its relevant at all, I have all Official DLC's installed.
EgotisticalElf  [author] Feb 5 @ 8:53am 
I updated @leion247.
leion247 Feb 2 @ 10:17pm 
I've just added a Med bot.
EgotisticalElf  [author] Jan 30 @ 8:06am 
colonists w/ the robot trait? none of the robots in this mod or Misc Robots do childcare.
If ones could before this, which ones? It's skill based w/ exceptions.
KPEX Jan 29 @ 10:11pm 
Some of my colonists have the robot trait that once installing the mod can no longer preform childcare. what is the workaround for this?
Meyar Jul 29, 2024 @ 10:56am 
May be a mod conflict but for whatever reason I can't scroll the robot list when I have more than 10.
Lahzey Jul 26, 2024 @ 9:16am 
This mod seems to prevent ER bots from tending to wounds/diseases for me. Strangely operations work just fine.
The issue seems to be caused by this mod since removing it fixes the error (I am still on 1.4 if that is of any relevance).
Any help with this would be greatly appreciated.
Great Grey Wolf Sif Jul 17, 2024 @ 9:38pm 
Thank you for checking. I shall have to look into this.
EgotisticalElf  [author] Jul 17, 2024 @ 12:54pm 
I do believe you have some conflicts somewhere. I have a test map with a Builder 3 and Hauler robots and I can see Haul+, Demo and Repair options available respectively.
EgotisticalElf  [author] Jul 17, 2024 @ 12:46pm 
the 5520 id reference is in a comment. Rimworld filters mods in that section by the name of the mod. Let me check Haul+ functionality
Great Grey Wolf Sif Jul 17, 2024 @ 12:23pm 
It might be a conflict on my end then as the bots from base misc robots have the Haul+ but the ones from ++ don't. Also the builder bots are missing the demo and repair functions. It has been a while since I have used the bots so can't remember if I need something extra to make them do those jobs too.

I'm not fully versed with the code when it comes down to Rimworld, but in the patch it has PatchOperationFindMod list 747645520 which is the older version, 3253308913 been the newer version of it, if that could be the route of the problem?
EgotisticalElf  [author] Jul 16, 2024 @ 4:32pm 
@Great Grey Wolf Sif. It is supported as the name of the mod didn't change. The URL in the description is wrong though. Are you seeing an issue with it?

Thanks,
Great Grey Wolf Sif Jul 15, 2024 @ 8:49am 
Any chance of a patch for the 1.5 continued version of Misc Robots++ , cheers.
EgotisticalElf  [author] Jun 29, 2024 @ 10:10am 
@Steelfleece, updated.
Steelfleece Jun 28, 2024 @ 1:01am 
For some reason, when I use this with FSF Complex Jobs, hauling bots show Deliver as 'will not do'. Can't manually set them to. They will, however, deliver if there are no other hauling jobs to do. Without this mod, they'll deliver before regular hauling. Just tested with nothing but Harmony, base game + DLCs, Hugslib, Misc. Robots, Complex Jobs, this mod, and Rocketman.
EgotisticalElf  [author] Apr 27, 2024 @ 9:27am 
updated here, i'll push it up to git hub here shortly
Late Apr 27, 2024 @ 8:43am 
excited for the update thanks it it also on github?
EgotisticalElf  [author] Apr 26, 2024 @ 8:33pm 
I'm trying to update this to 1.5, but Steam is rejecting the upload.
EgotisticalElf  [author] Apr 16, 2024 @ 7:43am 
I did look briefly, looks like only a tiny change, but as it stands, this probably will throw errors everytime a robot spawns
Pos 4/5 Apr 15, 2024 @ 4:19pm 
@EgotisticalElf Thanks for looking into it! I think MISC. Robots has already updated 1.5. There's a Work Tab 1.5 Temp in the workshop some hero has uploaded. With MISC. Robots and Work Tab 1.5 Temp, this mod is still not working for me. Do you mind taking some time to look at it? Thank you so much!
dvdmcwilliams Apr 15, 2024 @ 10:59am 
Working on 1.5.
EgotisticalElf  [author] Apr 15, 2024 @ 7:39am 
none of the pre-requisite mods are updated.
Pos 4/5 Apr 14, 2024 @ 4:06am 
Is this updating to 1.5? Plz?
Nayko93 Mar 24, 2024 @ 2:02pm 
This mod mess up the pawn sorting in the work tab
Normaly the pawns are in the same order in th work tab as in the pawn tab, this is how I separate my colonits from my slaves
But with this mod installed, it put them in alphabetical order by default and you can't sort them in the same order a in the pawn tab
(BTFGC) Frida Gaming Show Mar 23, 2024 @ 12:28pm 
Bitte Update diesen Mod auf 1.5 Version
EgotisticalElf  [author] Mar 16, 2024 @ 8:18am 
no, it only works for Misc Robots and derivatives.
cauamachado51 Mar 8, 2024 @ 12:37pm 
Does this work for vanilla robots? Can I use it without the misc robots mod?
Mythos Dec 31, 2023 @ 5:32am 
Hey there, unfortunately, my crafting bots and gardening bots don't really work with FSF Complex Jobs.
https://imgur.com/a/hskugE9

I do have Misc. Robots, Misc. Craftable Robots, Misc. Craftable Robots Addon (Continued) and MiscRobots WorkTab support in this load order.
Jessica Rushie Dec 9, 2023 @ 7:14pm 
Thank you, this is great!
SimplySho Dec 3, 2023 @ 5:06pm 
Mod works as intended, except that, I have to re-do the whole settings every time I load, like, the bots dont save up their priorities at all, not sure what might be the problem here.
PPePP Nov 14, 2023 @ 11:20am 
For me it doesn't work with haulers. Photo: https://imgur.com/a/Otd29ER (spanish translation btw)
but with omni it works perfectly. idk why
EgotisticalElf  [author] Nov 13, 2023 @ 1:27pm 
I already support the Allow Tool "Haul Urgently", or as it is translated in French and German, "Transport+". Only haulers and Omni can do this task.
PPePP Nov 9, 2023 @ 3:06pm 
Can you make some patch for "Allow Tool" mod? Just saying because the Transport+ option can't be enabled on hauler bots.
Hebrux Sep 5, 2023 @ 6:24am 
nevermind, there was another out of date misc robots mod that was conflicting with this one. Thank God for Rimpy mod manager!
Hebrux Sep 4, 2023 @ 8:46pm 
for some reason all the options are missing. Meaning I proritize any work to my robots because the options arn't there
OscarGamer122 Aug 26, 2023 @ 9:57am 
otsu on the work tab upper left cornner should appear colonist and robots, there you can select the work for the different robots and what to focus
Star★ Aug 24, 2023 @ 8:02pm 
I don't know what this mod has, I can't find the panel, but it solved the problem I had with the builders, before they were limited to building and mining, but once lost they transported the materials to build. Now they do it right.
EgotisticalElf  [author] Aug 8, 2023 @ 7:13am 
I've updated it, but I didn't really tested it. Give it a whirl and let me know.
Nibbles Aug 7, 2023 @ 9:45pm 
i swear they used to be able to tho, but maybe 1.4 redefined some things to add clarity. but idk, maybe it never did. but ty for taking it into account :D
EgotisticalElf  [author] Aug 3, 2023 @ 9:01am 
Auto Cut blight does a force designation to cut that is different from the normal cut blight. As a result, your kitchen bots can't do that one, but they can do the standard one. Hence the confusion. I'll patch it in on the next update.