Arma 3
2,714 ratings
Enhanced Movement
 
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Data Type: Mod
File Size
Posted
Updated
0.599 MB
Oct 28, 2014 @ 3:58pm
May 10 @ 11:01am
77 Change Notes ( view )

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Enhanced Movement

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Description
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Enhanced Movement - BETA

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DONATE: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=KCVXS5MBUV2PE
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TO LEARN HOW TO BIND YOUR KEYS WATCH THE SECOND VIDEO ABOVE OR USE THIS LINK:
https://www.youtube.com/watch?v=OdSMXYm7YHM

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DISCLAIMERS

- use this at your own risk (obviously...)

- this update will not fix (potentially break) old broken savegames

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MIRRORS

armaholic:

http://www.armaholic.com/page.php?id=27224

BI forums:

http://forums.bistudio.com/showthread.php?184977-Arma-Enhanced-Movement

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FEATURES

- one context sensitive key to:
--> jump
--> climb on/over and step onto obstacles

- one context sensitive key to:
--> open doors/hatches and perform any close by actions
--> climb ladders
--> access the gear of any object (vehicles, ammoboxes, etc.)
--> get quickly into prioritized vehicle seats (temporarily disabled)
--> vehicle seat menu
--> access gear of group members (temporarily disabled)


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INSTRUCTIONS

after installing the addon simply go ingame and press ESC. there will be a small menu that will allow you to bind your keys and adjust your settings. for a short demonstration see the video above.

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KNOWN ISSUES (please read this before reporting things)

- some objects make you float (this has to be fixed by BI insdie the models)

- some windows or general places are not climbable (again..this has to be fixed by BI inside the models)

- clipping resulting in floating/clipping and generally unpleasing visuals

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FUTURE PLANS

- improved animations

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CREDITS

- various people i learned from over the years especially Einherj. the rest. you know who you are. thx!
- thx Columdrum for the action code example
- Apache7 for helping me sort some binarize problems and general rtm things
- Macser for his awesome Blender rig that inspired me to make my own in max (coming soon)
- Mikero for his great tools that simply work and do the job properly
- LordPrimate for temporary signature solution
- BI for this amazing and weird ♥♥♥ game series that i hate and love at the same time
- dedmen for tips, file AND line pointers of where to apply them, thx a lot man!

all beta testers and especially...

Apache (indepth MP testing)
Einherj (indepth MP testing)
Deuce (indepth SP testing)
Corporal_Lib (indepth SP testing)
SerJames (indepth mod compatibility testing)

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LICENSE

modification of the contents of this addon requires the author's (that would be me) permission. should permission be granted the content and derivatives of it are under the APL-SA license.

the contents of this addon are not allowed for any type of commercial use. that includes derivatives of it.

that includes using this as part of game modes/servers that have donation systems that are tied to ingame content as reward for donations, even if that content is not this addon specifically. this means the use of this is only allowed in a 100% free context. that obviously excludes normal servers that accept donations without ingame content perks.

the use of contents of this addon (if permission was granted) is not allowed outside of arma games. that includes "very similar military simulators based on the RV engine".
Popular Discussions View All (9)
20
Jul 9 @ 2:50pm
DISCLAIMER: NEW MENU LOCATION
badbenson (WonkyWilla)
294
Jul 7 @ 10:49am
BUG Reports
badbenson (WonkyWilla)
10
Jul 14 @ 4:13pm
No key bind config
Titus Groan
< >
1,108 Comments
1nfection 56 minutes ago 
Arma 3: Brotherhood
franck 13 6 hours ago 
dear me the mod works 1/3 its normal ?
badbenson (WonkyWilla)  [author] Jul 15 @ 7:47am 
@NorX Aengell: Stamina deactivation does not work in MP
NorX Aengell Jul 13 @ 3:45pm 
Hi badbenson, thx for this awesome mod. Could it be possible to add compatibility with CBA config ? (https://github.com/CBATeam/CBA_A3/wiki/CBA-Settings-System)

So we can handle from server, mission, client perspective what is activated or not...Specialy with the stamina option who can be activated or not from client perpective actualy...Thx in advance ;)
TheJ3wishTurban Jul 10 @ 12:22pm 
has this been fixed to stop the clipping in to the ground when climbing over/up stuff
badbenson (WonkyWilla)  [author] Jul 6 @ 8:17am 
@Performer: i updated the instructions video. accidently left out the second part when i last updated it.
check it out. should be clear now.

https://youtu.be/Nv91Qw4MAGk

@Everyone else: as the changelogs amd the "DISCLAIMER" topic above suggest, the menu lives inside Arma's default "Expansions" menu now. that means it can be accesed from the main menu of the game too now.
Performer Jun 30 @ 1:15am 
How to bind button?
What's the fucking [User Action] ? :steamsad:
DavyJ1138 Jun 30 @ 12:21am 
Same as CHAOS. disappeared
CHA0S Jun 28 @ 6:11pm 
Hey gentlemen, I've been using enhanced movement for a long time now.
All of a sudden, the enhanced movement menu overlay stopped showing up on my main menu,
and the control no longer functions. Any ideas? Very frustrated.
VunderFiz Jun 22 @ 1:23pm 
maybe remake the ladder animations... the default's are dumb and there is no mod that changed that