Age of Empires II (2013)

Age of Empires II (2013)

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1066AD Battle of Hastings - Repolished
Created by Samuel
A repolished version of the earlier version. More detailed work, slightly more content and much harder. Despite being a relatively short scenario, you may want to save on certain occasions. A Historically and geograpichally accurate short scenario based on...
Achievement Map 2
Created by Alpha Leopard
Hey guys, ive created this map to help collect those grinding achievements. Basically the enemy will destroy all your buildings then turn on each other, once all your houses have been take out, run in with your Paladins and finish them off. The level is ta...
Achievement Map 3
Created by Alpha Leopard
Hey guys, ive created this map to help collect those grinding achievements. The level will take around 1-2 minutes The game is Automatic, all you have to do is convert the enemy units that are barracaded in manually. There is alot of civilians in your base...
Advanced idle pointer
Created by linetyreborn
Based on the idea of Gallas's mod Idle pointer , this mod shows the vills with exclamation mark above them when they turn idle . However when vills gather ressources and they stop ,they turn idle but the excalmation mark won't appear since there is no anim...
Age of Empires II Revamped v1.0 Base Edition
Created by Arca
17 days 'til its 2-Year Anniversary, here is a remaster of this original mod with graphical, terrain, UI and architectural enhancements to Age of Empires II HD. I have kept to the same style that I had used before, including the majority of the same mods. ...
Age of Empires II Revamped v1.0 Multiplayer Edition
Created by Arca
17 days 'til its 2-Year Anniversary, here is a remaster of this original mod with graphical, terrain, ui and architectural enhancements to Age of Empires II HD. I have kept to the same style that I had used before, including the majority of the same mods. ...
Age of Empires II Renewal Edition (WIP)
Created by Hodayc
\\THIS MOD IS STOP// \!!\ NEW UPDATE: 02/03/2018/!!/ -New Skin Elite Skirmisher. (by Jenara Hodayc / based Jorgito's units) -New Skin Heavy Swordsman. -Return Spearman Jorgito's units. -Return Militia Jorgito's units. (WIP) -Return Skimisher Jorgito's unit...
Age of Survival
Basically a scenario to just play as long as you want. There are a few trees, stone and gold sources that respawn. Enemies spawn from time to time. Advance in ages and stronger enemies will appear. To win, simply build a wonder. It may say that an enemy ha...
Alignment Grid
Created by Clarktron
This adds a faint grid to the land textures in the game. Very useful for building placement, and on occasion, range. This will replace any terrain texture mods with the default terrain. Also increases the visibility of hills. Frequently Asked Questions: Q:...
Antarctica
Created by [Valhalla] Alkhalim
This is a basic 6-player map. Fight as one of six Nations over the southpole. A king of the hill mode will be added later on if wanted....
Archers Hellfire 2017
Created by PoppingOff
Everyone spawns ranged units throughout the game. Get kills to upgrade your spawn units All units will gain +1 attack every 20 seconds while in the middle. Objective: Kill enemy main player towers to defeat them Player main tower dies = That player loses! ...
AoEAssist
Created by Sexy Bae
Age of Empires Assist bot at your service! A personal guide for new players and a benchmarker for intermediate/advanced players. HOW TO USE: SINGLEPLAYER/MULTIPLAYER Set AoE Assist AI as your only ally by setting it on the same team as you. If you must hav...
Battle of Tours 732 AD
Created by Samuel
An Historically and Geographically accurate map based on the battle that took place between Poitiers and Tours (France) in the 10th of October, 732 AD. Between Charles Martel and Al Ghafiqi. Successfully turning the Islamic tide in the West. (Just a battle...
Blind Random complete - random of all standard maps
Created by Terminator
In principle, you like the element of suprise for standard map Blind Random but get annoyed by the fact that it only has a poor choice of maps? Then this mod is the solution for you. This mod contains different versions of Blind Random which give you a ran...
Britannia & Ireland
Created by Tall Rooster
This is a map based off of the First Scottish War for Independence, of course you can still make your own allies. I worked hard to make this really look like Britannia and Ireland on a smaller scale. Player 1 is right away at peace with Wales and at war wi...
BruteForce Custom AI 2.15
Created by CheeseOnToast
BruteForce can play Age of Empires II: HD Edition + The Forgotten + The African Kingdoms + Rise of the Rajas BruteForce is a powerful and strong aggressive rushing and booming AI with many strategies at its disposal. It has the ability to adapt and maintai...
Archery line reskin
Created by Emetann
/ ! \ The modded archer is missing a frame facing North in the original file, and as a consequence is blinking disappearing. This is the reason i removed him from the mod Reskin for: - crossbowman - arbalet - basic skimisher (update: added the hand cannone...
Architecture Renovation
Created by colorfiction
IMPORTANT: I've had to step away from Modding for the time being, I've uploaded all the original files/ raw materials used in this mod at this address https://colorfiction.itch.io/ao2ar , if anybody wants to take on the mantle and update/improve the work o...
Battle of Vienna - 1683
Created by Basileus
Autumn 1683. City of Vienna. The Ottoman Empire under Grand Vizier Merzifonlu Kara is encamped around Vienna in a siege that is approaching the end of it's second month. The garrison of Vienna, comanded by General Starhemberg, is on it's last legs, sufferi...
Berries mix compilation
Created by R8
This is a compilation and an optimization of several Berries, is necessary to make clear that the Berries are not my property. This mod was created with the purpose of share with the comunity, and also, the copy right of every Berries below to their respec...
Castle Wars v5 ( Legendary )
Created by MeatyDoubleSlap
(500Pop)(Hardest)(TheForgotten) (Hidden/Secret units) (EXTREME DETAIL!) (Large Map) (4players) Once again another Castle wars map but i must say this one is for the books.. so much eye candy u cant keep your eyes on the battle haha. Tryed a few more new th...
Charlemagne
Created by AoF Yan
In 2000 Ensemble Studios held a scenario contest about the life of Charlemagne. This campaign is a compilation of some of the finalists including the winner - The Saxon Revolt. There are small changes to make the scenarios consistent with each other. IMPOR...
Co-op Auto Eco AI
Created by Sexy Bae
Includes Death Match and Standard Dark Age start mode. Co-op bot that has no military control and only builds up economy, allowing you to micro to your heart's content. You must create the military buildings and units, but otherwise the AI will handle your...
Custom AI - Ordinary AI
Created by Traitors
OUTDATED! Go check out the new, improved, and updated Ordinary AI for Definitive Edition: https://www.ageofempires.com/mods/details/211825/ Ordinary AI, Developed by Traitors with some features influenced from other AI's. (Version 1.5.5) The Ordinary AI is...
Denmark, Sweden
Created by Vodkamir Putini
These mods from the Steam Workshop may alter how Age of Empires II: HD Edition functions, and are not created or supported by Microsoft. By downloading files from the Steam Workshop, you acknowledge the risks and release Microsoft Corporation and affiliate...
Custum AI - NightMare4th
Created by jawa
This is a custom AI. ; ==================================================================== ; ; AI Script for Age Of Empires Ⅱ by jawa ; ; ; THIS AI DO NOT USE THE CHEAT. ; (does not use every "cc-" commands and strategic-number "138-141") ; ; ============...
Enhanced Lumber Camps And Mining Camps by Yakko Uploaded by Alacazain
Created by Alacazain
This mod replaces the Lumber and Mining camp for all civs except for African and south asian civs (so far). The camps are created by Yakko and if you want a preview simply check pictures over. They are multiplayer compatible aswell. *****This mod is compat...
Enhanced Rubble
Created by Kaffeeaffe
Changes the default rubble of destroyed buildings to those seen on the screenshot. Since it is simply a graphic mod, it should be multiplayer compatible. Constructive feedback is much appreciated, as this is my very first mod. ~~~~~~~~~~~~~~~~~~~~~ If you ...
Enhanced Bolts
Created by Kaffeeaffe
Modifies the appearance of the Scorpion/Galeon/War Wagon projectiles ~~~~~~~~~~~~~~~~~~~~~ If you enjoy my works and they enrich your game experience, please consider supporting me on Patreon: https://www.patreon.com/SilentApe. If you prefer a one-time don...
Enhanced Stone & Gold
Created by Kaffeeaffe
Changes the sprites of the stone and gold mine to those seen on the Screenshots. The mod is multiplayer compatible. Gold-only version: http://steamcommunity.com/sharedfiles/filedetails/?id=573185747 Stone-only version: http://steamcommunity.com/sharedfiles...
Enhanced Sinking
Created by Kaffeeaffe
edit: Added the caravel As seen on the screenshots/gifs, Enhanced Sinking alters the appearance of sinking ships. Sadly the amount of frames can't be changed without datafile-moding, therefore it might look somewhat 'clunky' depending on game-speed. Anyway...
Fast Villager Defense 2017 - Origional Data Set Balanced
Created by PoppingOff
****This mod is balanced for Non-Expansions gameplay**** Everyone starts with 1 villager, who has incredible building speed Use your villager to build towers to defend against the hunter (player 7). The longer the match goes, the stronger units the hunter ...
Fast Villager Defense 2017
Created by PoppingOff
Everyone starts with 1 villager, who has incredible building speed Use your villager to build towers to defend against the hunter (player 7). The longer the match goes, the stronger units the hunter will spawn, so work together to make it to the end. If yo...
Fire Smoke Trail
Created by Ghazna
Turns smoke trails of siege weapon shots (cannons, trebs etc + bombard towers + galleons) into orange fire smoke! Also makes it very easy to notice treb and bombard cannons shots during battle. Graphical mod, multiplayer compatible. Works with HD, FE, Afri...
Fennoscandia
Created by Samuel
A giant geaopgraphical map of Fennoscandia (northern baltic region) based on the ancient petty Kingdoms that ruled and fought over the rich fjords for cultivation and commerce around the year 800 AD, a time of turmoil and savagery. (No DLC required!) Perfe...
Gaius' Choice - Berber Architecture [IA]
Created by Gaius
This is how I like the Berbers' buildings to look. Credit for the graphics goes to their creator(s), I have merely collected them from various sources and then compiled them into a mod. Most of this mod's buildings are from Azurzar's "Artistic Graphics" (o...
First Crusade 1096 (4vs4)
Created by Thor
First Crusade 1096 (4vs4) This is a Historical 4vs4 Map about the First Crusade. Player 1 - Franks Crusaders - Franks Player 2 - Norman-Italian Crusaders - Vikings/Italians Player 3 - Sultanate of Rum - Turks Player 4 - Imperial Crusaders - Teutons Player ...
Gaius' Choice - British Architecture [IA]
Created by Gaius
This is how I like the Britons' buildings to look. Credit for the graphics goes to their creator(s), I have merely collected them from various sources and then compiled them into a mod. Most of this mod's buildings are from Saint_Michael_'s " Castle Age Bl...
Gaius' Choice - Korean Architecture [IA]
Created by Gaius
This is how I like the Koreans' buildings to look. Credit for the graphics goes to their creator(s), I have merely collected them from various sources and then compiled them into a mod. This mod features buildings of Azurzar's "Artistic Graphics", of TriRe...
Gaius' Choice - Inca Architecture [IA]
Created by Gaius
This is how I like the Incas' buildings to look. Credit for the graphics goes to their creator(s), I have merely collected them from various sources and then compiled them into a mod. Most of this mod's buildings are from Fenriz's "Inca Building Set Mod". ...
Gaius' Choice - Slav Architecture [IA]
Created by Gaius
This is how I like the Slavs' buildings to look. Credit for the graphics goes to their creator(s), I have merely collected them from various sources and then compiled them into a mod. This mod features buildings of Saint_Michael_'s "Forgotten Empires Slavi...
Gaius' Choice - Mongol Architecture [IA]
Created by Gaius
This is how I like the Mongols' buildings to look. Credit for the graphics goes to their creator(s), I have merely collected them from various sources and then compiled them into a mod. This mod features buildings of Redkirby's " Mongolian Architecture for...
GigaRandom 2017 Map Pack - By HJFE
Created by Terminator
GigaRandom made by HJ Norway - 350 Maps Version 1.0 October 2015 2017 Update: Resources should be fixed and other minor updates March 2017 I fixed this crazy, funny GigaRandom map pack by HJ so that it works with HD again and uploaded it to steam. He latel...
Giant World Map!! REALISTIC!
Created by Celcer
Just subscribe and you will have it in your scenarios Ludikris size map The forgotten needed. The scenario's name is Giant_World_Map I made it as realistic as possible, hope you enjoy! (F.A.Q :: - NEW ZEALAND IS ACTUALLY ON THE MAP: ON THE RIGHT CORNER, AL...
Gaius' Choice - Spanish Architecture [IA]
Created by Gaius
This is how I like the Spanish buildings to look. Credit for the graphics goes to their creator(s), I have merely collected them from various sources and then compiled them into a mod. Most of this mod's buildings are from TriRem's "WK Architectures Showca...
Gwyndlegard - Multiplayer Edition
Created by Lord Basse
A multiplayer map created from my campaign "Gwyndlegard". This strips away all civilization and triggerwork and leaves the country open for a Build and Destroy adventure!...
Green Arabia
Created by illeplaceable
Welcome to RemasteRed version of Green Arabia ! Green Arabia is a Holy Grail of Age of Empires 2 content. It was one of the first maps created 20 years ago. Even though meta has shifted so much throughout this time, GA's main concept remained the same. On ...
Highest Hall
Created by Hammister
Experience a journey into the dangerous mountain world of the Austrian Alps. Between crystal-clear lakes and insurmountable mountains lies your little village that you can expand to a magnificent metropolis! Climb the most dangerous passes to the highest m...
HD desert texture (New version)
Created by Coronel Alioli
New version of my previous desert texture ( http://steamcommunity.com/sharedfiles/filedetails/?id=149415808 ). Should work with the new mod system....
Hotkey Trainer - By ZeroEmpires
Created by ZeroEmpires
This Scenario is designed to help you to practise hotkeys. Be sure to type "Aegis" before you begin! Once you select a difficulty your goal is to copy the red building that spawns and build it next to your villager. The building that spawns is completely r...
HTG Multiplayer Map Pack Volume 2
Created by Hot To Go
This is the second volume of the most popular multiplayer maps created, it incudes the following: Mass Units maps: Castle Blood Millenium Dome Blood Archers Blood Jungle Germs Blood Archers Hellfire World Risk Other Maps: Protect The One Normal Gameplay: A...
HTG Multiplayer Map Pack Volume 1
Created by Hot To Go
This is the first volume of the most popular multiplayer maps created, it incudes the following: Mass Units maps: Archers Blood Castle Blood Castle Blood Automatic Chaos Blood Hero Fest King Moves Mini Castle Blood Paintball Smosh Solider Store Spider Bloo...
Japanese Architecture
Created by julianbaba4
Replaces the Asian Buildings. Does not come with Castle/Imperial Town Centers. I replaced the Trade Workshop with a small eye candy fortress. Multiplayer compatible. All graphics made by yakko at: http://aok.heavengames.com/blacksmith/showfile.php?fileid=1...
Japan and Korea Map For AOE2 (MP)
Created by automata
All teams start on a transportship and will work their ways in to the main japanese land. The players will have to race for the main land and start their civilization. This map supports up to 8 players and is a Gaint map. Please Rate to support this map an...
Irish sea
Created by Samuel
A new geographical map based around the legendary Irish sea. courge your way to victory as either Vikings, Celts or Britons! A big map of the Irish sea. Covering Ireland, Isle of Man, Wales, Scotland and England. compatible with up to 6 players. Factions: ...
Improved Asian Buildings #2
Created by julianbaba4
This mod is mean't to be used alongside Huanglukuzhu's "Improved Asian Building" Mod. The TC Center Roof & Monastery was taken from Huanglukuzhu. The Dock & Trade Workshop I made myself, while also adding flags to the Monastery :P Also includes taller vers...
Custom AI - ResonanceBot 5-1c 2v6 EX
Created by Resonance22
A special cheating and very challenging version for 2v6 (2 AI vs 6 humans) and 1v3 (1 AI vs 3 humans) matches only. Taunt 40 is toggled on by default. Can play on any standard random map with the same settings as normal ResonanceBot 5-1c. I don't have plan...
Brytenwalda 868 AD (Britain - England)
Created by Samuel
Brytenwalda 868 AD A Geaographically & Historically accurate map of England, Wales, Scotland, Ireland and Isle o' man. (Britain) specifics: - Maped after ''Mount & blade: Viking Conquest / Brytenwalda''. - Ludakris sized map, (suited for 8 players and less...
{S} World Map V4.5 [500 pop] [Naval Reduction] [Heroes] [Relics]
Created by Dixon Normis
Worldmap Diplomacy 4.5 - 500 pop Cap (w/ Hero Resurrection) V4.5 brings a few new additions to the previous scenario -The population cap has been raised to 500 up from the max of 200< (v4.4) -Naval Reduction for less dominance<<< -The North pole landmass h...
Zetnus's Zworld v2
Created by Zetnus
Zworld was one of my early maps, and I’ve now given it an overhaul to add LudiKRIS compatibility and generally improve the map. Layout On this map, all the players start on a large central landmass. In the middle of this landmass is a hill covered with res...
Zetnus's Water Wars
Created by Zetnus
This map was created in response to a request by Philodendron. The point is to have a map that focuses almost exclusively on naval combat. Features: >Extremely limited building space >Elevation on the water >Each person starts with a relic for gold, 4 sea ...
Zetnus's Team Causeways
Created by Zetnus
Team islands but with a set of narrow connections between the islands! - More players = more connections - Don’t try to fit 8 players on a tiny map :P - LudiKRIS size is fully supported - Different biomes (Desert, Frozen, Tropical, Alpine, Asian and Standa...
Zetnus's Sweltering Swamp
Created by Zetnus
A jungle-themed migration-like map with shallows instead of water. I originally made this map in 2015 as a submission for the SY Nations Cup II, and never actually published it anywhere else. So I am doing that now. The shallows are the only high ground on...
Zetnus's Stony Shores v2
Created by Zetnus
Stony Shores is a random map script that has lots of hills, cliffs, craters, rocks, and lots of stone you can mine. All this stone comes at a price though - it's difficult to find enough building space because of all the hills, cliffs and rocks. Also, tree...
Zetnus's Random Cliff Maze
Created by Zetnus
A random maze of cliffs to play with 2 - 8 people. Building space is limited, so plan your town well! It is possible that the AI might have difficulties, but in my experience they do just fine. (The final screenshop up there is the minimap on LudiKRIS size...
Zetnus's Pangea v2
Created by Zetnus
Pangea (or Pangaea) – the supercontinent of old ... This new random map script features a huge continent covered mostly in forests. Each player starts in a small clearing with food, gold and stone, and with access to the sea. Usually it is not too difficul...
Zetnus's Palisade Arena
Created by Zetnus
It's arena, except for the fact that you get palisade walls instead of stone walls. I made this map in response to DaWasabi's request. I'm sure someone has made this map before me, but since I couldn't find one, I produced a new one. If you play this map i...
Zetnus's Microphone Migration
Created by Zetnus
Long time, no siege! I’m back with a new map. It’s a migration map where all the players start on individual islands in the middle and must choose which side of the map to colonize. Each of the two lands on the side contains almost exactly the same set of ...
Zetnus's Ludicrous Resources Super Pack
Created by Zetnus
A number of people have requested “Ludicrous Resources” versions of different maps. I am finally delivering on that and providing Ludicrous Resources versions of all the standard maps. “Ludicrous Resources” is term that I coined to mean that that you have ...
Zetnus's Lake Nomad
Created by Zetnus
I wanted to make a water-based nomad map. Lake nomad is an RMS that features randomly placed lands and islands. Players start in the middle of a lake (or the ocean) with 3 villagers and a transport ship. Your units are standing in the water and need to be ...
Zetnus's Hidden Valleys
Created by Zetnus
You start in a valley, surrounded by a thin line of trees in this hilly tundra-like map. The trees may provide some initial protection against drushes, but you will find that you need to cut through them soon to get resources from the outside world (especi...
Zetnus's Gold Rush Forest
Created by Zetnus
A fusion of Black Forest and Gold Rush. The map basically looks like the standard Black Forest map except that there is a mountain range in the center that contains lots of gold and some stone (and wolves) as well. You may need to go through the center to ...
Zetnus's Gravel Pit v2
Created by Zetnus
Fight your enemies in an abandoned stone mine! You will find lots of stone, rocks, cliffs and hills on this map. The nearest wood source may be a while away from you, but remember - there is usually wood at the edges of the map. The layout is similar to th...
Zetnus's Frontier
Created by Zetnus
This map is my attempt to recreate a scenario called The Frontiersmen by Genstallik as a random map script, which was requested by Gagman. The point of this map is that you load up your transport ships and choose a suitable spot of forest to colonize. You ...
Zetnus's Forgotten World
Created by Zetnus
Forgotten World is a nomad map for AoF only. I made this map to showcase all the new animals in The Forgotten, as well as a few of the other new scenario editor objects that are now available. There are four distinct biomes that all appear together in this...
Zetnus's Forest Maze
Created by Zetnus
Forest maze is a highly experimental map which is basically maze in a forest. I've also made a nomad version which you also receive when you subscribe. To play choose the following when setting up a match: Map style: Custom Location: ZN@Forest_Maze_v1 or Z...
Zetnus's Floodplain v3
Created by Zetnus
An updated version of my very first random map script. This script generates a random map that has been flooded with large areas of shallow water (sort of like salt marsh but with more shallows and lots of extra food). Land units might well find themselves...
Zetnus's Deepwood Forest v2
Created by Zetnus
Deepwood forest is a random map script with a realistic distribution of forest trees. The forest is not impenetrable; instead there are lots of small passages snaking off into the trees. Those passages might lead to resources, or wolves, or other players, ...
Zetnus's Deadwood Forest v2
Created by Zetnus
All the trees are DEAD. This random map script is somewhere between Black Forest and Sherwood Forest. There are more passages through the forest than in Black Forest but the trees are a lot more dense than in Sherwood Forest. But the most important differe...
Zetnus's Cliffscape
Created by Zetnus
This is a series of maps (currently 4) in which I showcase the types of things you can do by controlling cliff placement in a random map. Normally it's quite difficult to get cliffs to generate where you want them to in a map and I have only recently worke...
Zetnus's Cheeseburger v1 and v2
Created by Zetnus
Who needs ham on their burger when you can have cheese instead? Cheeseburger is basically the reverse of the Hamburger map – instead of forest, there is water is in the middle separating the two teams, and on the outside everyone is surrounded by forest in...
Zetnus's Black Forest Rivers
Created by Zetnus
It's Black Forest ... with rivers. I have tried to create a Black Forest style map, but with a couple of rivers snaking through the middle. You may be separated from the other players by water, or you might on the same piece of land as an ally ... or an en...
Zetnus's Best of 4 Worlds
Created by Zetnus
This is a crazy map that I just randomly came up with. The map is split into 4 sectors: 1 food sector, 2 gold sectors, and 1 stone sector. You have a nomad start, with three villagers in each sector (12 total). If your civilization receives extra villagers...
Zetnus's Battleground
Created by Zetnus
Kill the enemy kings!!! Only worry about the fighting in this fixed-force RMS. You start with an army of 130 units and a king ... What will you do? Will you hide your king in a distant corner or keep him in the middle of your army? Will you join your allie...
Zetnus's Antarctica
Created by Zetnus
Antarctica is random map script that I designed in the flavor of the upcoming Antarctic Adventures DLC, that will be coming out at the end of this year. Features: >no boar or deer >extra sheep >massive amounts of fish Yes, I know it's not realistic to have...
Zetnus's 75th Hunger Games v2
Created by Zetnus
Presenting the 75th annual Hunger games! May the odds be ever in your favor! For this RMS, I have tried to recreate the arena from the 75th Hunger Games in Catching Fire. You start in the center and must decide whether to risk a brutal fight for the cornuc...
Z - Shimoga
Created by 🦌 Chrazini
If you enjoy the maps, please leave a like and consider adding it to your favorites. It helps me out a lot and it motivates me to make even more. Thanks a lot for subscribing! Shimoga is a map part of my Z category. This means that the map will put you out...
Z - Sandy Crater
Created by 🦌 Chrazini
If you enjoy the maps, please leave a like and consider adding it to your favorites. It helps me out a lot and it motivates me to make even more. Thanks a lot for subscribing! Sandy Crater is a map part of my Z category. This means that the map will put yo...
Z - Holy Crest
Created by 🦌 Chrazini
If you enjoy the maps, please leave a like and consider adding it to your favorites. It helps me out a lot and it motivates me to make even more. Thanks a lot for subscribing! Holy Crest is a map part of my Z category. This means that the map will put you ...
Z - Campo Marsh
Created by 🦌 Chrazini
If you enjoy the maps, please leave a like and consider adding it to your favorites. It helps me out a lot and it motivates me to make even more. Thanks a lot for subscribing! Campo Marsh is a map part of my Z category. This means that the map will put you...
Z - Boundary Brawl
Created by 🦌 Chrazini
If you enjoy the maps, please leave a like and consider adding it to your favorites. It helps me out a lot and it motivates me to make even more. Thanks a lot for subscribing! Boundary Brawl is a map part of my Z category. This means that the map will put ...
Z - African Waters
Created by 🦌 Chrazini
African Waters is a map part of my Z category. This means that the map will put you out of your comfort zone, without being too bizarre to play. It's a fairly open map with rich water in every corner of the map. You start in a grassy elephant habitat in cl...
Unit Counter Information (AoC)
Created by EizE
Version 0.9 This mod replaces the standard in-game tooltips with information about counter-units. For each unit it shows what units it is strong against and what units it is weak against. For now it shows only information on the "unit line" level, so for e...
Tournament
Created by Libavi
In the first round (15 mins) each player can prepare himself for the second round. After 15 minutes, the second round begins, the first lane of rocks disappears. After every battle (1 vs 2, 3 vs 4, 5 vs 6 and 7 vs 8) is decided, the third lane of rocks dis...
The Netherlands (4P) Semi-Random Spawn
Created by Rash
This is a map I made of Holland. It can be used for multiplayer! I hope you enjoy! I would like to hear your opinion on the job! Let me know what's good and what's not! ENJOY! ...
The Lost Forest
Created by Flipbug
Now you can play variants of The Lost Forest! Try the following: • The Lost Forest: the current main version of the map that includes all features. • The Lost Forest - No AK: The Lost Forest, minus any African Kingdoms DLC content. • The Lost Forest - No O...
The Last Neanderthal
Created by Filthydelphia
Europe 30,000 BC A frozen world. A dying people. Deadly invaders Play as Ee, a Neanderthal hunter in a dangerous and changing world. Requires The Forgotten DLC...
The Holy Land v,2
Created by Samuel
The Holy Land v,2 - a geographically accurate ludakris sized map of the Holy land with Israel in the center. - suited for 8 players and less. - locked or un-locked teams is up to you, will you play it with Diplomacy or pre-arranged teams? - it's just a map...
The Hobbit OLD VERSION - War of the Orcs and Dwarves by TheHole
Created by TheHole
Fight for the Lonely Mountain throughout Eriador and Rhovanion as: P1 Celts (Dol Guldur), P2 Berbers (Beasts), P3 Incas (Gundabad and Moria), P4 Ethiopians (Goblins), P5 Vikings (Dwarves of Erebor), P6 Magyars (Men of the North), P7 Japanese (Elves), P8 Sl...
The Escape of Hernan Cortes
Created by Filthydelphia
From the creator of the award-winning Tristan & Iseult, The Last Neanderthal, Haiku of the Ronin, and Children of a Dying Sun. Montezuma is dead and the city of Tenochtitlan has risen against you. As Hernán Cortés, lead your conquistadors out of the massiv...
The Colonization of America
Created by automata
This map is based on colonialism and native americans all over the continent. As the natives you should work togheter and try to defend your homes against the civilized European man. Blood on both side will be spilled. The size of the map is ludiKRIS, i ho...
The British Isles
Created by mrdizzle
6 player map of the british isles, where you fight it out to take over the Isles through diplomacy, and backstabbing. Will you survive when the viking fleet arrives? Will you be the first to get the Norman army by being the first to get 7k gold? The blue a...
The Barbarian Invasions
The barbarian invasions have contributed to the fall of the Roman Empire. In this country it ranges from the first invasion to the sack of Rome and the arrival of the Huns. There are four chapters. I hope you enjoy them. Subsequently I will complete the ca...
The Baltic
Created by Samuel
A Geographically accurate map of the Baltic SETTINGS: - 3 vs 3. - locked teams. - Slavs VS Vikings. - low resources (standard). (only works for the Forgotton expansion) has plundering the spoiled lands to the west become too mainstream? feel like just bein...
Tech Tree UI
Created by Ghazna
Update (Oct 1, 2017): Magyars and Indians updated with Patch 5.5 changes. Update (Dec 19, 2016): Rise of The Rajas DLC civs have been added! Also, tech tree has been made 10% larger, faded less and the red overlay for missing techs have been made more visi...
Sword infantery line reskin
Created by Emetann
Reskin for: - militia - man-at-arms - longsword man - two-handed swordman - champion Note that those stylish skins only match well European civs The mod hasn't got the matching icons for the units, next to their stats, because I just couldn't find those ic...
Subtle HD Terrain
Created by Lamsey
This mod is a collection of materials from other mods which give AOE2HD's terrain a more 'HD' feel without substantially altering the general look and feel of the game. In general, they look more realistic and less saturated than the default textures. This...
Strongbow ~ Conquest of Leinster
Created by [Valhalla] Alkhalim
This scenario covers the Norman invasion on Ireland in the year 1170. Lead the British army over the sea to put down an rebellion and follow the course of history or go your own way and overthrow your king and start a revolt yourself. _____________________...
Standard Green Arabia Pack
Created by LVRonald
This is the Standard Green Arabia Pack including Green Arabia, Green Arabia . and Green Arabia . Green Arabia - This is the original Green Arabia. Green Arabia - This is the Green Arabia minus the hills. * This map is decided for players who hate noisy sta...
Jutland 500 AD (Denmark)
Created by Samuel
A Geographically accurate (Large 8-size) map of Denmark and Skaane. Suited for 3 players fighting eachother (locked-teams) a 4 player version will be available soon where you can play either Diplomacy mode or 2 VS 2 (un-locked / locked teams) Factions: (Te...
Jutland 500 AD (Denmark) NO Warhships edition
Created by Samuel
A Geographically accurate (Large 8-size) map of Denmark and Skaane. This version limits your dock to only being able to produce transport ships and fishing ships (no warships) which only adds to realism. Suited for 3 players fighting eachother (locked-team...
Kingdoms of Norway
Created by Samuel
A giant geaopgraphical map of Norway based on the eight petty Kingdoms that ruled and fought over the rich fjords for cultivation and commerce around the year 860 AD, before the unification of all the petty Kingdoms in to one soverign Kingdom by Harald Fai...
Logbot V2 AI Script
Created by Loggy
Note: I haven't worked in this in about a couple of years. It has no support for African Kingdoms or Rise of the Rajas, and may have other issues that could do with fixing. It won't know about a lot of the stuff that changed like demolition rafts and eagle...
Kingdoms of Scandinavia
Created by Samuel
A giant geaopgraphical map of Scandinavia based on six petty Kingdoms that ruled and fought over rich lands and ports for cultivation and commerce, centuries before the viking age. (No DLC required!) Factions: Player 1 / Blue:..........Kingdom of Vestfold ...
Maximum Extended Help (AoC)
Created by Jineapple
This mod replaces the often incredibly unhelpful, inaccurate tooltips (activated with F1) with something actually useful - exact stats, correct descriptions on what researches do. All parts in italics are possible upgrades for the units (I have excluded bl...
MegaRandom_land
Created by Trasochi
A version of the MegaRandom map generator that doesn't generate water maps....
New Custom AI - ResonanceBot 5-1c
Created by Resonance22
ResonanceBot 5-1c Description: (PLAYS RISE OF THE RAJAS) & Classic =================================== Click 'Subscribe' to download a very challenging and advanced Custom AI for Age of Empires II: HD Edition that is actually enjoyable for *both* Casual pl...
New Short Walls
Created by Jineapple
Short Walls, helping players see behind those annoying tall walls. No more of that end game villager hide and seek. This is based on another Short wall Mod (see link below), I added graphics for the Indian and South East Asian architectures, which have bee...
North sea
Created by Samuel
A Giant map of the North sea. Covering Britain, Denmark, Norway, Frisia and Germany. Contains 6 factions and can be played as FFA, Diplomacy, 3 vs 3, or hower you want it. Factions: Player 1 / Yellow:...Northmen Player 2 / Red:.......Danes Player 3 / Blue:...
Ozhara's Extended Texture Pack V8 - WIP
Created by Ozhara
This is my Extended Texture Pack V8. Right now this mod is wip. So the content isn't final and may/will change. Your feedback regarding it's current state is much appreciated, so in case you think anything should be worked on/changed - tell me! Credits: --...
Northern Europe
Created by Samuel
A LudiKRIS geaopgraphical map of Northern Europe. Containing three game modes; Standard, Migration and Diplomacy. Factions: Player 1 / Blue:........Kingdom of Scotland Player 2 / Red:........Kingdom of England Player 3 / Green:.....Kingdom of Ireland Playe...
Path Blood Hero 2017
Created by PoppingOff
Are you tired of having to spend 2 minutes of your precious life every time you want to walk to an enemy's base? Do you want to be an online superstar in the gaming community? Are you tired of cereal not being in ziplock bags? if so, then path blood is rig...
Persistent Corpses
Created by Nunk
Updated for 5.7! You need any DLC pack to use this - if you only own basegame, use this mod instead. A simple tweak to stop bodies from despawning after death. I've also modified the decay animation to take 10 minutes per frame instead of 6 seconds, so it'...
Pike infantery line reskin
Created by Emetann
Reskin for: - spearmen - pikemen - hallebardier Note that those stylish skins don't match well Meso-Americans and Middle Eastern civs The mod hasn't got the matching icons for the units, next to their stats, because I just couldn't find those icons _______...
Random Biomes Map Pack
Created by Leaf_It
Have you ever wanted to play a map with nearly every season or biome in Age of Empires? Well you're in luck. The general idea for this script, is a map where each player starts in a different season, or biome from everyone else. You might be in snow, or de...
RM Script - Arabia mods
Created by Kyzer
Modifications of Arabia, to either be very baren or very flourishing with lots of trees. Doesn't replace Arabia. Use by selecting "custom" land generation options and scroll till you find. Random map script for generation....
Scandza Warfare
Created by Samuel
A map of Jutland and Skåne (Scandza) with 4 vendel/migration era factions starting with a gaard and a small milita as well as a special unit. Factions: Player 1 / Red:.........Jutes Player 2 / Blue:........Anglos Player 3 / Green:......Geats Player 4 / Yel...
Smosh Blood 2017
Created by PoppingOff
A good version of one of the best scenarios ever created. With minor improvements, such as auto boot system to boot players who delete their gate, descriptions of each spell, displaying a message when the host boots someone, and more intuitive guide throug...
Spectator-Friendly Arabia
Created by Zetnus
After noticing a bunch of people complain about the host spectator feature being removed, I decided to see what I could do. This is isn’t actually a fix. It’s just a way to watch an Arabia game as the host. How this works: Player 1 (the host) starts with a...
Zetnus's Searena
Created by Zetnus
It's almost like arena ... except that the outside of the map is ocean instead of forest … and that makes a massive difference when it comes to strategy. This map was inspired by an idea from JPence14. There is a line of trees (2 trees thick) which separat...
Zetnus's Michi Variations
Created by Zetnus
Back-story: It all started with me thinking – geez wouldn’t it be cool to have a Michi with gold instead of forests? So I went in and changed a Michi to have a have a river of gold separating players. And it did look cool, especially on the mini-map. So I ...
Zetnus's Mesas
Created by Zetnus
This map was created in response to the following request: Could you do a Southwest Mesas map? Desert map with sparse wood, lots of elevated self-enclosed cliffs and cliff plateaus with gold/stone at their foothills. Could make the lack of wood an interest...
Zetnus's Ludicrous Resources v2,2
Created by Zetnus
Ever had had the feeling that the map runs out of resources far to quickly? Well, that will not happen on this map. I took the ES@The_Unknown_v2 random map script and greatly increased the size and number resource clumps. There are mods that make each reso...
Random Blood Arena (RMS)
Created by Zetnus
Random Blood Arena is a random map script inspired by CBA scenario maps. I’ve tried to make it look and feel sort of like a CBA map. Of course there are no automatic unit spawns, and you do have to manage your economy. Details: -Each player starts on a 14x...
Zetnus's Desert Oases v2
Created by Zetnus
Each player starts on his or her own oasis in the midst of a barren desert. All the food and wood on this map is clumped around a few sources of water – oases (that’s the plural of oasis). Venture into the desert and you face wolves and desolation, but if ...
Zetnus's Improved Nile Delta
Created by Zetnus
This is my attempt to improve some aspects of the Nile Delta map included with African Kingdoms, as was requested by Alkhalim. I've done the following: >Randomized map orientations (players can start in any corner of the map) >Significantly more land on th...