ARK: Survival Evolved

ARK: Survival Evolved

1,007 ratings
Dino Patrol
Content Types: Mod, Structures, Rebalancing
File Size
24.761 MB
Oct 29, 2017 @ 8:03am
Jul 6, 2020 @ 1:51pm
23 Change Notes ( view )

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Dino Patrol

In 1 collection by Grebog
Grebog's Mods
14 items
MOD ID=1184763409
The ARK Waypoint System
This mod implements a waypoint system for patrolling tamed dinos.
(Please read always the "Changes Tab")
  • build a many routes with as many waypoints you need
  • patrolling dinos between waypoints of a route
  • land, water and air waypoints
  • choose design for each waypoint
  • a lot of options for each waypoint
  • new options for assigned dinos
  • waypoint inventory for storing auto-harvested items
  • easy mode for assigning dinos and adding waypoints
  • no-stasis feature (needs config change) for building routes around the map
  • a lot more...

How this mod works:
First place the start waypoint.
From the waypoint you add one sub waypoint and place it everywhere you whish by pressing the USE key while looking at the waypoint. You can add only one waypoint at a time from each waypoint. You won't find the waypoint in your inventory, it is a virtual item while placing it in the world. Add and place more waypoints for a patrol route. By using the radial menu of a waypoint you can also insert a waypoint before the selected waypoint instead of adding it after this waypoint.
For flyers you can set the waypoint to a height waypoint from the radial menu and then you are able set a height for this waypoint from a new radial menu.
If you place the waypoint in water, you can choose any height you want in the water.

To assign a dino to this route, choose "Give Route Certificate" from any waypoints radial menu.
you will get an item, which you need to place in the dino's inventory and choose "Set Route" from the item's menu. The certificate will be consumed by the dino and gets new radial menu options.
Using the dinos Dino Patrol radial sub menu, you will find two menu entries:
"Start patrolling" and "Remove from Patrol".
Choose "Start patrolling" to start the dino's patrol.
To remove the Route from the Dino, choose "Remove from ..." from the radial menu.
There are a lot more radial menu entries for setting up a waypoint and/or the dino: see below and feel free to try it out
While placing the waypoint, be sure that your patrolling dinos are able to reach the placed waypoints.
You can choose each tamed creature to assign a route.
By removing the "START" waypoint (can be picked up) all connected waypoints are also removed.
The waypoints cannot be damaged by other players or dinos. The waypoints does not block any resource spawn.
The waypoints do not have any collision, they are only visual structures.
See MENU discussion for further details

For further informations and documentations have a look in the discussions!

1. Waypoint Inventory
a. To store the harvest stuff from assigned wandering dinos (can be disabled: see also 5. GameUserSettings.ini)
After a wandering dino reaches the Enabled Wandering waypoint, the harvested items will be transfered to the inventory of this waypoint.
The inventory size is 200 slots. Only harvestable items will be stored in the inventory. No one can put items directly into this inventory.
b. You can change the setup to enable the use of one target inventory. All harvested items are transferred to the target inventory waypoint.
Use the waypoints radial menu to set the waypoint's target inventory. (see also 5. GameUserSettings.ini)

2. Easy Mode
To enable Easy Mode choose easy mode from waypoints radial menu
After activating Easy Mode the waypoints of the actual selected route are showing a red beam.
a. Select route
Press and hold the DragBodyKey (G by default) to show a cursor. To select a route point at a routes waypoint and press the middle mouse button while holding the G key. To deselect do not point a waypoint.
b. Assign dino to route
You can easily assign a tamed dino: point at tamed dino and press the right mouse button while holding the G key.
Any further right mouse clicks toggles the patrolling of this dino.
c. Add new waypoint
press ALT DragBodyKey (ALT G) to add a new waypoint to a selected route

3. GameUserSettings.ini entries:
PreventWaypointInventory=True - Disable waypoints inventory (default: False) PreventTargetInventory=True - Prevent the target inventory waypoint (works only, if PreventWaypointInventory is not True) (Default: False) DisableHarvestingAnkylo=True - Ankylo will no longer harvest metal, crystal, obsidian, oil and other stuff except metal and stone (Default: False) DisableHarvestingDoedi=True - Doedi will no longer harvest crystal, oil and other stuff except stone (Default: False) DisableHarvestingTurtle=True - Turtle will no longer harvest white pearls and black pearls on ragnarok and vulgaero (Default: False)
To enable the "no stasis" option, add this to the GameUserSettings.INI:
You need then set "out of player range patrol" using the dinos radial menu in the game to set the dino to not to go into stasis while patrolling.
(Attention: nostasis can result in bugged dinos)
The waypoint engram costs are:
Player Level 1 1 wood 1 fiber
Admin command:
cheat giveitem "Blueprint'/Game/Mods/DinoWaypoints/Item_Waypoint.Item_Waypoint'" 1 0 0
Hide Engram (Game.ini)

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[]If you have any issues please write them down in the BUGS discussion.
I will delete and issues and error written in the mod comments section.
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Popular Discussions View All (24)
Jan 28 @ 12:37pm
PINNED: You found any BUGS?
Apr 8, 2019 @ 12:29pm
Mar 30 @ 12:25pm
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Jack Hammer Apr 29 @ 12:35am 
First time using this mod and the Dilos works fine. But i can't get the Troodons to patrol. They go to the starting point and stay there.
Kirks Folly Apr 25 @ 9:50am 
I ❤️ this mod, my wolves protect my castle.
Młynek81 Apr 4 @ 8:54am 
best mod in my life
afen Mar 26 @ 1:18pm 
Awesome mod! I am playing around with this on single player in abberation, and was just curious if anyone else has had issues with moshcops and gigantopithecus not transferring auric, aggeravic, and aquatic mushrooms to the nodes. They transfer the ascerbic mushrooms and other resources just fine. Didn't know if it was just for these DLC specific resources.
Drip X Lars Feb 23 @ 9:27am 
nice mod
loissutherland08 Feb 18 @ 12:13am 
@Grebog ok, not an issue. Thanks for replying!
Grebog  [author] Feb 9 @ 11:18am 
@loissutherland08 the ichty uses its own AI, i am sure your idea will not work, sorry.
loissutherland08 Feb 9 @ 10:18am 
Hey, does anyone know if this works for ichthyornis’ hunt and retrieve feature? Ideally, I would want my ichthyornis to patrol a certain perimeter while on hunt & retrieve so he would catch fish but not fly away and get lost. Could anyone give me pointers on how to do this? Completely new to using this mod and it is a little confusing lol.
Evren Feb 1 @ 3:15pm 
Love this mod! Thank you!
NotFlo Jan 31 @ 5:39pm 
for some reason i dont get the option to patrol the flag when my dino is right next to the flag. anyone know how to fix that