Age of Empires II (2013)

Age of Empires II (2013)

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BruteForce Custom AI 2.15
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New Workshop General: Artificial Intelligence
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2.819 MB
Jun 17, 2015 @ 5:11pm
Mar 31, 2019 @ 9:53am
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BruteForce Custom AI 2.15

Description
BruteForce can play Age of Empires II: HD Edition + The Forgotten + The African Kingdoms + Rise of the Rajas
BruteForce is a powerful and strong aggressive rushing and booming AI with many strategies at its disposal. It has the ability to adapt and maintain pressure with ease and with sustainable eco and market sell and trade functionality. it can also play many different kinds of maps including custom scenarios (excluding maps like Castle Blood) and of course, AI's in HD cannot yet play maps like migration and there is no support for "nothing maps" yet. It can attempt to play them but behaviour is unknown.

The AI does cheat on Hardest difficulty but Hard has a toggle to turn cheats on for those who find Hard too easy but not ready to take on Hardest. Taunt 200 at the start of the game on Hard difficulty to enable Hard cheats. (Note: the Hard 200 taunt only applies to the HD version of the game!)

- Features -

- Can play any civilization from AoK/AoC/AoF/AoAK/AoR!
- Can play Random Map/Turbo Random Map, Regicide, Death Match and King of the Hill
- Can play with human allies or other AI allies! Including the built in AI (Computer/Promisory) ResonanceBot and many others!
- Can play on almost any map!
- Can lure boar on any difficulty!
- Can disable resigning functionality by taunting "63" to the AI, this is recommended for FFA games or something.
- Can resign (but hopefully won't be seen or seen very often!) when it knows it cannot win, both in 1v1's and Team Games.
- Can play Team Games effectively (And can play with other AI's such as ResonanceBot, Logbot and Promisory (Computer))
- Human like difficulty which scales depending on player ability
- Can play 2v6 Mode on Hardest difficulty.
- Monster mode increases Hardest by a small amount (for those who find standard Hardest too easy.)
- Chaos Mode makes Hardest even more of a challenge! (More designed for 1v2 or 1v3 type situations)
- Lots more features and functions!

Game Settings:
- Game Type: Random Map/Turbo Random Map, Regicide, Death Match and King of the Hill
- Map type: Any map (besides migaration and nothing maps, it may work but preformance is unknown.) Prefers Land Maps. Some RMS' might not work correctly.
- Difficulty: Can play on any difficulty. (Optimized for Hard/Hardest)
- Resources: Prefers Low/Standard Resource start.
- Population: Any but optimized for 200.
- Starting Age: Dark Age/Standard. Post Imperial for Death Match
- Victory Conditions: Optimized for conquest but can play with standard victory on.
- Full Tech: Recommended to be turned off as BruteForce may expirence odd behaviour.
- There is a 6v2 Mode and 5v3 Mode but it must be on Hardest to be played.

** Taunt List **
BruteForce responds to these taunts.

* 3: Ask for food
* 4: Ask for wood
* 5: Ask for gold
* 6: Ask for stone
* 31: Ask for AI to attack its target player (You can use this w/without using taunts 231-238)
* 36: Ask for AI to wait for your signal to attack
* 34: Ask AI to build a navy
* 35: Ask AI to stop building a navy
* 38: Ask for extra resources that the AI can spare.
* 41: Turn on monster mode
* 63: Disables the AI from resigning (there is no way to enable resigning again.)
* 83: Disable AI chatting (taunting 83 when disabled enables it again, be ready for taunt spam!)
* 105: Enable/Disable wall building switch. (Any age/any difficulty) Note: it has no intelligence when to do this when you enable.
* 110: Flares AI's location (UP Only)
* 200: Enables cheating on Hard difficulty (HD only) On Hardest, allows you to enable Chaos Mode.
* 210: Request resources for a new Town Center
* 222: To request help/assistance to kill a player. (You can use this w/without using taunts 231-238)
* 223: Chooses a random name for BruteForce (userpatch only)
* 231 - 238 allow BruteForce to target an enemy player (for example, taunting 234 to BruteForce will make it target player 4.)
Popular Discussions View All (4)
4
Jul 7, 2017 @ 5:45pm
Suggetions
CheeseOnToast
1
Jan 4, 2019 @ 12:43pm
Bug on several clasic maps with 3 vs 1 (chaos mode + monster activated)
Oat B o i
0
May 9 @ 2:29pm
How to download?
Mawk_
< >
402 Comments
dan5tr4n63r Mar 17 @ 2:11pm 
the games Ai managed the economy so nice...and Resonance was always sending villagers to cutting wood on the back of the other 2 ai's camps/towns and got killed in the process...it was unexpected that the AOE2 HD Ai to win over the other 2...I thought the fight will be between the BruteForce and ResonanceBot...LOL...funny...because both ai cheat and the onlu honest one was the one who won...karma...LOL
dan5tr4n63r Mar 17 @ 2:11pm 
LOL...i just let a game play in "spectator" mode on hardest and 200pop...with 3 AIs...the HD AI(the game),the ResonanceBot 5-1C and this one the BruteForce...the game AI beat them both despite being weak at first...on a random map...and used the Huns(no house required) for all 3 AIs...in fact this BruteForce Ai even collected 4 relics and had the lead in score the half of the game(the other was lead by ResonanceBot 5-1C)...I noticed a few things...this Ai was having constant messages like CPB of 99 something...it was also making a lot of farms with no mill in between...don't know if is normal...
michael.brelage Mar 15 @ 2:14pm 
can you set how many castles the opponent builds? because in one game the opponent has built 55 castles.... i think its too much. is it possible to set this?
SouL Mar 15 @ 5:21am 
Does the AI migrate to other islands? My problem is that they run out of resources mid-game as I prefer to fight Naval battles.
snewdnil Feb 29 @ 7:08pm 
hmmm, i found a bug but im not sure if this happened because of this mod or if it is the game itself. i tried to replicate this just using the normal AIs but without success.

can you try to debug to check this?

to replicate:
1. create a standard game
2. set a treathy lenght
3. start the match with (you, normal ai and the brute force ai)
4. try to build a house within the protected area
5. game crash
Coupleader Dec 18, 2019 @ 9:09am 
Best AI Mod
CheeseOnToast  [author] Sep 2, 2019 @ 9:17am 
Are you using the AI point of view? I don't think you can enable taunt 200 from the AI's point of view.
Cyberlisk Jun 26, 2019 @ 12:24am 
Whenever I type "200" it comes out as "0" in the chat log
CheeseOnToast  [author] Jun 26, 2019 @ 12:07am 
Cyberlisk Jun 25, 2019 @ 8:36pm 
I will post a recording. I followed all instructions you gave others but when I type 200 i get no responce. 6v2 mode does work though.