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@raccoon
It is an old mission now and it is not being updated.
The start was great, awesome introduction and music aswell the use of assets.
The part where you go to the trap is also pretty cool, the eerie walk through the rainy foggy forest,
Me and my friend didn't enjoy the part to run back as much, mostly because of the sprinters but it was alright. The part with the people at the cabin who shoot at you, Was alright too. We enjoyed the part with the Police station, that was fun. When we got to the airport, the amount of enemies was sometimes overwhelming, but we powered through.
The part with the helicopter, was kinda hard, didnt see the AA gun ontop of the tower but luckily my friend who usually sucks ass at this game pulled off an Insane RPG7 shot on it, thankfully it was 1 hit. The Refueling and key's part was kinda alright, but in the end it was a pretty good campaign.
Music choice was also pretty good.
Can reccommend this to people, awesome campaign good work.
Thanks for the review. I recommend trying out my newer missions, Evermind and Horrigan & Gaunt 2. They should have less issues.
I'll fix the issue when I next load the mission up. Thanks!
I could only find one real glitch in the whole thing.
On the road from the village to the airfield, "Zombie 2" was both invisible and invincible. There was only one of them in the whole scenario and it spawned consistently in the same spot in all four play-throughs, so I don't if it was on purpose or not, but I had to step in as the admin and delete him every time before he ruined an otherwise good mission. Might want o consider going back in and replacing or deleting that one.
Which song?
Radio in the cabin plays Way to Fall by Starsailor