Arma 3
27 ratings
ONLY WAR - 40K COMMANDER For Macragge
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent, PvP
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.180 MB
Mar 1, 2019 @ 2:15pm
Jul 27, 2019 @ 11:56am
23 Change Notes ( view )

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ONLY WAR - 40K COMMANDER For Macragge

In 1 collection by Atrocittus
Warhammer 40K Missions & BattleGrounds
72 items
Description
Ultramarines + Cadia vs Death Guard + Decay Renegades

Game Rules

- Request troops of your selection on the battlefield
- Attack enemy and empty bases on the map
- Each captured base will generate some income to buy reinforcements
- Battalion that owns more bases when time runs out is victorious

Game Mechanics

Requesting units
Request new groups by pressing REQUISITION button on map screen.
You have to place landing zone and then order new groups.
New groups are bought for requisition points. There is limit on how many groups of one type you can request, and there is also limit on simultaneously deployed groups.

Taking Control of Groups
You can assume direct control of your groups by clicking on 'Switch' button. You will switch into the leader of selected group (if it's not taken by another player), and fight on the batlefield yourself.
Only exception are artillery units, which has to be commanded remotely.

Resupplying
Every group can take losses, run out of ammunition or just lost its transport. For this there is resupply button on group tabs, which will refill the group into its original status. Ammmunition is refilled automatically and reinforcements are dropped on parachute.
Resupply is available when you have enough Requisition points and group is far enough from the fighting.

Capturing Bases
Capturing bases takes some time, so side of the opponent can react on the attack and try to deflect it. Capturing is indicated by symbol of the base on map going red, and percentage appearing next to base name. Progress of capturing is indicated by flag in the center of base going down, switching color and then going up. Only after attacker's flag gets on top of flag pole, and percentage of his color gets to 100% is base captured.

Single Player, Coop, TvT
Arma Commander can be played in single player, as the mode was originally created for. But multiplayer is limited numbers is also supported, both Coop and TvT.

Commanding and subordinates
When playing in multiple players on one side, only one can be commander. Other players can take control of groups, or all of them can cooperate in one group.

Battalions
Player can select in lobby with which battalion he wants to fight with. Each battalion has composition of different group, providing different tactical options and different game experience.

Game Modes
There are two types of mission, differing in starting situation:
Frontline: Both Battalions start with equal resources and starting bases.
Invasion: Invading Battalion start with only one base, but large resources, while defeners have most bases on the map, and very limited resources.

=> HAVE FUN <=

# PLEASE, leave a green thumb if you liked the mission or the red thumb if it is not the case, by leaving in comment why you didn't liked it. I cannot improve myself if you didn't tell me what is wrong.

# Suggestion of mods for a greater 40K immersion.

-> Grimdark Armory
https://steamcommunity.com/workshop/filedetails/?id=1655786638
-> Cadian Guard
https://steamcommunity.com/workshop/filedetails/?id=1788539454
-> Project injury Reaction (PiR)
https://steamcommunity.com/workshop/filedetails/?id=1665585720
-> BloodLust
https://steamcommunity.com/sharedfiles/filedetails/?id=667953829
-> Cartridge Cases
https://steamcommunity.com/sharedfiles/filedetails/?id=1198749494
-> Project Human 1.2
https://steamcommunity.com/sharedfiles/filedetails/?id=1188797395
-> Splendid Smoke
https://steamcommunity.com/sharedfiles/filedetails/?id=770418577
-> Incon Effects Mod
http://steamcommunity.com/sharedfiles/filedetails/?id=793892440
-> Enhanced Movement
https://steamcommunity.com/sharedfiles/filedetails/?id=333310405
-> Advanced Urban Rappelling
https://steamcommunity.com/sharedfiles/filedetails/?id=730310357
-> Realistic Units Ragdoll
https://steamcommunity.com/sharedfiles/filedetails/?id=673827546&searchtext=ragdoll
-> QS Mag Repack
https://steamcommunity.com/sharedfiles/filedetails/?id=755210821
-> Helicopter Dust Efx Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1537745369
-> Unit Voiceovers
https://steamcommunity.com/sharedfiles/filedetails/?id=1248372833
-> Vcom AI V3.1
https://steamcommunity.com/sharedfiles/filedetails/?id=721359761&searchtext=vcom
-> NO MORE WALK WITH OVERLOAD
https://steamcommunity.com/sharedfiles/filedetails/?id=711378019

* Suggested Soundtrack for immersive gameplay:

-[2:03:52 - Music compilation for 40k instrum. ]-
https://www.youtube.com/watch?v=Uc70UBBBIVk

-[2:12:36 - DoW-II Full Soundtrack ]
https://www.youtube.com/watch?v=_gkVMOc_8JY
11 Comments
WARDUKE Apr 22, 2022 @ 1:26pm 
Hi - I keep getting two errors when trying to load the mission:

Include File AC\commonDescription.inc not found

-and-

steam/__cur_sp.coci_concretumcivitas/missions.sqm/Mission/Entities/Item4.type : Vehicle class AC_ModuleRegisterGroup no longer exists


Any idea what I need to do to fix these?

Thanks!
wazz_useless123 Aug 24, 2020 @ 2:16am 
Hey mate. love the mod. Just having an issue with the ultramarines being able to call in the possessed leman russ tanks and Chaos not having access to them. Cheers
Waterdotz May 17, 2020 @ 11:36pm 
The request units menu goes off the screen and I can only request tanks. How do I scroll up the request units menu?
Atrocittus  [author] Mar 23, 2020 @ 4:31pm 
@[RPPK]TheCrimsonSaiyan Brother! I'm sorry, this is not a mod its a mission, you can find it at scenarios or you can host a MP lobby and play it alone or with friends! Have fun!! :fearsomeaura::chug:
[RPPK]TheCrimsonSaiyan Sep 13, 2019 @ 9:50pm 
Sorry for being a noob, but I just bought the game a few hours ago and I downloaded the requirements and downloaded this and I don't see this mod on my mods section of the game. Where should I look?
Atrocittus  [author] Jul 20, 2019 @ 9:08am 
MISSION UPDATED!! Prone problem resolved!!! Vehicles cost more now. Favoring combat between infantry of all sides. Largest number of slots for both sides :fearsomeaura::chug:
CamperCombo Jun 18, 2019 @ 11:55pm 
Ultramarine starts prone, cant see shit
Atrocittus  [author] Jun 16, 2019 @ 4:05pm 
MISSION UPDATED!! All tanks and new equipament enable...Warhounds too!!! Please test and give me a feed back!! :fearsomeaura::chug:

ShuBee Mar 15, 2019 @ 5:40pm 
I find enemies, but they are pretty much camping their first two points, not really branching out and taking territory.
Atrocittus  [author] Mar 13, 2019 @ 5:48pm 
Yes and mp too:fearsomeaura::chug: