XCOM 2
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Stop Wasting My Time
 
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0.054 MB
Feb 9 @ 9:51pm
Mar 10 @ 8:47pm
10 Change Notes ( view )

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Stop Wasting My Time

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In 1 collection by Shake
Quality of Life / UI Improvements
19 items
Description
Speeds up the game by removing pointless pauses and other time-wasters.
All changes are purely cosmetic.

Updated for Zip mode update!

Combat changes:
  • Removed various pauses:
    • After shooting, throwing grenades, abilities, etc.
    • After getting a kill
    • After going into cover
    • Reanimating corpses and unburrowing chryssalids
    • Revealed enemies cinematic time
  • Removed unskippable Bradford voiceovers:
    • 1, 3, and 6 turns remaining warnings
    • Civilians dying warning
  • Increased Gremlin movement speed by 150%
  • Removed 33% slowdown of enemies not being attacked during overwatch slowmo (enemies being attacked are unaffected)

Non-combat changes:
  • Increased the speed of the Avenger on the global map
  • Reduced the fade-in time of the horrendously slow color picker

I highly recommend also subscribing to IphStich's Instant Avenger Menus mod:
  • No transitions between rooms on Avenger
  • No Hologlobe dissolve animation
  • Faster Avatar Project updates

If anyone finds any other annoying pauses please let me know, I'll look into it.

----------------------------------------------

Classes Overridden (why do I care?):
  • (non-essential) UIColorChip.uc
  • (non-essential) X2Action_EndCinescriptCamera.uc
  • (non-essential) X2Action_EnterCover.uc
  • (non-essential) X2Action_MoveDirect.uc

Thanks to IphStich for figuring out how to speed up the Gremlins (and contributing the code)!
Thanks to tracktwo for figuring out how to shut Bradford up!
Thanks to MINERAL-115, Ttack, and Joshimodo for contributing logos!

The source code for all my mods can be found on GitHub[github.com]

[www.paypal.com]
Popular Discussions View All (15)
21
Jun 10 @ 2:38pm
PINNED: How to disable specific changes made by this mod:
Shake
5
Jul 13 @ 12:55pm
Doesn't work. (Help)
Windrunner546
12
Feb 21 @ 12:00am
Speed up GREMLIN?
Aimeryan
< >
668 Comments
=[NK]= Col. Jack O'Neil Sep 16 @ 8:12pm 
I read in one of the ini files that you'll probably delete stuff because zip line does it, please dont! I don't like zip line and would prefer to just have the stuff you originally had :)
Rockefeller Sep 16 @ 4:02pm 
not for me unfortunately
Hig Pairy Benis Sep 14 @ 6:42am 
Does this mod no longer work?
Ttack  [author] Sep 10 @ 9:09am 
@Legion Prime If you look at the Change Notes (fourth tab in the row at the top), there's one that says "Reduced revealed enemies cinematic time". I haven't played in a while, but I remember the "pod revealed" cinematics being there (since I had sound issues with them at one point), and the changelog seems to confirm that.
Legion Prime Sep 10 @ 6:33am 
I have to ask, does this remove the Revealed enemies cinematics?, or just the delay btween them? (where you see them on the map, then they are reaveld and then the Revealed enemies cinematic starts)
Shadeaxe Aug 29 @ 4:29am 
save my time,nice
Westmountain Aug 21 @ 3:33am 
Caps Lock @Zaanzabar, pressing it makes loading screens go by a lot faster. But with a very little chance of making the game crash, never happened to me though.
Zaanzabar Aug 20 @ 5:10pm 
You said to let you know about any additional annoying pauses, so here goes: The most annoying thing to me, is the mission brief and debrief screens. Is there any way to make those go by faster? I finish reading the whole thing in about 1/3 of the time it is required to be up. I don't know if there is required asset loading going on in the background that might preclude speeding it up, but worth a shot.

BTW: Get well soon
RalphRoberts Aug 18 @ 3:31am 
Get well soon, we all appreciate your good work!
AJ2503 Aug 15 @ 1:40pm 
get well soon ! Saddened to see this valuable mod doesn't work.