Arma 3
25 ratings
Silence
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
76.160 MB
Aug 9, 2017 @ 4:34am
Nov 2, 2022 @ 4:12am
8 Change Notes ( view )

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Silence

Description
In October 2009, militant members of the Chernarussian Movement of the Red Star (ChDKZ) prepare to plunge the province of South Zagoria into civil war once again. After the ChDKZ secretly advise the Russian government of their intentions, Russia decides to covertly deploy members of the 22nd Guards Independent Spetsnaz Brigade to support the insurgency and secure Russian interests.

Features:
- Plot events occurring just before the start of the original ArmA II campaign (Red Harvest).
- Fully voiced.
- Approximately 30 minutes in duration.

Technical information:
- Requires RHS mods (Escalation, GREF and SAF), CUP mods (terrains, units and weapons) and CBA. There are links to these mods via the BIS Forum thread, below.
- Should (!) work with ACE.
- Stable build recommended.
- Low performance friendly.

Thanks:
- Bohemia Interactive
- QuakePhil
- Pan Samogon
- BTR
- CareFactor_0
- Fingolfin

Miscellaneous:
- Feedback and constructive criticism welcomed.
- BIS Forum thread: http://forums.bistudio.com/showthread.php?181489-CMcD-SP-Missions
- Please enjoy.
14 Comments
Kirgiz Nov 2, 2022 @ 10:20am 
I'm giving you some advice!
1 Give a Teamswitch to the player's gang.
2 Give a specific weapon to the group! Russian spetsnaz can afford a silenced sniper, and binoculars, perhaps a silenced light machine gun. Give more varied customization so that the fighters are not the same as in the slides incubator.
3 You don't need so many addons. You don't need so many RHS and CUP at the same time, as this duplicates the content of the mods in many ways. Especially in such a short mission. The number of mods can be drastically reduced.
HBAOplus Dec 22, 2018 @ 6:52pm 
Atmosphere is enjoyable, thank you!:steamhappy:
SULIM Apr 20, 2018 @ 10:58am 
Замечательная миссия!
Unluckymonster Mar 12, 2018 @ 11:01am 
Had longer time planned to play this mission and finally got a fitting moment for it.

+ Great atmosphere
+ Great stealth-mission

My only improvement suggestion would be to make squad-mates playable. I first planned to use squad-mate 2 to take care of first objective and player charter 1 go straight away to FOB but unfortenly this wasn't possible.

But I still managed fully ghost this mission (no detection, no single shot and UAZ rigged AND I even made it to RV 21:58:40 so even the explosives didn't blow up during the mission as I was so fast. :D )

Either way thumbed up, liked and put a follow in case new stuff ever comes. One of the best ArmA-franchise stealth-mission.
AK Feb 27, 2018 @ 4:21pm 
Oh and I forgot to add; translating that as "... damn it" was hilarious! I'll take it; that's certainly the contextual meaning of the phrase in that case, but goddamn lol.
AK Feb 27, 2018 @ 3:41pm 
Excellent, really excellent. Would recommend an AKMS or two with the PBS cans but I get keeping the team on 5N7 with the AK-74Ms. Shame AFRF doesn't include the subsonic sights with tritium inserts. Kudos to your voice actors! Quite literally the first time I've played a mission made by an Anglophone with Russian voices in it it that hasn't caused me actual angst.
wuffman Dec 30, 2017 @ 11:19am 
Just began. Looks good so far. It does feel like OFP, which I really like.
seashell Nov 26, 2017 @ 4:28pm 
i guess the uaz is only sabotagable because the ai is too insensitive
Hobo Jenkins Nov 4, 2017 @ 10:41pm 
A really nice scenario that's a nice change of pace from simple rifle squad vs rifle squad, please make a part two.
Cameron McDonald  [author] Aug 22, 2017 @ 3:16am 
@dannyp96 - you know what they say about great minds! :steamhappy: In any case, please let me know what you think of the scenario.