XCOM 2
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Instant Avenger Menus - WotC
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0.252 MB
Aug 30, 2017 @ 11:35pm
Sep 20, 2017 @ 2:59pm
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Instant Avenger Menus - WotC

In 1 collection by BlueRaja
Quality of Life / UI Improvements - WotC
20 items
Description
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates.

UPDATED TO SUPPORT WAR OF THE CHOSEN!
For a version that doesn't require War of the Chosen, see here

Changes:
  • All transitions between rooms on the Avengers are now instant
  • Hologlobe dissolve animation has been removed
  • Drastically reduced pauses during Avatar Project updates
  • Instant customization of units, making pre-mission loadout screens much snappier

Fully compatible with Stop Wasting My Time.

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Supports Mod Config Menu!

Classes Overridden (why do I care?):
  • (non-essential) XComGameReplicationInfo.uc
  • (essential) XComHQPresentationLayer.uc

Thanks to IphStich for writing most of the original version.
Thanks to Robojumper for fixing the annoying skyranger lift sound bug.

The source code for all my mods can be found on GitHub[github.com]

[www.paypal.com]
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90 Comments
霏霏的早晨 Mar 18 @ 5:00pm 
I like it,but Hologlobe dissolve animation still exists:lunar2019laughingpig:
Skarsatai 2.0 Feb 27 @ 3:44am 
I have for the modmaker some information. Your mod breaks the robojumper squad select mod and all other mod refering to more information for soldiers. I have 789 mods running and tested everything crossed with robojumpers mod and an increasing number of mods ( testscenario always highlander with robojumpers and 100 additional mods). Maybe it will work with both together alone ( not tested ) but combined with the rest of my modlist it breaks it.
looplick Mar 31, 2020 @ 11:05pm 
If I could humbly offer a suggestion for this mod, it would be to remove the camera pan from the Avatar Project gaining Doom. This was driving me insane to the point where I had to make my own version of this mod.

Anyone else find that having the camera wrenched away from what you're doing, just to show where the Doom is increasing, really annoying? I mean, who cares where?
Dragon32 Mar 14, 2020 @ 3:22am 
@Amorak
Also does not disable properly via the launcher, had to erase it from DefaultModOptions.ini file so it would stop loading.
That's the normal behaviour of Firaxis' launcher, not this mod.
Amorak Mar 14, 2020 @ 12:18am 
Crashes game after opening Gatecrasher mission.
Also does not disable properly via the launcher, had to erase it from DefaultModOptions.ini file so it would stop loading.
Feyn Mar 6, 2020 @ 3:32pm 
This mod made tactical gameplay camera glitchy!
Tim_ Oct 8, 2019 @ 4:44pm 
I just completed a WOTC campaign with 104 mods including this one. It all went well.
kazuya0010 Sep 12, 2019 @ 2:33pm 
How do you zoom in and out of the rooms with instant avenger mod?
lite Jul 16, 2019 @ 2:09pm 
@yes_commander I had exactly same problem. However, setting it to lowest non-zero value works too.
NoSeKe May 25, 2019 @ 12:34pm 
@Dragon32 :
Thank you very much for linking that guide, I couldn't make this mod work but that launcher is a godsend.
In case anybody is wondering why it doesn't work it's because it conflicts with the Train from Armoury mod. Maybe there's a workaround but I couldn't be bothered.