Arma 3
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Ravage
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File Size
Posted
Updated
458.784 MB
May 3, 2018 @ 3:11am
May 26, 2022 @ 10:26am
53 Change Notes ( view )

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Ravage

Description
What is it?
Ravage is a survival mod for Arma 3, bringing you a comprehensive set of tools to create scenarios with ease. Ravage adds new assets, game mechanics and modules, as well as new missions and countless tweaks and modifications. Creating your own scenario for Ravage requires close to zero scripting knowledge : the mission editor modules are designed to work in both singleplayer and multiplayer - dedicated or locally hosted - and are easy to configure.

What's in it?
- Zombies reacting to players and NPCs alike.
- Basic needs simulation integrated to vanilla game mechanics.
- Dynamic spawn systems for zombies, NPCs, furnitures, loot, vehicles and wrecks.
- Soundtracks from the STALKER games.
- Integrated support for numerous mods, including gear, vehicles and terrains.
- A basic MP characters persistency system that doesn't require any external database.
- New textures and assets.
- Dynamic weather.
- And much more!

Ravage also includes several demo missions under the "scenarios" tab, showcasing what can be achieved by simply using the mission editor modules.

Supported Mods
RHS : Escalation
Community Upgrade Project
WarfareThai EX
IFA3_AIO_LITE
Friths Ruin

Do you want to know more?
Kodabar created a Ravage Wikia[ravage.wikia.com], where you will find detailed informations about the mod, download mirrors, tutorials, missions, editing tips and scripts. The wikia is regularly updated, and anyone is free to contribute.

You can also find a guide on Steam, thanks to MurazorWitchKing and Kodabar.

There's a Youtube Channel as well, thanks to Gunter Severloh : it's the best place to find everything related to Ravage on Youtube.

Also, the original thread on BIS forums, where Ravage was first released back in 2015 : Ravage[forums.bohemia.net]
If you have any issue to report, or would like to discuss further on scripts and concepts, that's the place for it. I always keep an eye on it, and it is also much more convenient than the Workshop comments section.

Credits and thanks
Cunico : gasmasks and shemaghs 3D models and textures.
Bad Benson : Zombies and Infected textures.
Evil Organ : SFX and dynamic compositions.
Teacup[forums.bohemia.net] and the Breaking Point team : Zombie animations.
Giorgygr : Additional models and textures.
Cosmic10R : Retextured weapons.
MadMoo : Radioactive zone warning sign.

GSC for the STALKER games and allowing use of their assets.
Larrow, Na_Palm, Meatball and Zooloo75 for sharing various scripts and concepts.
Kodabar and Gunter Severloh for their continuous support.
Everyone for playing the mod!


How can you support the Ravage Mod?
If you want to support me, enjoy the Ravage mod, or simply would like to buy me a coffee, you can donate any amount you want, no matter how modest it may be, or support me on Patreon.

[www.patreon.com]

[paypal.me]


License
Ravage Mod by Haleks is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Permissions beyond the scope of this license may be available on request.
Using Ravage Mod on monetized servers is strictly forbidden.
Popular Discussions View All (111)
19
4
Jun 19, 2023 @ 8:28am
Add gear to zombies
Clash
4
Feb 3, 2023 @ 3:39pm
Singleplayer Scenario Questions
Paras
1
Feb 15 @ 2:16pm
I cant make a ravage multiplayer server
kostic
1,552 Comments
Schrebers Sunrise Mar 3 @ 2:04am 
Sefrou Ramal seems not to support random car patrols. Is there a work around?
42halomaster42 Feb 5 @ 7:01pm 
how do i configure i have a back pack mod that gives tones of storage but i cant use it cus i go supper slow with it on ?
DrakoMT Feb 1 @ 2:00am 
There must be a way to integrate WebKnight's Zombies and Creatures into Ravage.

Something like:

rvg_aizombies = [
"Zombie_Special_OPFOR_Boomer",
"Zombie_Special_OPFOR_Leaper_1",
"Zombie_Special_OPFOR_Screamer]
Clutch x Frost Jan 12 @ 8:21pm 
If this ever becomes compatible with Webknights Zombies and Creatures... it would be the perfect framework. This mod is what I have been looking for for so long to spice up some Zeus missions I run for me and my buddies.
shetty91 Dec 27, 2024 @ 8:58am 
zombies go through closed doors
dos uno Dec 25, 2024 @ 6:54pm 
helpful thx :steammocking:
cctxnative2005 Nov 19, 2024 @ 10:10am 
Do these zombies infect npcs or players since WK zombies Creators had removed the biting and the mechanics in their 2.0 Update
Dark Nov 15, 2024 @ 3:10am 
If you have "dead rising" enabled with the option for "reanimate upon any death", players will have like 10 naked corpses spawn at their location whenever they die, so like 10 corpses just appear on the ground whenever a player dies and it lags the crap out of my game.
NOmaidens? Nov 12, 2024 @ 2:54pm 
hey may sound stupid but how do i use this for survival?
zeeb Nov 12, 2024 @ 6:12am 
Any possibility to get a Ravage Lite version that doesn't use custom items and gear? Pretty much only the zombies?