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Can you make groups of dinos meat farm an area to then return and bring the farm home
or maybe even farm certain other ressource?
How about making pulovias burry themselves after having stunned an enemy?
As you recognized, i did not update the mod for a long time.
Real life has completely consumed me, so I have no time for ARK and modding.
i know, this is not what you want to hear, but i hope this will change in the future.
i am working on it.
Sorry for that and thx for your support!
Grebog
When booting up in single-player it occasionally has the dino 'locked' but still set to Patrol. I just get on, get off, 'start patrol.'
However...I just set a squad of Compy's and Dimorph, maybe those I'll need to pick up, throw, then 'start patrol'
@Scourn - Everything you said is correct. However, the markers from this mod don't count as structures and do not block resource spawns. There are also exceptions to that rule, pillars for example do not prevent rocks from spawning near or on them, but a feeding trough will (the Super Structures mod could be the cause of this).
I'm not trying to argue, but this is a great mod and I want potential subscribers to know that it doesn't cause spawn problems normally. That said, anything can happen depending on what other mods and server adjustments you might have.
I have learned to place markers a reasonable distance away from buildings and avoid cliffs due to Dinos becoming locked in place or falling & unable to get up.
Works best with a flattened area with minimal things that dinos can lodge themselves into.
I'm using the waypoints to direct my ankylosaurs through metal nodes and I have them pause at each node location so they'll harvest the metal (on wander). This worked pretty good at first, but then as I'd come back I'm checking the waypoint storage and there's hardly any metal compared to the massive amounts they normally harvest.
So I did some tests (ie, waiting while logged and loaded in the area).
The metal nodes, as well as other rocks and materials, are NOT respawning where the waypoints are placed.
The waypoints are literally blocking resource spawns .
This is a serious issue, I don't know how/why it's happening, but I can't make proper use of this mod if the resources are being blocked by it.
Im trying to find a way to have the auto pull harvested resources work with harvested kills from tek dinos from a breeding farm. My current issue is that if the harvesting dino maxes weight then they just stop and then I get a build up of grown tek dinos and most of the time they kill my harvester. im trying to get this to work for a full night afk but have been struggling to find a way to deposit the harvesters inv so they can keep going.....