Arma 3
Not enough ratings
The Apocalyptic Gangs of Chernarus Redux(Reupload)
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Zeus
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
8.390 MB
Mar 24, 2020 @ 4:28pm
1 Change Note ( view )

Subscribe to download
The Apocalyptic Gangs of Chernarus Redux(Reupload)

Description
1-4 Players

------------------------------------------------------------------------------------------------------------------------------

Important General Information - Read All:

General information
- This scenario is about the post-apocalyptic Chernarus ravaged by zombies and hostile humans. You as the player will embark on a journey that will span all of the wasteland through many different hostile territories. There are five different main gangs in this scenario, you can read about them separately.
- Warning, this scenario may become laggy at time, but this will usually only occur in cities/towns(or a place with a lot of objects).
- You may play this by yourself, but it is only able to be played through a server. You will have to launch the scenario through the multiplayer tab to play.
- You may want to play with friends as the scenario can be tough at areas, and not having an ally to revive you can become challenging.
- The scenario is quite long, expect to have to play in multiple game sessions.
- Don’t kill your teammates, the friendly AI will kill you.
- After completing a task, it may take a few seconds to pop up that you completed it due to some lag.
- If you put a gun with attachments in your backpack, the attachments can disappear due to some bug with either Arma or a mod.
- When playing with multiple players, there is a chance for one(or more) of the players to receive very bad stutters. At the moment, I do not know what causes this, and there is currently no fix to this.

Mission Areas
Mission areas are places that future missions will take place. This means you cannot enter these areas until you unlock the mission that allows you to enter the area. After the mission is complete, you may enter the area whenever you may please. They are colored black and have text on the map stating it’s a mission area. If you do enter one before you are allowed in that area, you risk the possibility of ruining the scenario and having to start over.

Respawn Houses
If you get near the house, it will unlock a respawn at that location. The house will be marked on the map via a pink dot. Inside the house, it will also be equipped with a blank virtual arsenal so you can load your previous loadout. The house is painted white, an orange roof, and a blue door. There are always trucks at the respawn house, usually eight. If you enter them, and desert them for farther than 1000m, the truck will respawn. This goes the same for any other vehicle near respawns.

The Zeus Player
I’ve allowed one of the players to have zeus privileges, so they can edit or enhance the experience of other players. It also allows the player to fix the scenario if something wrong happens. Hopefully that won’t happen, but there is always a possibility.

------------------------------------------------------------------------------------------------------------------------------

Gangs of Chernarus

Broken Anvil: Since the dissolvement of the PMC organization called Anvil, some members of Anvil have created a group called the Broken Anvils, also commonly known as the Cherno Gang. They are the most peaceful gang out of the main 5, but are still dangerous if you cross them. Their only rule is to not cross the gang, as long as you follow that rule, you’re allowed to join their gang. They can be identified by their military style look and weapons.

People-Eaters: The People-Eaters are exactly what their name says, they eat people. Being the second most powerful gang in terms of territory, they are a serious threat to Chernaurs. They are incredibly hostile to all survivors, even ones inside their own gang. No one is safe inside their territory. They can be identified by their red apparel and bloody clothing.

Nigh Enders: The Nigh Enders are a group of people that all have one similar goal: loot, steal, kill, and survive. The members of the gang are banded together with a shallow goal to live life as lawless as possible. They are a bunch of bandits looking to steal from anybody and everybody that’s not in the gang, though that doesn’t always stop them. They are very hostile, and will shoot you on sight. They can be identified by their black clothing.

Purgers: The Purgers are a group of people that believe the zombie apocalypse happened for a specific reason; to herd out the weak. They are all determined to be the number one superpower in the world, and will kill anybody that poses a threat to their gang. This makes them very hostile, and will kill you on sight. They can be identified by their gas masks and their militaristic weapons.

Tyrs Revival: A cult of maniacs that believe norse mythology is real, and think this is the next Ragnarök. They are extremely hostile and will kill anyone they don’t know. If you see any, shoot on sight as they won’t hesitate to shoot you. They are a relatively small group, but big enough to be a serious threat to many surviving in Chernarus. They can be identified by their bloody masks and orange/brown apparel.
6 Comments
Purpledrank Oct 15, 2022 @ 10:58pm 
Thanks. Fun so far. Played with 3 others. Are maybe 60% through.
VaneTrainFleetofPain Jul 12, 2021 @ 4:21pm 
Pretty great, made it through the first 4 or 5 missions before going to bed. I also like the selection of weapons and I found a camp off the beaten path and was pretty fun clearing it. This is definitely something I would play with friends and I like how solid the loot is, definitely faster paced. I also liked the cross walks at the first camp, and was happily surprised when the zed actually took the stair instead of phasing through the barricade
Eron Apr 20, 2021 @ 8:55am 
Good work! I liked the atmosphere and details. The only downside is the drop in fps. The scenery is heavy, with many objects, damaging performance slightly.
JCDarkstar Jul 26, 2020 @ 7:17am 
Good job. Liked this a lot. Took a while to complete, but persevered in the end. Except for floating defences and building parts and the odd gap where models had been added in, I only got stuck in one area and that was the tunnel, (but got out of that with enhanced movement). Look forward to seeing more from you. Keep up the great work.
OperatorWoody  [author] Apr 3, 2020 @ 12:23pm 
There has been a single player version posted if you don't want to play this scenario in multiplayer.
Carliki Mar 29, 2020 @ 11:58am 
low fps