Kijame
Sweden
 
 
Nothing to see here. Probably. :sdryuuou:

I'm hooked on trading cards. Must. Complete. Badges...
Currently Offline
Attention, Duelists!
Okay, to be honest I'm a fan of the "less is more" approach so I'll try keep it short

If you add me as a friend, please hit me up with a reason. It can be anything from "hey, SG" to "omg love your profile". Usually when I get random FRs I head to the profile and ask, but sometimes comments are disabled or it doesn't even matter and I never hear back. If you add me at random and I don't hear from you within a week, consider your request ignored.

Should I end up saying something that makes things awkward, just tell me? I have no social antenna and don't pick up on cues. Gallows humour and sarcasm is my thing but I usually keep that to my inner circle.

Steam-wise, I prefer single player. I do own multiplayer games (most likely from bundles) but you'll hardly see me play them. I idle for badges first and play later (rip backlog). And yes, I have adult games on main. My main is my only account.
Favorite Game
238
Hours played
31
Achievements
Favorite Game
42
Hours played
36
Achievements
Review Showcase
23 Hours played
I've recently replayed this for the first time in many years, and I daresay, Overlord still holds up well, barely showing traces of aging (unless you're the kind of person who needs their graphics specs so high that even the human eye can't tell the difference anymore, lol). Honestly I think the visuals are still great, and I imagine the cartoony style of minions and humans helps in the game not looking archaic too soon. The sound is definitely propping the whole thing up as well. And there is nothing quite as satisfying as that little jingle when you successfully looted an object or fulfilled an objective. That gets the evil serotonin flowing!

In Overlord, you let your minions do the fighting for you (though you yourself can get involved in the action as well, with either Axe, Sword or Mace and a variety of upgradeable spells, as well as options to enhance your gear). Don't get too attached to the buggers because you're bound to lose a bunch along the way, be it because you made a mistake or a necessary sacrifice. Playing strategic is recommended if you wanna minimize losses, but with plenty lifeforce options to make new minions abound, don't worry about the occasional loss or error in judgement.
Sweeping minions is fun and relatively intuitive. I recommend sweeping them over loot more than once, since there might be the one or other treasure or armor piece your minions haven't picked up yet. They won't always pick up armor and weapons if those don't improve their horde power, but if you recently had to replenish a bunch of them, it's a good idea to guide them over to any equipment that aids their survivability.

There is a karma system, and while most of the good options are pretty evident (return stolen goods instead of keeping them, choosing to save people over grabbing loot), it is also easy to stumble into some evil options by accident (accidentally killing a shepherd who took offense to your minions killing his sheep for lifeforce, or burning a sacred tree because your fire minions attacked enemies hiding in high grass...) - and as such I recommend always stepping into your tower when you hit a gate, to trigger that autosave in case you mess something up and want a redo. On that note, accidentally triggering an evil event when you want to do a 0% corruption run isn't the end of it all, as your good actions can bring your corruption back down. Just be aware that you can't have negative corruption, so the scale is always 0 to 100%.

Autosave often! Seems like an oxymoron if you have to do it manually, but essentially, not every important action or progress triggers an autosave. Retrieving an object that gives you a boost for example is one of the actions that does not autosave, so it's better to revisit your tower than to run into a problem and having to redo that later. I think that's also about the only gripe I have with this game, that the time between autosaves can mean a lot of progress is potentially lost if you die or have to reset.

While Overlord is for the most part more of a linear progression, there is some freedom in how you tackle things. For example, I tackled the boss in the Elven Forest before the one in Haven's Peak, and apparently the recommended/standard order is the other way around. And while the twist of the fallen heroes might not seem anything new by today's standards, back then I absolutely loved how the story played out and what it had in store not just for the heroes and their vices, but also the final phase.

I always recommend getting games on sale, but even if you purchases this game at no discount (currently 5€/USD) you get a lot of bang for your buck. Especially if you wanna try out 0% and 100% corruption runs, and conversely see the consequences of your actions if they differ from the first time you played. Or if you wanna hear the Jester insult/praise you differently, as the titles he bestows upon you also depend on your progress as well as your choices. Likewise, as you can choose between two different ladies to inhabit your tower, you might wanna see what kind of decor options you get with the other madame. Just me? Oh. (But yes you can, to a degree, upgrade/customize your tower as well!)

I have not yet tried out what the Raising Hell expansion adds to the table, but I imagine I'll be doing that soon.
Screenshot Showcase
Obligatory "my wallet before a major Steam Sale" screenshot that totally hasn't been done with this exact scene before.
1
Favorite Guide
Created by - Royal
154 ratings
Which Kitty Is The Best Boy? We are here to analyze which of the three kitty boys are the most pure. We will be analyzing their pros and cons, be giving a decent amount of background on them, discussing their atonomy, and more. I can't believe I made this
Awards Showcase
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x1
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x5
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20
Awards Received
10
Awards Given
Favorite Group
Free Games Finders - Public Group
A community based on finding and sharing free games.
27,394
Members
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In-Game
7,287
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In Chat
Items Up For Trade
8,925
Items Owned
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Trades Made
9,446
Market Transactions
I have even more games with non-marketable cards but these are the ones currently WIP. Trading duplicates of the below games' cards, or any other excess cards I may have (up to the point that I still have enough in reserve to max the badge, e.g. if I have a card x7 and the game badge is level 3, I need x2 and can trade x5 away.)

!!! Envoy 2 !!! - can't craft boosters myself. So progress is halted. 4/5 Need #4


8/9 Cyborg Detonator - Level 2/5; Need #3 Spares: -/-/-/-/-/-/2/-/2
5/9 Zombie Boom - Level 3/5; Need #1/3/7/9; Spares: -
9/9 GooCubelets 2 - Level 3 READY Spares: -/-/-/1/-/-/-/-/-
6/9 GooCubelets: The Algoorithm - Level 1/5; Need #4/8 - Spares: -
4/9 GooCubelets: The Void - Level 1/5; Need# 1/3/6/7/9 - Spares: -
8/9 Brilliant Bob - Level 1/5; Need #3 - Spares: -/-/-/-/-/-/1/-/-

6/8 Pressure - Level 3/5; Need #5/6 Spares: 1/2/2/2/-/-/3/2
5/8 Why So Evil - Level 2/5; Need#3/6/8 Spares: 2/3/-/-/-/-/1/-

4/6 Absconding Zatwor - Level 4/5; Need #1 Spares: -/-/-/1/-/1
4/6 Break into Zatwor - Level 3 READY; Spares: -
4/6 Shadowrun Chronicles - Boston Lockdown - Level 2/5; Need #5 Spares: -/-/2/-/-/2
(1/6 Shadowrun Chronicles - Boston Lockdown Foil Badge)
4/6 GooCubelets - Level 2/5; Need #2/4 Spares: 4/-/1/-/-

5/5 Fiends of Imprisonment - Level 3 READY; Need #5 Spares: 4/2/-/1/-
3/5 Shut up and Dig - Level 3/5, Need #2/3 Spares: 1/-/-/-/-
3/5 Blood of Old - The Rise to Greatness - Level 4/5; Need #1/4 Spares -/-/6/-/1
5/5 Rigor Mortis - Level 4 READY; Need #5; Spares 3/1/-/5/-
2/5 Warhammer 40,000: Deathwatch - Enhanced Edition Badge - Level 4/5; Need #2,4,5 Spares: -/-/2/-/-

Will update as badges/boosters are crafted. And as I have time. Last updated: 23-06-24

COMPLETE (non-foil)
Spiny Adventure (6): Spares: -/-/2/6/8/2
Review Showcase
732 Hours played
10/10 would disappoint my parents all over again.

Last update: 29.11.2020

In all seriousness though, it is quite a charming and funny idle clicker. The writing is witty without taking itself too seriously, and the voice actresses are well chosen for individual characters (Nina's accent is the best, period). The in-game achievements (of which there are tons more than steam ones) keep you going back to try this and that, and it's up to you whether you wanna be in it for the long-haul to accumulate reset bonus or reset sooner and reach other things faster.

There's always some LTE or other going on for outfits, pinups and even new girls to keep you checking back at least once a day even if you capped out on everything else - and it means you can obtain all the bonus outfits without sinking money into it (and sometimes they are cycling through older LTEs again in case you missed them previously).


If you want some of the uncensored action, there's resources outside of steam to unlock it for your steam version, but you'll have to pay for it. Update: With Valve's change in stance, you can now purchase the uncensored mode as DLC directly on steam. However there is currently no alternative for people who previously purchased the Panda Pass offsite; while you can still enjoy the uncensored mode, the DLC will taunt you as unpurchased in store (which sucks if you're the collector type).

There are in-game DLC characters, and though I would consider them worth the investment given the advantages of their respective package deals, I realize not everyone's a fan of that.


Achievement hunters worry not, the devs said that there will not be additional Steam achievements added for the DLC characters since they'd consider that unfair to those who cannot afford it.
Likewise, any new LTE characters following after the initial achievement set have not received Steam achievements, only in-game ones.


Another fun new addition is the so called Phone Flings, where you get to flirt via text messages with different girls to feast your eyes on the pictures they eventually send you. Some of them are pretty hilarious, and I welcome the return of Generica, who had been teased but never dateable so far. The phone dialogues are pretty fun, with some minor choice options (that don't affect the overall progress). Peanut was the first Phone Fling to become a date option, others have followed since.


It's nice to see that the team behind this game continues to pour some love into it. And it's free to play, so you have no excuse not to check it out!
Recent Activity
732 hrs on record
last played on Jun 10
230 hrs on record
last played on Jun 10
142 hrs on record
last played on Jun 4
IL PALLINO Jun 8 @ 11:22pm 
Oh, okay. So dystopian societies aren't a favorite setting for you, just one that you appreciate from time to time. I can relate to that. This was relatable in Citizen Sleeper , and I can certainly relate to it in Grand Theft Auto: San Andreas and Grand Theft Auto V how they spoofed the sort of ballot propositions that are up for election in California by featuring propositions for all sorts of crazy stuff like legalized medical cocaine and outlawing the nuclear family.
IL PALLINO Jun 7 @ 5:15am 
What I mean is that I feel like I'm a product of a different time in place because I don't see as much enjoyment in games set in dystopian societies compared to you. My favorite sorts of games involve becoming the richest in the land... Then there's those sim games that either involve laying down the law, or breaking every law.

I'm well aware of some of the games that you play, and that's cool... TBH, I was expecting some snarky remarks from some of the games I had purchased, but interestingly enough, nobody's questioned me about them... Never mind the fact that it is June!

I'm in the same boat with the impossible to clear backlog... But I have my priorities, and the highest is getting a review written for This Grand Life 2 in time for the launch!
IL PALLINO Jun 6 @ 1:02pm 
I guess I'm just too much of a product of another time and place. Especially if my ideal games tend to involve rises to greatness and sweet love. (And in the case of trashy visual novels, hot sex and lots of it! )

Now you mentioned it, with Citizen Sleeper , one nice thing about games set in dystopian societies, is that they make it more clear to the player that the stuff in the game is happening IRL, and it gives the player a chance to thrive in such worlds, and sometimes can even do something about the dystopia.

You're right about how the sloppiness of AAA developers is allowing indie developers to thrive. There's a good reason why I wrote on my profile for people to "Vote Pilgrim/White in '24"!
IL PALLINO Jun 6 @ 3:49am 
You are correct about the downside of mergers. I'll never forget how Micro$oft (who will always be swimming in money) had acquired Activision Blizzard, and then terminated a bunch of employees.

I remember those days of how we got fully developed games, and so much to the point to where games were seldom imbalanced, and rarely had bugs because the devs only had one chance to make the game correct! I also remember expansion packs and how exciting they were in The Sims 1. Then in The Sims 2 similarities were seen, but were somehow tolerated. Then when these same expansion packs were released for The Sims 3 (With Pets retaining it's name) my tolerance wore thin... Only I was too burnt out to ever play The Sims 4. (I did download it when it went free, but I only used it to make a proof of concept of my star sim.)
IL PALLINO Jun 5 @ 3:14am 
Comment limitations suck!

And I feel 'ya on everything you've said in your other two posts. I tried to link another one of my friends to a game on the Steam Store to give him an example of a trashy visual novel, not knowing he was from Germany. No surprise that the link didn't work for him!

I swear, Koei just isn't the same company it was before the merger. Then again, the only systems the non-Japanese release of Winning Post EX (known outside of Japan simply as Winning Post ) were poor sellers in part to management sims not being widely popular in the west until 1999, but also because they were released for the Sega Saturn and 3DO. (Both poorly selling consoles.)
IL PALLINO Jun 5 @ 12:30am 
I thought I'd check in and say hi since it's been so long. I got a bit peeved when I noticed that DRAGON QUEST BUILDERS™ 2 was published by Koei-Tecmo. I don't understand why they publish games outside of Japan, and regionally restrict all of the modern Winning Post games!!