ARK: Survival Evolved

ARK: Survival Evolved

1,226 ratings
Dino Patrol
Content Types: Mod, Structures, Rebalancing
File Size
24.761 MB
Oct 29, 2017 @ 8:03am
Jul 6, 2020 @ 1:51pm
23 Change Notes ( view )

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Dino Patrol

In 1 collection by Grebog
Grebog's Mods
14 items
MOD ID=1184763409
The ARK Waypoint System
This mod implements a waypoint system for patrolling tamed dinos.
(Please read always the "Changes Tab")
  • build a many routes with as many waypoints you need
  • patrolling dinos between waypoints of a route
  • land, water and air waypoints
  • choose design for each waypoint
  • a lot of options for each waypoint
  • new options for assigned dinos
  • waypoint inventory for storing auto-harvested items
  • easy mode for assigning dinos and adding waypoints
  • no-stasis feature (needs config change) for building routes around the map
  • a lot more...

How this mod works:
First place the start waypoint.
From the waypoint you add one sub waypoint and place it everywhere you whish by pressing the USE key while looking at the waypoint. You can add only one waypoint at a time from each waypoint. You won't find the waypoint in your inventory, it is a virtual item while placing it in the world. Add and place more waypoints for a patrol route. By using the radial menu of a waypoint you can also insert a waypoint before the selected waypoint instead of adding it after this waypoint.
For flyers you can set the waypoint to a height waypoint from the radial menu and then you are able set a height for this waypoint from a new radial menu.
If you place the waypoint in water, you can choose any height you want in the water.

To assign a dino to this route, choose "Give Route Certificate" from any waypoints radial menu.
you will get an item, which you need to place in the dino's inventory and choose "Set Route" from the item's menu. The certificate will be consumed by the dino and gets new radial menu options.
Using the dinos Dino Patrol radial sub menu, you will find two menu entries:
"Start patrolling" and "Remove from Patrol".
Choose "Start patrolling" to start the dino's patrol.
To remove the Route from the Dino, choose "Remove from ..." from the radial menu.
There are a lot more radial menu entries for setting up a waypoint and/or the dino: see below and feel free to try it out
While placing the waypoint, be sure that your patrolling dinos are able to reach the placed waypoints.
You can choose each tamed creature to assign a route.
By removing the "START" waypoint (can be picked up) all connected waypoints are also removed.
The waypoints cannot be damaged by other players or dinos. The waypoints does not block any resource spawn.
The waypoints do not have any collision, they are only visual structures.
See MENU discussion for further details

For further informations and documentations have a look in the discussions!

1. Waypoint Inventory
a. To store the harvest stuff from assigned wandering dinos (can be disabled: see also 5. GameUserSettings.ini)
After a wandering dino reaches the Enabled Wandering waypoint, the harvested items will be transfered to the inventory of this waypoint.
The inventory size is 200 slots. Only harvestable items will be stored in the inventory. No one can put items directly into this inventory.
b. You can change the setup to enable the use of one target inventory. All harvested items are transferred to the target inventory waypoint.
Use the waypoints radial menu to set the waypoint's target inventory. (see also 5. GameUserSettings.ini)

2. Easy Mode
To enable Easy Mode choose easy mode from waypoints radial menu
After activating Easy Mode the waypoints of the actual selected route are showing a red beam.
a. Select route
Press and hold the DragBodyKey (G by default) to show a cursor. To select a route point at a routes waypoint and press the middle mouse button while holding the G key. To deselect do not point a waypoint.
b. Assign dino to route
You can easily assign a tamed dino: point at tamed dino and press the right mouse button while holding the G key.
Any further right mouse clicks toggles the patrolling of this dino.
c. Add new waypoint
press ALT DragBodyKey (ALT G) to add a new waypoint to a selected route

3. GameUserSettings.ini entries:
PreventWaypointInventory=True - Disable waypoints inventory (default: False) PreventTargetInventory=True - Prevent the target inventory waypoint (works only, if PreventWaypointInventory is not True) (Default: False) DisableHarvestingAnkylo=True - Ankylo will no longer harvest metal, crystal, obsidian, oil and other stuff except metal and stone (Default: False) DisableHarvestingDoedi=True - Doedi will no longer harvest crystal, oil and other stuff except stone (Default: False) DisableHarvestingTurtle=True - Turtle will no longer harvest white pearls and black pearls on ragnarok and vulgaero (Default: False)
To enable the "no stasis" option, add this to the GameUserSettings.INI:
You need then set "out of player range patrol" using the dinos radial menu in the game to set the dino to not to go into stasis while patrolling.
(Attention: nostasis can result in bugged dinos)
The waypoint engram costs are:
Player Level 1 1 wood 1 fiber
Admin command:
cheat giveitem "Blueprint'/Game/Mods/DinoWaypoints/Item_Waypoint.Item_Waypoint'" 1 0 0
Hide Engram (Game.ini)

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[]If you have any issues please write them down in the BUGS discussion.
I will delete and issues and error written in the mod comments section.
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Popular Discussions View All (28)
Mar 18 @ 11:16am
PINNED: You found any BUGS?
Jun 16, 2021 @ 5:08am
Jun 24, 2021 @ 6:59pm
< >
Boing May 10 @ 6:48am 
is it clean/stackable
Scourn May 8 @ 12:24pm 
@shassandra - player structures block resource spawns. The only way around this is to change in your ini settings resource spawn distance to structure is set to 0.001 or something like that. This is not at all the mod authors fault its Ark has resource spawn distances around the player and their structures. Move the structures back and lower your respawn player structure settings.
BigPapaGun Apr 13 @ 11:17pm 
anyone having issue of dino moving at random after using this mod ?
Shassandra Mar 14 @ 9:37am 
So far I've tried this mod and I am currently confused.
I'm using the waypoints to direct my ankylosaurs through metal nodes and I have them pause at each node location so they'll harvest the metal (on wander). This worked pretty good at first, but then as I'd come back I'm checking the waypoint storage and there's hardly any metal compared to the massive amounts they normally harvest.
So I did some tests (ie, waiting while logged and loaded in the area).
The metal nodes, as well as other rocks and materials, are NOT respawning where the waypoints are placed.
The waypoints are literally blocking resource spawns .
This is a serious issue, I don't know how/why it's happening, but I can't make proper use of this mod if the resources are being blocked by it.
Tofuffalo Feb 27 @ 4:38pm 
Great mod that should be part of the base game - thanks for making this!
Fibby Feb 4 @ 9:07pm 
Hey, no idea if this has been reported yet, but using the Dino Patrol mod seems to make these weird, invisible blocking areas in which players and tames can't pass through. Any idea what's causing it?
Shadins Jan 21 @ 11:45pm 
anyone know of the full list of GUS.INI configs?
Im trying to find a way to have the auto pull harvested resources work with harvested kills from tek dinos from a breeding farm. My current issue is that if the harvesting dino maxes weight then they just stop and then I get a build up of grown tek dinos and most of the time they kill my harvester. im trying to get this to work for a full night afk but have been struggling to find a way to deposit the harvesters inv so they can keep going.....
ThottyNathaniel Jan 21 @ 1:03pm 
This is absolutely incredible. Would it be possible to add a way to designate a storage box for the dinos to drop off at instead of the way point? And would it then be possible to have a hauling creature take from it and deposit it elsewhere?
Nachtara Jan 18 @ 9:12am 
Update pls <3
Ihmislehma Jan 6 @ 10:48am 
He's a person with work and life. The update will come when he has time for it.